Board Game
    1.
    发明申请
    Board Game 有权
    棋盘游戏

    公开(公告)号:US20110233865A1

    公开(公告)日:2011-09-29

    申请号:US12748701

    申请日:2010-03-29

    IPC分类号: A63F3/00

    摘要: A board game includes a multi-color game board including eight distinguishing colors on a white background. The game also includes eight game pieces of eight colors that match the color spaces on eight radially extending arms surrounding a central hub. Each of the radially extending arms includes eight outwardly directed colored spaces and eight inwardly directed spaces abutting the eight outwardly directed spaces. The inwardly and outwardly directed spaces adjacent to the central hub and a turnaround space at the end of that arm are of the same color while the spaces in between the adjacent spaces and the turnaround spaces are of different colors.

    摘要翻译: 棋盘游戏包括在白色背景上包括八种不同颜色的多色游戏板。 该游戏还包括8个颜色的八个游戏片,与八个围绕中心轮毂的径向延伸的臂匹配色彩空间。 每个径向延伸的臂包括八个向外指向的着色空间和八个向内指向的空间,其邻接八个向外指向的空间。 与中心轮毂相邻的向内和向外指向的空间和在该臂的端部处的周转空间具有相同的颜色,而相邻空间和周转空间之间的空间具有不同的颜色。

    Tri board game
    2.
    发明申请
    Tri board game 审中-公开
    三板棋

    公开(公告)号:US20100078888A1

    公开(公告)日:2010-04-01

    申请号:US12285254

    申请日:2008-10-01

    IPC分类号: A63F3/02

    摘要: A board game device having a plurality of tri-squares, four corners and a diagonally arranged border row of eight tri-squares of a conspicuous hue extending between two corners of the board and dividing the board into two triangular sections, with a plurality of parallel rows with the center row thereof perpendicular to the border row, having a contrasting hue on different sides of the border, with proximal and distal ends thereof forming player positions at the other corner wherein each game piece has at least a tetrahedron first body member.

    摘要翻译: 一种棋盘游戏装置,具有多个三方形,四角和对角排列的八个三角形的显示色调的边界行,该三个方格在板的两个角之间延伸,并将板分成两个三角形部分,并具有多个平行 其中心行垂直于边界行的行,在边界的不同侧具有对比色调,其近端和远端在另一角处形成玩家位置,其中每个游戏件具有至少四面体第一主体构件。

    Varied and Various-Colored Board Game Set
    3.
    发明申请
    Varied and Various-Colored Board Game Set 审中-公开
    各种各样的彩色棋盘游戏集

    公开(公告)号:US20080157470A1

    公开(公告)日:2008-07-03

    申请号:US10593017

    申请日:2004-10-08

    申请人: Ren Marumi

    发明人: Ren Marumi

    IPC分类号: A63F3/02

    摘要: The object of the present invention is to provide a board game, of which rules can be flexibly set and easily understood by beginners. The solution is a varied and various-colored board game set comprising a varied and various-colored board and pieces. The varied and various-colored board is equipped with two or more players' parts comprising piece collating parts composed of a base frame consisting of cells of 3×3 or more, and piece arranging parts composed of the same number of sets of cells as the piece collating parts. Further, on the piece collating parts of the varied and various-colored board, different colors or patterns such as numerals, characters, notations, photos or pictures are displayed in each cell constituting a set of cells, which are not contagious to the longitudinal and transverse directions of said base frame. Furthermore, the above pieces are arranged at the piece arranging parts of the varied and various-colored board, on either side of the piece, a color or pattern is displayed respectively, which coincides with that displayed in each cell at the piece collating parts.

    摘要翻译: 本发明的目的是提供一种棋盘游戏,其规则可以灵活地设定并且容易被初学者理解。 该解决方案是各种各样的彩色棋盘游戏,包括各种各样的彩色棋盘。 各种彩色板配备有两个或多个播放器部件,包括由包括3×3以上的单元的基架构成的片对照部件和由与片材整理相同数量的单元组成的片段排列部件 部分。 此外,在各种不同颜色的板的片段整理部分上,在构成一组细胞的每个细胞中显示不同的颜色或图案,例如数字,符号,符号,照片或图片,其不对纵向和纵向有影响, 所述基架的横向。 此外,上述部件布置在各种颜色不同的板的片材排列部分上,在该片的任一侧,分别显示颜色或图案,其与在整理部件处的每个单元格中显示的颜色或图案一致。

    Game playing apparatus
    4.
    发明授权
    Game playing apparatus 失效
    游戏机

    公开(公告)号:US06692004B2

    公开(公告)日:2004-02-17

    申请号:US09773504

    申请日:2001-02-02

    申请人: Peter J. Reese

    发明人: Peter J. Reese

    IPC分类号: A63F100

    摘要: A set of cards for playing a game is provided. Each card has items selected from a predetermined category printed thereon. The category is identified on the card and items are arranged in subgroups according to different degrees of difficulty regarding their perceived recognizability as being members of a set falling within the category. A board which may be used for playing a game using the cards is also provided.

    摘要翻译: 提供一组用于玩游戏的卡片。 每个卡片具有从其上打印的预定类别中选择的项目。 该类别在卡片上被识别,并且根据不同程度的难度将项目排列在分组中,作为属于该类别的集合的成员的感知可识别性。 还提供了可以用于使用卡片玩游戏的电路板。

    Board game system and process
    5.
    发明授权
    Board game system and process 失效
    棋盘游戏系统和进程

    公开(公告)号:US5833238A

    公开(公告)日:1998-11-10

    申请号:US816496

    申请日:1997-03-13

    申请人: Masato Watanabe

    发明人: Masato Watanabe

    IPC分类号: A63F3/00 A63F3/02

    CPC分类号: A63F3/02 A63F2003/00835

    摘要: A game is played on a board marked with a square array of horizontal and vertical rows of elemental squares. First and second players initially hold a set of first pieces such as black round pieces and a set of second pieces such as red round pieces, respectively. Each player alternately places a piece at an unoccupied square, trying to occupy all the locations of one horizontal or vertical row, to use up all the piece of the hand, and to capture more opponent's pieces. Each side can place a new piece if the new piece is horizontally or vertically adjacent to a comrade piece on the board. If the new piece is horizontally or vertically adjacent to an enemy piece on the board, the new piece and the adjacent enemy piece are replaced. Pieces are captured if is they are completely enclosed and there are no adjacent unoccupied locations.

    摘要翻译: 游戏在标有正方形阵列的水平和垂直行元素方块的板上进行。 第一和第二名玩家最初分别持有一组第一件,如黑色圆形件和一组第二件,如红色圆形件。 每个玩家交替地将一块放在空闲的广场上,试图占据一个水平或垂直排的所有位置,以消耗所有的一手,并捕获更多的对手的碎片。 如果新的片段水平或垂直相邻于棋盘上的同志,则每一面都可以放置新的片段。 如果新的部分水平或垂直相邻于棋盘上的敌人,则新的片段和相邻的敌人片段将被替换。 如果它们是完全封闭的,并且没有相邻的未占用位置,则被捕获。

    Game with two separated electrically-connected boards
    6.
    发明授权
    Game with two separated electrically-connected boards 失效
    游戏与两个分离的电连接板

    公开(公告)号:US4541633A

    公开(公告)日:1985-09-17

    申请号:US417836

    申请日:1982-09-14

    申请人: Leston L. Newbill

    发明人: Leston L. Newbill

    摘要: An electronic strategy game featuring playing fields comprising two chess-like boards each of which may contain 64 squares and be separated from each other by a partition of suitable size to conceal the moves made by each player and two sets of chessmen positioned on each board. Each square has a sensor embedded in its base arranged to transmit to an electronic processing unit the location of all chessmen on the game boards. The electronic processing unit determines the game status, controls announcements to the players, and includes logic whereby the position of all chessmen are maintained in a memory and moves are regulated in accordance with predetermined rules such as the rules of chess. Requests for additional status information and the selection of optional game features are transmitted to the electronic processing unit via two control panels located one on each game board. The electronic game includes features not normally available to players utilizing a human referee. These features include "timed games" where each player has a limited amount of time to execute his next move and a replay feature where the previous game can be automatically replayed to allow the players to determine whether their analysis of the battlefield conditions were correct.

    摘要翻译: 一种电子战略游戏,其特征是游戏场包括两个象棋板,每个棋盘可以包含64个正方形,并且通过适当大小的分区彼此分离,以隐藏每个玩家所做的动作和位于每个棋盘上的两组棋子。 每个正方形的传感器嵌入其底座中,用于传送电子处理单元游戏板上所有棋子的位置。 电子处理单元确定游戏状态,控制对玩家的通知,并且包括所有棋子的位置保持在存储器中并且根据诸如棋的规则的预定规则来移动的逻辑。 通过位于每个游戏板上一个的两个控制面板向电子处理单元发送对附加状态信息的请求和可选游戏特征的选择。 电子游戏包括通常不能使用人类裁判的玩家的特征。 这些功能包括“定时游戏”,其中每个玩家有足够的时间来执行他的下一个动作,并且重播功能可以自动重放以前的游戏,以允许玩家确定他们对战场条件的分析是否正确。

    Storytelling Strategy Board Game Method of Playing and Apparatus
    7.
    发明申请
    Storytelling Strategy Board Game Method of Playing and Apparatus 审中-公开
    讲故事策略委员会游戏方法和设备

    公开(公告)号:US20130175760A1

    公开(公告)日:2013-07-11

    申请号:US13655411

    申请日:2012-10-18

    申请人: Steven Jon Halasz

    发明人: Steven Jon Halasz

    IPC分类号: A63F3/00

    摘要: A storytelling strategy board game, method of playing and apparatus, of placing tokens printed with alphabetic characters, numbers, symbols or images on groups of colored squares that occur pseudo-randomly on one of a large number of possible game boards assembled from game board segments, with the players telling a story based on the tokens they play.

    摘要翻译: 讲故事策略棋盘游戏,玩法和装置,将以字母,数字,符号或图像打印的令牌放置在彩色方块组上,伪随机发生在游戏板段组装的大量可能游戏板之一上 玩家根据他们玩的令牌讲故事。

    PLAY EQUIPMENT
    8.
    发明申请
    PLAY EQUIPMENT 审中-公开
    播放设备

    公开(公告)号:US20120256376A1

    公开(公告)日:2012-10-11

    申请号:US13340767

    申请日:2011-12-30

    申请人: Kazuhiko KASAI

    发明人: Kazuhiko KASAI

    IPC分类号: A63F3/00

    摘要: There is provided play equipment which includes a game board 4 in which the number of intersected lines at an intersection point is counted as scores and the obtained score can be understood even in a state where game pieces are deployed and game pieces in two colors on both front and rear sides of each of which a plurality of totally different graphics having the same number is written. The game pieces each having one of the two colors are constructed by combinations of a plurality of solid game pieces 7 and 8 having the same shape whose front and rear can be reversed and of a plurality of hollow game pieces and 12 having the same shape whose front and rear can be reversed and which can be fitted in the solid game pieces 7 and 8 and have space for writing each graphics.

    摘要翻译: 提供了游戏装置,其包括游戏板4,其中交叉点处的相交线数被计为分数,并且即使在部署游戏件的状态下也可以理解所获得的分数,并且在两者上分别具有两种颜色的游戏片 其中每个的前侧和后侧具有多个具有相同编号的完全不同的图形。 每个具有两种颜色之一的游戏片由具有相同形状的多个实体游戏件7和8的组合可逆地构成,并且具有多个中空游戏件,并且具有相同形状的12个 前后可以颠倒,可以安装在固体游戏件7和8中,并具有写入每个图形的空间。

    Board game
    9.
    发明授权
    Board game 有权
    棋盘游戏

    公开(公告)号:US08186679B2

    公开(公告)日:2012-05-29

    申请号:US12683432

    申请日:2010-01-07

    IPC分类号: A63F3/00

    摘要: A board game 10 comprising a plurality of game pieces 12 in which each group of four game pieces 14 is uniquely color coded and used by one particular player during the game. A board 16 is provided having separate sections 18 with identical layouts for each player, each including starting positions 20, a continuous path of twenty-five numbered field positions 22, and home positions 24. The roll of a die 30 determines how each player moves. On each turn a player may advance one of their own game pieces 12 through their respective quadrant 18 or alternatively knock back one of their opponents' game pieces 12. Also, during play each player has opportunities to position their own game pieces to protect them from being knocked back. Ultimately each player tries to be the first player to successfully move all four of their game pieces 14 from their starting positions 20 to their home positions 24 to win the game.

    摘要翻译: 包括多个游戏件12的棋盘游戏10,其中每组四个游戏件14在游戏过程中由一个特定玩家独特地进行颜色编码和使用。 板16被设置为具有对于每个玩家具有相同布局的分开的部分18,每个部分包括开始位置20,二十五个编号的场位置22的连续路径以及原始位置24.模具30的卷确定每个玩家如何移动 。 在每一回合中,玩家可以通过他们各自的象限18推进自己的游戏件12之一,或者替代地敲击他们的对手的游戏件12.另外,在玩过程中,每个玩家都有机会定位自己的游戏件,以保护他们免受 被击倒 最终每个玩家都试图成为第一个将他们的四个游戏片段14从起始位置20移动到他们的本地位置24以赢得游戏的玩家。

    Game of Strategy Having Dividable Game Pieces
    10.
    发明申请
    Game of Strategy Having Dividable Game Pieces 审中-公开
    具有可分割游戏作品的策略游戏

    公开(公告)号:US20100127454A1

    公开(公告)日:2010-05-27

    申请号:US12624849

    申请日:2009-11-24

    申请人: Zachary Brown

    发明人: Zachary Brown

    IPC分类号: A63F3/02

    摘要: A game of strategy includes a plurality of game pieces that are dividable into smaller game pieces. The game pieces initially comprise some in a first color and some in a second color. The game pieces are arranged in a pattern on a playing surface to define a playing field. Each of the pieces has a legal shape such that the pieces may only be divided into legal shapes. The game pieces may be one or more of divided, joined, swapped and captured during play. A process for playing a game of strategy is also described. A winning position for a game of strategy includes a contiguous chain of game pieces of a single color that extends from one or both of the left side to the right side and the top side to the bottom side of a playing field. A notation system for describing the moves of play is also described.

    摘要翻译: 战略游戏包括可分为较小游戏件的多个游戏件。 游戏件最初包括一些第一颜色和一些第二颜色。 游戏件以游戏表面上的图案排列以定义游戏场。 每个片都具有合法的形状,使得这些片可以被分成合法的形状。 比赛片段可能是一个或多个在比赛期间分组,加入,交换和捕获。 还描述了玩游戏策略的过程。 战略游戏的获胜位置包括从游戏场的左侧至右侧以及从顶侧到底侧的一侧或两侧延伸的连续的单一颜色的游戏片段。 还描述了用于描述游戏动作的符号系统。