GAME DEVICE AND ASSOCIATED METHODS
    1.
    发明公开

    公开(公告)号:US20240245985A1

    公开(公告)日:2024-07-25

    申请号:US18566399

    申请日:2022-06-01

    Inventor: Josh REID

    Abstract: A portable handheld and/or wearable screenless electronic game (10) device with at least one proximity sensor. The proximity sensor detects a proximity of the game device (10) to an object (10b) and/or detects a proximity of the object (10b) to the game device (10), such that the game device (10) detects a relative proximity between the game device (10) and the object (10b). The game device (10b) changes game state or configuration in dependence on a proximity trigger signal, the proximity sensor providing the proximity trigger signal when the object (10b) is detected within a minimum threshold relative proximity to the game device (10).

    Tethered ball toy
    5.
    发明授权

    公开(公告)号:US09707472B2

    公开(公告)日:2017-07-18

    申请号:US13473641

    申请日:2012-05-17

    Applicant: Don Glass

    Inventor: Don Glass

    CPC classification number: A63F7/40 A63F2007/4087 A63F2009/2451

    Abstract: A tethered ball toy is disclosed. In at least one embodiment, the tethered ball toy includes a handle, first and second tethers, first and second balls, a tether cavity configured to receive and secure the tethers, and first and second fasteners to secure the tethers to the balls. In at least one embodiment, each ball is tethered at equal distance to the handle by a tether cord and configured to be set in motion and subsequently to collide with one another, thereby remaining in motion through a basic level of acquired skill in use of the tethered ball toy. In at least one embodiment, a ball is filled with one or more inert gases. In at least one embodiment, the tethered ball toy includes lights within each ball that illuminate upon impact.

    Poker game player tracking device
    6.
    发明授权
    Poker game player tracking device 有权
    扑克游戏玩家跟踪设备

    公开(公告)号:US09257016B1

    公开(公告)日:2016-02-09

    申请号:US14172971

    申请日:2014-02-05

    Inventor: Jose L. Palacio

    Abstract: A poker game player tracking device for tracking status of multiple players to facilitate efficient continuation of game play. The device includes a panel having a top surface. Each of a plurality of status indicators is positioned on the top surface of the panel. Each status indicator is associated with a specific condition relevant to playing poker. The status indicators are grouped into arrays of status indicators to indicate information about a specific player during a poker game. Each of a plurality of status markers is coupled to the panel. Each status marker is positioned to selectively cover an associated one of the status indicators.

    Abstract translation: 用于跟踪多个玩家的状态的扑克游戏玩家跟踪装置,以促进游戏的有效延续。 该装置包括具有顶表面的面板。 多个状态指示器中的每一个位于面板的顶表面上。 每个状态指示符与播放扑克相关的具体条件相关联。 状态指示器被分组成状态指示器的数组,以在扑克游戏中指示关于特定玩家的信息。 多个状态标记中的每一个耦合到面板。 定位每个状态标记以选择性地覆盖相关联的一个状态指示器。

    COORDINATING MEDIA CONTENT IN WAGERING GAME SYSTEMS
    7.
    发明申请
    COORDINATING MEDIA CONTENT IN WAGERING GAME SYSTEMS 审中-公开
    在游戏系统中协调媒体内容

    公开(公告)号:US20150339879A1

    公开(公告)日:2015-11-26

    申请号:US14818283

    申请日:2015-08-04

    Abstract: In some embodiments, a method includes detecting, by the first emotive lighting controller, the wagering game event for which to present the coordinated media show. The method can include executing, by the first emotive lighting controller, an instruction script identifying a first group of media effects for the coordinated media show, and in response to executing the instruction script, causing presentation of the first group of media effects by at least one media device connected, via a network, to the first emotive lighting controller. The method can include detecting a synchronization trigger associated with the coordinated media show, and in response to the synchronization trigger, transmitting a synchronization marker to at least a second emotive lighting controller in the network, wherein the synchronization marker causes the second emotive lighting controller to transition to a second group of media effects for the coordinated media show.

    Abstract translation: 在一些实施例中,一种方法包括由第一情绪照明控制器检测用于呈现协调媒体节目的投注游戏事件。 该方法可以包括由第一情绪照明控制器执行识别用于协调媒体显示的第一组媒体效果的指令脚本,并且响应于执行指令脚本,至少使得第一组媒体效果呈现至少 一个媒体设备经由网络连接到第一情绪照明控制器。 该方法可以包括检测与协调媒体显示相关联的同步触发,并且响应于同步触发,将同步标记发送到网络中的至少第二情绪照明控制器,其中同步标记使得第二情绪照明控制器 过渡到第二组媒体效果的协调媒体秀。

    BEER PONG CUP HOLDER
    8.
    发明申请
    BEER PONG CUP HOLDER 审中-公开
    啤酒杯持有人

    公开(公告)号:US20150335971A1

    公开(公告)日:2015-11-26

    申请号:US14285493

    申请日:2014-05-22

    Applicant: Jeremy FISSELL

    Inventor: Jeremy FISSELL

    Abstract: The embodiments disclosed herein provide an apparatus that serves as a cup holder for the game of beer pong, also called Beirut. The beverage cup holder includes a frame for containing beverage cups. The frame includes one or more segments having an inner wall and outer wall. The inner walls of the one or more segments collectively define an inner region of the beer pong cup holder. An illumination device disposed between the inner wall and the outer wall of the one or more segments is arranged to shine light at least toward the inner region of the beer pong cup holder.

    Abstract translation: 本文公开的实施例提供了一种用作啤酒乒乓球(也称为贝鲁特)的杯保持器的装置。 饮料杯架包括用于容纳饮料杯的框架。 框架包括具有内壁和外壁的一个或多个段。 一个或多个节段的内壁共同限定了啤酒杯杯座的内部区域。 布置在所述一个或多个片段的内壁和外壁之间的照明装置布置成至少朝向啤酒盅杯保持器的内部区域发光。

    Cribbage Board Having Illuminating Peg Holes
    9.
    发明申请
    Cribbage Board Having Illuminating Peg Holes 审中-公开
    具有照明孔的Cribbage板

    公开(公告)号:US20150273318A1

    公开(公告)日:2015-10-01

    申请号:US14242572

    申请日:2014-04-01

    Abstract: A cribbage board having illuminating peg holes includes a discrete upper piece and a discrete lower piece. The top side of the upper piece includes a playing surface which is defined by a plurality of holes arranged as a first track and a second track, with each track including a continuous series of holes. The bottom side of the upper piece includes a plurality of distinct hollow channels, each running underneath a separate track of holes. In the hollow channels are a plurality of colored LEDs which illuminate when provided with electrical power. The LEDs are configured to illuminate underneath the first track of holes in a distinct color from the LEDs disposed underneath the second track of holes, so as to enable the different tracks of holes to be readily distinguished in a dark environment.

    Abstract translation: 具有照明栓孔的棋盘包括离散的上部件和离散的下部件。 上部件的顶侧包括由布置为第一轨道和第二轨道的多个孔限定的游戏表面,每个轨道包括连续的一系列孔。 上部件的底侧包括多个不同的中空通道,每个中空通道在单独的孔的轨道下面运行。 在中空通道中是多个着色的LED,当被提供电力时照亮。 LED被配置为以与布置在孔的第二轨道下面的LED不同的颜色照亮第一个孔的轨道,以便能够在黑暗的环境中容易地区分不同的孔轨迹。

    CARD SHOE APPARATUS AND TABLE GAME SYSTEM
    10.
    发明申请
    CARD SHOE APPARATUS AND TABLE GAME SYSTEM 审中-公开
    卡片鞋和桌子游戏系统

    公开(公告)号:US20150238849A1

    公开(公告)日:2015-08-27

    申请号:US14431239

    申请日:2013-08-22

    Inventor: Yasushi Shigeta

    Abstract: A card shoe apparatus includes a card reading unit for reading from a card a code when the card is drawn from the card housing unit, and a control unit that determines the winner/loser of a card game based on the number of the cards sequentially read by the card reading unit. The control unit further includes a memory that stores information on a predetermined number of cards read by the card reading unit, and has a function of detecting an irregularity of a shuffled playing card set.

    Abstract translation: 卡片装置包括:卡读取单元,用于当卡从卡存放单元中抽出时从卡读取代码;以及控制单元,其基于顺序读取的卡的数量来确定纸牌游戏的胜者/输家 由读卡单元。 控制单元还包括存储器,其存储由读卡单元读取的预定数量的卡片的信息,并且具有检测洗牌纸牌组的不规则性的功能。

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