摘要:
The specification and drawings present a new method, apparatus and software product for providing flexible audio communication solutions using ear-devices utilizing, e.g., electrode transducers with one or more sensors comprising a surface resonator cavity sensitive to a predetermined acoustic frequency range for using, for example, in headsets and hearing aids. The ear-device can be configured for inserting it into a human ear for a handsfree operation and the sensors can be configured to detect human tissue vibrations using the surface resonator cavity. The acoustic communication solutions with these ear-devices may include: providing two-way communications in normal conditions as well as in noisy conditions, providing protection of hearing, recording the true sound field bin-aurally, providing a playback capability, providing volume enhancement and equalization for persons with hearing defects, etc.
摘要:
The specification and drawings present a new method, apparatus and software product for providing flexible audio communication solutions using ear-devices utilizing, e.g., electrode transducers with one or more sensors comprising a surface resonator cavity sensitive to a predetermined acoustic frequency range for using, for example, in headsets and hearing aids. The ear-device can be configured for inserting it into a human ear for a handsfree operation and the sensors can be configured to detect human tissue vibrations using the surface resonator cavity. The acoustic communication solutions with these ear-devices may include: providing two-way communications in normal conditions as well as in noisy conditions, providing protection of hearing, recording the true sound field bin-aurally, providing a playback capability, providing volume enhancement and equalization for persons with hearing defects, etc.
摘要:
Systems, methods, devices, and computer program products are provided for exercising the user's brain, and in particular the user's short-term memory. More particularly, a gaming application is provided that may be executed by the processor of an electronic device, such as a mobile terminal. The gaming application provides a game where the user gains an advantage in the game by using his or her short-term memory. The amount of information that the user must store in his or her short-term memory may be adjusted based on the user's performance in the game. A popular puzzle-like game involving the manipulation of a sequence of polyominoes may be improved upon to provide short-term memory testing or training.