Annotation management in a pen-based computing system
    1.
    发明授权
    Annotation management in a pen-based computing system 有权
    基于笔的计算系统中的注释管理

    公开(公告)号:US07555705B2

    公开(公告)日:2009-06-30

    申请号:US10659568

    申请日:2003-09-10

    IPC分类号: G06F17/00

    摘要: Systems and methods are described for managing annotations in pen-based computing systems. The systems and methods described herein provide ways to collect, manage, search and share personal information entered by way of handwritten annotations. Annotations are used to drive applications, serve as gestures, find related information and to further manage information. Context information is obtained when a user enters an annotation, and is used to assist in determining and locating relevant content in which the user may be interested, whether in the same document or a different document located on a local computer or on the Internet or other network.

    摘要翻译: 描述了用于管理基于笔的计算系统中的注释的系统和方法。 本文所述的系统和方法提供了收集,管理,搜索和分享通过手写注释输入的个人信息的方式。 注释用于驱动应用程序,作为手势,查找相关信息和进一步管理信息。 当用户输入注释时,获得上下文信息,并且用于帮助确定和定位用户可能感兴趣的相关内容,无论是在同一文档中还是位于本地计算机上或互联网上的其他文档或其他 网络。

    Annotation management in a pen-based computing system
    2.
    发明申请
    Annotation management in a pen-based computing system 有权
    基于笔的计算系统中的注释管理

    公开(公告)号:US20050055628A1

    公开(公告)日:2005-03-10

    申请号:US10659568

    申请日:2003-09-10

    摘要: Systems and methods are described for managing annotations in pen-based computing systems. The systems and methods described herein provide ways to collect, manage, search and share personal information entered by way of handwritten annotations. Annotations are used to drive applications, serve as gestures, find related information and to further manage information. Context information is obtained when a user enters an annotation, and is used to assist in determining and locating relevant content in which the user may be interested, whether in the same document or a different document located on a local computer or on the Internet or other network.

    摘要翻译: 描述了用于管理基于笔的计算系统中的注释的系统和方法。 本文所述的系统和方法提供了收集,管理,搜索和分享通过手写注释输入的个人信息的方式。 注释用于驱动应用程序,作为手势,查找相关信息和进一步管理信息。 当用户输入注释时,获得上下文信息,并且用于帮助确定和定位用户可能感兴趣的相关内容,无论是在同一文档中还是位于本地计算机上或互联网上的其他文档或其他 网络。

    ANIMATING OBJECTS USING A DECLARATIVE ANIMATION SCHEME
    5.
    发明申请
    ANIMATING OBJECTS USING A DECLARATIVE ANIMATION SCHEME 审中-公开
    使用声明动画计划来动画对象

    公开(公告)号:US20090079744A1

    公开(公告)日:2009-03-26

    申请号:US11859090

    申请日:2007-09-21

    IPC分类号: G06T15/70

    CPC分类号: G06T13/80

    摘要: Technologies are described herein for animating objects through the use of animation schemes. An animation scheme is defined using a declarative language that includes instructions defining the animations and/or visual effects to be applied to one or more objects and how the animations or visual effects should be applied. The animation scheme may include rules which, when evaluated, define how the objects are to be animated. An animation scheme engine is also provided for evaluating an animation scheme along with other factors to apply the appropriate animation to each of the objects. The animation scheme engine retrieves an animation scheme and data regarding the objects. The animation scheme engine then evaluates the animation scheme along with the data regarding the objects to identify the animation to be applied to each object. The identified animations and visual effects are then applied to the objects.

    摘要翻译: 本文描述了通过使用动画方案来动画化对象的技术。 使用声明性语言来定义动画方案,该声明性语言包括定义要应用于一个或多个对象的动画和/或视觉效果的指令以及如何应用动画或视觉效果。 动画方案可以包括在评估时定义对象如何被动画化的规则。 还提供了动画方案引擎,用于评估动画方案以及其他因素以将适当的动画应用于每个对象。 动画方案引擎检索动画方案和有关对象的数据。 动画方案引擎然后评估动画方案以及关于对象的数据,以识别要应用于每个对象的动画。 然后将所识别的动画和视觉效果应用于对象。

    Triggering animation actions and media object actions
    6.
    发明授权
    Triggering animation actions and media object actions 有权
    触发动画动作和媒体对象动作

    公开(公告)号:US08836706B2

    公开(公告)日:2014-09-16

    申请号:US12337656

    申请日:2008-12-18

    IPC分类号: G06T13/00 G06F3/0481 G06F3/14

    摘要: A request may be received to trigger an animation action in response to reaching a bookmark during playback of a media object. In response to the request, data is stored defining a new animation timeline configured to perform the animation action when playback of the media object reaches the bookmark. When the media object is played back, a determination is made as to whether the bookmark has been encountered. If the bookmark is encountered, the new animation timeline is started, thereby triggering the specified animation action. An animation action may also be added to an animation timeline that triggers a media object action at a location within a media object. When the animation action is encountered during playback of the animation timeline, the specified media object action is performed on the associated media object.

    摘要翻译: 响应于播放媒体对象期间到达书签,可以接收到触发动画动作的请求。 响应于该请求,存储数据,定义新的动画时间线,其被配置为当媒体对象的回放到达书签时执行动画动作。 当回放媒体对象时,确定是否遇到书签。 如果遇到书签,则会启动新的动画时间轴,从而触发指定的动画动作。 也可以将动画动作添加到触发媒体对象内的位置处的媒体对象动作的动画时间线。 当在播放动画时间线期间遇到动画动作时,将在相关联的媒体对象上执行指定的媒体对象动作。

    Integration of composite objects in host applications
    7.
    发明授权
    Integration of composite objects in host applications 有权
    在主机应用程序中集成复合对象

    公开(公告)号:US07721205B2

    公开(公告)日:2010-05-18

    申请号:US11228867

    申请日:2005-09-15

    IPC分类号: G06F17/21

    CPC分类号: G06F17/211

    摘要: A graphical object is generated according to a first application in a document of a second application. The graphical object is constructed as a composite, data-driven object. The graphical object's data is organized so that the semantic data (e.g., relationship among individuals on an organizational chart) is persisted separately from presentation data (e.g., the layout and style of shapes and connectors for visualizing the organizational chart). The semantic data and presentation data are combined to provide the rendered view of the graphical object within the document. The graphical object displays and functions equivalently to when the graphical object is rendered by the first application.

    摘要翻译: 根据第二应用的文档中的第一应用来生成图形对象。 图形对象被构造为复合数据驱动对象。 图形对象的数据被组织,使得语义数据(例如,组织图上的个人之间的关系)与呈现数据(例如,用于可视化组织图的形状和连接器的布局和样式)分开地持久化。 语义数据和表示数据被组合以提供文档内的图形对象的呈现视图。 图形对象显示和功能等同于第一个应用程序呈现图形对象时。

    Synchronizing slide show events with audio
    9.
    发明授权
    Synchronizing slide show events with audio 有权
    将幻灯片放映事件与音频同步

    公开(公告)号:US08381086B2

    公开(公告)日:2013-02-19

    申请号:US11857431

    申请日:2007-09-18

    IPC分类号: G06F17/00

    摘要: Technologies are described herein for synchronizing slide show events with audio. Data defining one or more animation events, slide transitions, or visual effects and an audio file to be played during the defined events is received. The audio file is processed to identify the audio events contained therein. Once the audio events in the audio file have been identified, the defined animation events are synchronized to the identified audio events using an audio synchronization scheme that includes data defining how the audio events are to be synchronized to the animation events. A user interface may be provided that allows a user to select an audio synchronization scheme to be applied to a presentation. A user interface may also be provided that allows a user to visually associate an animation event with any audio event identified within an audio file.

    摘要翻译: 这里描述了将幻灯片放映事件与音频同步的技术。 接收定义一个或多个动画事件,幻灯片切换或视觉效果的数据以及在定义的事件期间要播放的音频文件。 处理音频文件以识别其中包含的音频事件。 一旦已经识别了音频文件中的音频事件,就使用包括定义音频事件如何与动画事件同步的数据的音频同步方案将所定义的动画事件同步到所识别的音频事件。 可以提供允许用户选择要应用于呈现的音频同步方案的用户界面。 还可以提供允许用户将动画事件与在音频文件内识别的任何音频事件视觉相关联的用户界面。

    SYNCHRONIZING SLIDE SHOW EVENTS WITH AUDIO
    10.
    发明申请
    SYNCHRONIZING SLIDE SHOW EVENTS WITH AUDIO 有权
    与音频同步幻灯片播放活动

    公开(公告)号:US20090077460A1

    公开(公告)日:2009-03-19

    申请号:US11857431

    申请日:2007-09-18

    IPC分类号: G06F3/14

    摘要: Technologies are described herein for synchronizing slide show events with audio. Data defining one or more animation events, slide transitions, or visual effects and an audio file to be played during the defined events is received. The audio file is processed to identify the audio events contained therein. Once the audio events in the audio file have been identified, the defined animation events are synchronized to the identified audio events using an audio synchronization scheme that includes data defining how the audio events are to be synchronized to the animation events. A user interface may be provided that allows a user to select an audio synchronization scheme to be applied to a presentation. A user interface may also be provided that allows a user to visually associate an animation event with any audio event identified within an audio file.

    摘要翻译: 这里描述了将幻灯片放映事件与音频同步的技术。 接收定义一个或多个动画事件,幻灯片切换或视觉效果的数据以及在定义的事件期间要播放的音频文件。 处理音频文件以识别其中包含的音频事件。 一旦已经识别了音频文件中的音频事件,就使用包括定义音频事件如何与动画事件同步的数据的音频同步方案将所定义的动画事件同步到所识别的音频事件。 可以提供允许用户选择要应用于呈现的音频同步方案的用户界面。 还可以提供允许用户将动画事件与在音频文件内识别的任何音频事件视觉相关联的用户界面。