摘要:
A tone mapping graphical user interface (GUI) is provided that allows a video engineer to process a video using a set of tools for changing high dynamic range data into lower dynamic range data. The tone mapping GUI includes a video player region that includes the current video output section for a region-based method of performing HDR conversion, and a current video output section for a reference method that performs HDR conversion using, for example, a global process.
摘要:
A depth acquisition system utilizes at least three sensors with at least one sensor in a non-colinear configuration to increase depth information. This configuration provides both vertical and horizontal depth information to be combined to enhance image quality, especially in three-dimensional image gathering. Vertical sensor pairs aid in determining disparities for horizontal edges and make depth estimations for horizontal edges more accurate.
摘要:
A method for toning mapping high dynamic range (HDR) video for display in low dynamic range display comprises accessing the HDR video; producing a luminance information for the individual frames; partitioning different consecutive groups of frames into segments responsive to the luminance information; classifying the segments into static luminance segments and transient luminance segments; producing a tone mapping parameter set for the static luminance segments; producing a tone mapping parameter set for at least one of the transient luminance segments responsive to the tone mapping parameter set of an adjacent static luminance segment; and tone mapping the static luminance segments and transient luminance segments according to the respective tone mapping parameter sets.
摘要:
A user interactive video tone mapping method is provided that can be used for the tone reproduction of high dynamic range (HDR) content on low dynamic range (LDR) displays. The method comprises the steps of selecting a frame of a video sequence; providing a user interface for a user to manually apply scribble marks to the frame; manually applying N scribble marks to the frame, N being a whole number of value 1 or in greater; and tone mapping the video sequence responsive to the scribble marks.
摘要:
A method for tone mapping high dynamic range images for display on low dynamic range displays wherein high dynamic range images are first accessed. The high dynamic range images are divided the into different regions such that each region is represented by a matrix, where each element of the matrix is a weight or probability of a pixel value. An exposure of each region is determined or calculated by estimating an anchor point in each region such that most pixels in each region are mapped to mid grey and the anchor points are adjusted to a key of the images to preserve overall brightness. The regions are then placed or mapped to zones and exposure values are applied to the regions responsive to the weight or probability. The regions are fused together to obtain a final tone mapped image.
摘要:
A method for toning mapping high dynamic range (HDR) video for display in low dynamic range display comprises accessing the HDR video; producing a luminance information for the individual frames; partitioning different consecutive groups of frames into segments responsive to the luminance information; classifying the segments into static luminance segments and transient luminance segments; producing a tone mapping parameter set for the static luminance segments; producing a tone mapping parameter set for at least one of the transient luminance segments responsive to the tone mapping parameter set of an adjacent static luminance segment; and tone mapping the static luminance segments and transient luminance segments according to the respective tone mapping parameter sets.
摘要:
A method and system for calibration and compensation of color in a three dimensional display system includes user calibration of individual color channels using a multiplicity of grey screens while viewing with three dimensional glasses. Look-up tables are generated to ease conversion of input pixels to color corrected pixels to pre-distort the color of the pixels being driven by the three dimensional display system. Input pixels are then converted using the look-up tables and color corrected frames are displayed to a user. The pre-distortion effect allows a user to perceive colors in the three dimensional system as intended with the distortions caused by the viewing glasses and other aspects of the three dimensional display system.
摘要:
A method for tone mapping high dynamic range images for display on low dynamic range displays wherein high dynamic range images are first accessed. The high dynamic range images are divided the into different regions such that each region is represented by a matrix, where each element of the matrix is a weight or probability of a pixel value. An exposure of each region is determined or calculated by estimating an anchor point in each region such that most pixels in each region are mapped to mid grey and the anchor points are adjusted to a key of the images to preserve overall brightness. The regions are then placed or mapped to zones and exposure values are applied to the regions responsive to the weight or probability. The regions are fused together to obtain a final tone mapped image.
摘要:
A new high dynamic range image synthesis which can handle the local object motion, wherein an interactive graphical user interface is provided for the end user, through which one can specify the source image for separate part of the final high dynamic range image, either by creating a image mask or scribble on the image. The high dynamic range image synthesis includes the following steps: capturing low dynamic range images with different exposures; registering the low dynamic range images; estimating camera response function; converting the low dynamic range images to temporary radiance images using estimated camera response function; and fusing the temporary radiance images into a single high dynamic range (HDR) image by employing a method of layered masking.
摘要:
A tone mapping graphical user interface is provided that allows a video engineer to process a video using a set of tools for changing high dynamic range data into lower dynamic range data.