Cube puzzle
    1.
    发明授权
    Cube puzzle 失效
    立方拼图

    公开(公告)号:US06460850B1

    公开(公告)日:2002-10-08

    申请号:US09861146

    申请日:2001-05-21

    IPC分类号: A63F906

    摘要: A puzzle forming a cube when assembled includes a plurality of hexahedron blocks, each block defining at least one hole therein which passes completely through the block. A plurality of fastening elements of substantially identical dimensions with respect to each other are provided, and the blocks are assembled together in a predetermined manner to form a cube with each of the fastening elements passing through predetermined holes of the blocks.

    摘要翻译: 当组装时形成立方体的拼图包括多个六面体块,每个块限定其中至少一个孔,其完全穿过块。 提供了相互尺寸基本相同的多个紧固元件,并且以预定的方式将块组装在一起以形成立方体,其中每个紧固元件穿过块的预定孔。

    Labyrinth type mental game machine
    2.
    发明授权
    Labyrinth type mental game machine 失效
    迷宫型智力游戏机

    公开(公告)号:US06814354B1

    公开(公告)日:2004-11-09

    申请号:US10343320

    申请日:2003-01-28

    申请人: Chunjie Li

    发明人: Chunjie Li

    IPC分类号: A63F906

    CPC分类号: A63F9/0078 A63F3/00634

    摘要: This invention is a maze game, comprising a shell, an operating apparatus, several indicating apparatuses that comprise indicating panel, shadeguide, turning guide, swing turnable cover and pendulum rod; at the top of the rack is the central hole on which indicating panel is placed and the bottom of the rack is external cylinder through which swing turnable cover passes; operating apparatuses comprise movable block and fluted disc. It is possible to observe the color or pattern change of the indicating apparatus directly and to directly operate the color or pattern of the indicating panel to the set status by just using the operating apparatus to facilitate the player's observation and visual operation, to ensure a compact structure and to strengthen the interest of competition.

    摘要翻译: 本发明是一种迷宫游戏,包括壳体,操作装置,多个指示装置,包括指示面板,导光板,转向导向件,可旋转旋转盖和摆杆; 在机架的顶部是指示板放置在其上的中心孔,并且机架的底部是可旋转的转动盖通过的外部气缸; 操作装置包括可移动块和槽形盘。 可以直接观察指示装置的颜色或图案变化,并且通过使用操作装置直接将指示面板的颜色或图案直接操作到设定状态,以便于玩家的观察和视觉操作,以确保紧凑 结构和加强竞争的兴趣。

    Summation of numbers board puzzle
    3.
    发明授权
    Summation of numbers board puzzle 失效
    数字拼图的总结

    公开(公告)号:US06378866B1

    公开(公告)日:2002-04-30

    申请号:US09512684

    申请日:2000-02-25

    IPC分类号: A63F906

    摘要: A summation of numbers board puzzle for an entertaining and enjoyable challenge. The summation of numbers board puzzle includes multiple game boards each of which has a plurality of holes respectively arranged in a triangular pattern therein with each vertex of the triangular pattern having its own hole, and includes two sets of twelve pegs each with each peg in each set having an exclusive number imprinted thereon, and also includes three tip cards for providing assistance in solving the summation puzzle, and further includes an answer sheet disposed in a sealable member for use only when absolutely needed, and in addition includes a container having a removable cover and having partitioned compartments therein for storing the game boards, the two sets of pegs, the tip cards, and the answer sheet. The user arranges the pegs in the holes in the game board member such that the sum of numbers along a side of the triangular pattern equals the sum of numbers along each of the remaining sides.

    摘要翻译: 数字的总结拼图为娱乐和愉快的挑战。 数字板拼图的总和包括多个游戏板,每个游戏板具有分别以三角形图案布置的多个孔,三角形图案的每个顶点都具有自己的孔,并且包括两组十二个钉,每个钉具有每个钉 并且还包括三个提示卡,用于在求解求和难题时提供帮助,并且还包括设置在可密封构件中以仅在绝对需要时使用的答卷,并且还包括具有可拆卸的容器的容器 盖子并且具有用于存储游戏板,两组钉,尖端卡和答卷纸的分隔隔室。 使用者将钉子布置在游戏板构件的孔中,使得沿着三角形图案的一侧的数字的总和等于沿着每个剩余侧面的数字的总和。

    Dimensional puzzle
    4.
    发明授权
    Dimensional puzzle 失效
    尺寸拼图

    公开(公告)号:US06595519B1

    公开(公告)日:2003-07-22

    申请号:US09450537

    申请日:1999-11-30

    IPC分类号: A63F906

    CPC分类号: A63F7/044 A63F2009/0896

    摘要: A puzzle using Moebius topology and three-dimensional construction to make solution more challenging by preventing the player from seeing all possible layouts at any one time. The preferred embodiment of the puzzle challenges players to solve a maze when part of the maze will always be concealed by the current viewing surface, as the internal and external surface are both contiguous and identical.

    摘要翻译: 使用Moebius拓扑和三维构造的难题,通过防止玩家在任何一个时间看到所有可能的布局,使解决方案更具挑战性。 拼图的优选实施例挑战玩家解决迷宫,当迷宫的一部分将始终被当前观察表面隐藏时,因为内部和外部表面都是连续的和相同的。

    Composite cubical maze puzzle
    5.
    发明授权
    Composite cubical maze puzzle 失效
    复合立方米迷宫拼图

    公开(公告)号:US06533277B1

    公开(公告)日:2003-03-18

    申请号:US09846454

    申请日:2001-05-02

    申请人: Chih-Hao Yin

    发明人: Chih-Hao Yin

    IPC分类号: A63F906

    CPC分类号: A63F7/042

    摘要: A composite cubical maze puzzle. The puzzle includes a transparent cubical casing constructed by six pieces of transparent square face plate which has four tubular latch sections at four edges to engage respectively with a pain for fastening to a neighboring face plate. Base frames which have respectively wedged slots formed therein are provided in the casing for holding transparent and vertical intersecting partitions and horizontal plane partitions in an alternate stacking fashion. The partitions have pre-formed and removable circular plates which may be selectively removed to form apertures on the partitions. Annular and translucent colored stickers may be provided to adhere tot he partitions around the apertures. The apertures may be arranged to form a complete tortuous maze path for a ball to travel therein thus forming an intelligence benefitting maze puzzle.

    摘要翻译: 复合立方米迷宫拼图。 拼图包括由六片透明方形面板构成的透明立方体壳体,四个边缘具有四个管状闩锁部分,分别与相邻的面板紧固接合。 在其中形成有各自楔形槽的基架设置在壳体中,用于以交替堆叠的方式保持透明和垂直相交的隔板和水平面隔板。 隔板具有预先形成和可拆卸的圆形板,其可以选择性地移除以在隔板上形成孔。 可以提供环形和半透明的有色贴纸以附着在围绕孔的周围。 孔可以被布置成形成一个完整曲折的迷宫路径,用于使球在其中行进,从而形成智能化迷宫难题。

    Three-dimensional maze game
    6.
    发明授权
    Three-dimensional maze game 失效
    三维迷宫游戏

    公开(公告)号:US06203014B1

    公开(公告)日:2001-03-20

    申请号:US09420954

    申请日:1999-10-19

    IPC分类号: A63F906

    CPC分类号: A63F9/06 A63F9/0078

    摘要: A three-dimensional maze game. Vertical slices of a three-dimensional maze are displayed on a plurality of surfaces. The surfaces are retained relative to one another such that features common to adjacent slices remain in corresponding positions as a user moves from surface to surface while traversing the maze.

    摘要翻译: 三维迷宫游戏。 在多个表面上显示三维迷宫的垂直切片。 这些表面相对于彼此保持,使得当用户在穿过迷宫时从表面到表面移动时,相邻切片共同的特征保持在相应的位置。