FLOOR GAME FOR TEAM BUILDING
    91.
    发明申请
    FLOOR GAME FOR TEAM BUILDING 审中-公开
    团队建设的地板游戏

    公开(公告)号:WO00061243A1

    公开(公告)日:2000-10-19

    申请号:PCT/US2000/009754

    申请日:2000-04-11

    Abstract: This invention is a floor game including tiles (4) which are laid on a playing surface (E) forming a playing area (10), and polarized glasses (12). Each tile is covered by a polarized film (32). A path (40) across the playing area is revealable by utilizing the polarized glasses available to a game facilitator. The players see a design on the playing area. A path across the playing area is invisible to players not wearing the polarized glasses. Each player traverses the path with assistance of the game facilitator, and by observing steps taken by the previous players. The object of the game is for players to discover, and traverse the path across the playing area from end to end through a team effort.

    Abstract translation: 本发明是一种平板游戏,包括放置在形成游戏区域(10)的游戏表面(E)上的瓦片(4)和偏振眼镜(12)。 每个瓦片被偏振膜(32)覆盖。 通过使用可用于游戏辅助者的偏光眼镜,穿过游戏区域的路径(40)是可见的。 玩家在玩的地方看到一个设计。 不佩戴偏光眼镜的玩家看不见游戏区域的路径。 每个玩家在游戏辅导员的帮助下穿过路径,并通过观察先前玩家采取的步骤。 游戏的目的是让玩家通过团队的努力,从终端到终点,发现和横穿玩耍区域的路径。

    ARRANGEMENT FOR LEISURE PURPOSES AND ITS IMPLEMENTATION IN AN ELECTRONIC BOX
    92.
    发明申请
    ARRANGEMENT FOR LEISURE PURPOSES AND ITS IMPLEMENTATION IN AN ELECTRONIC BOX 审中-公开
    休闲用途的安排及其在电子箱中的实现

    公开(公告)号:WO00050138A1

    公开(公告)日:2000-08-31

    申请号:PCT/FR2000/000445

    申请日:2000-02-23

    CPC classification number: A63F3/0695 A63F9/0613 A63F2300/00

    Abstract: The invention concerns an arrangement for leisure purposes consisting of different transparent elements which can be made in polypropylene, polyester or any other suitable material, having any shape, preferably related to mystic, esoteric themes or themes relating to the concept of chance or luck. On all the surface areas of said elements is found a plurality of signs such as lines apparently randomly arranged, and whereof the juxtaposition causes a figurative graphic design as well as an alphanumeric or digital control code to appear when the elements are properly superposed. The elements can be manipulated manually or by using an electronic box.

    Abstract translation: 本发明涉及一种用于休闲目的的装置,其由可由聚丙烯,聚酯或任何其他合适材料制成的不同透明元件组成,具有任何形状,优选与神秘主义,深奥主题或与机会或运气概念相关的主题相关。 在所有元件的所有表面区域上都发现有许多迹象,如线条,显然是随机布置的,并且当这些元件被适当叠加时,它们将并列形成比喻图形设计以及字母数字或数字控制代码。 元素可以手动操作或使用电子盒。

    METHOD AND KIT FOR RETROFITTING A PINBALL MACHINE
    93.
    发明申请
    METHOD AND KIT FOR RETROFITTING A PINBALL MACHINE 审中-公开
    用于改装PINBALL MACHINE的方法和工具包

    公开(公告)号:WO00041780A1

    公开(公告)日:2000-07-20

    申请号:PCT/US2000/001244

    申请日:2000-01-14

    Abstract: A pinball machine (20), has been designed with several novel mechanical and electrical features such that it is easily retrofittable or convertible between a first pinball game and a second pinball game. The pinball machine includes a cabinet (22), a playfield (24), a panel (40), an electronics system (70), and a video display (50). The playfield is mounted in the cabinet with the panel mounted to the cabinet and overlaying at least a portion of the playfield. The video display is mounted generally above the cabinet and is disposed to project video images onto the panel for viewing by the player. The electronics system includes a control unit and a plurality of input/output elements which are mounted to the playfield. The control unit, which includes a controller and memory for storing game instructions and video images, is coupled to the plurality of input/output elements. The controller executes the game instructions to cause the video images to be displayed upon the video display. A retrofitting kit for the pinball machine provides a replacement memory that stores second game instructions and second game video images therein for operation in the pinball machine.

    Abstract translation: 弹球机(20)被设计有几种新的机械和电气特征,使得它可以在第一弹珠游戏和第二弹球游戏之间容易地改装或转换。 弹球机包括机壳(22),游戏场(24),面板(40),电子系统(70)和视频显示器(50)。 播放区安装在机柜中,面板安装在机柜上,并覆盖至少一部分播放区域。 视频显示器通常安装在机柜的上方,并且被设置为将视频图像投影到面板上以供玩家观看。 电子系统包括安装到播放区的控制单元和多个输入/输出元件。 包括用于存储游戏指令和视频图像的控制器和存储器的控制单元耦合到多个输入/输出元件。 控制器执行游戏指令,使视频图像在视频显示时显示。 针对弹球机的改装套件提供了替换存储器,其中存储第二游戏指令和第二游戏视频图像,以便在弹球机中操作。

    GLASS OBJECTS COMPRISING A PLURALITY OF STACKED GLASS ELEMENTS
    94.
    发明申请
    GLASS OBJECTS COMPRISING A PLURALITY OF STACKED GLASS ELEMENTS 审中-公开
    包含大量堆积玻璃元素的玻璃对象

    公开(公告)号:WO00030728A1

    公开(公告)日:2000-06-02

    申请号:PCT/IE1999/000118

    申请日:1999-11-23

    Abstract: A glass object, building, monument, ornament or the like comprises a plurality of glass elements stacked one on top of the other. Each glass element comprises glass material having a predetermined shape and configuration and having an obverse face, a reverse face and one or more polished external edge faces. Many of the glass elements have one or more apertures providing through bores between the obverse and reverse faces of said elements, the internal edge faces of the apertures being honed or otherwise treated so as to scatter light. When the elements are stacked on top of each other such that the through bores overlap in a particular order, the overlapping bores act to form a virtual image within the glass object.

    Abstract translation: 玻璃制品,建筑物,纪念碑,装饰品等包括多个彼此堆叠的玻璃元件。 每个玻璃元件包括具有预定形状和构造并具有正面,反面和一个或多个抛光外边缘面的玻璃材料。 许多玻璃元件具有一个或多个孔,其通过在所述元件的正面和反面之间的孔提供,孔的内边缘面被磨削或以其他方式处理以散射光。 当元件堆叠在彼此的顶部上使得通孔以特定顺序重叠时,重叠的孔用于在玻璃物体内形成虚像。

    LETTER CARDS AND METHOD FOR PLAYING GAMES WITH THE LETTER CARDS
    95.
    发明申请
    LETTER CARDS AND METHOD FOR PLAYING GAMES WITH THE LETTER CARDS 审中-公开
    使用信件卡播放游戏的信件卡和方法

    公开(公告)号:WO00000255A1

    公开(公告)日:2000-01-06

    申请号:PCT/US1999/014062

    申请日:1999-06-23

    CPC classification number: A63F1/00 A63F9/0602 A63F2001/0466 A63F2003/0428

    Abstract: A word making card game having a plurality of cards (10, 12) bearing alphabetical indicia (20, 20', 22, 22', 24, 24') and providing methods of playing according to the rules and arrangements of the distributed cards (10, 12).

    Abstract translation: 一种具有多个具有字母表标记(20,20',22,22',24,24')的卡(10,12)的制作纸牌游戏,并提供根据分发卡片的规则和布置的播放方法( 10,12)。

    GAME DEVICE
    96.
    发明申请
    GAME DEVICE 审中-公开
    游戏设备

    公开(公告)号:WO99039790A1

    公开(公告)日:1999-08-12

    申请号:PCT/FR1999/000223

    申请日:1999-02-03

    Abstract: The invention concerns a game device comprising a base (1) supporting two parallel spaced rods (2), and pawns (3) with two opposite surfaces (4) delimiting a thickness, the pawns being designed to be arranged on the rod adjacent to one another, each pawn being run through by a bore (8) with a transverse section corresponding a transverse section of the rods, and comprising means (13.1, 13.2) for being mutually and laterally caught on at least one adjacent pawn to maintain in close contact the adjacent sides (5.1, 5.2) of said pawns.

    Abstract translation: 本发明涉及一种游戏装置,其包括支撑两个平行隔开的杆(2)的基座(1)和具有限定厚度的两个相对表面(4)的典当(3),所述棋子被设计成布置在与一个 另一个,每个典当通过孔(8)穿过,横向部分对应于杆的横截面,并且包括相互和横向地夹在至少一个相邻的棋子上以保持紧密接触的装置(13.1,13.2) 所有棋子的相邻边(5.1,5.2)。

    VARIABLE BOUNDARY JIGSAW PUZZLE
    97.
    发明申请
    VARIABLE BOUNDARY JIGSAW PUZZLE 审中-公开
    可变边界JIGSAW PUZZLE

    公开(公告)号:WO98058715A1

    公开(公告)日:1998-12-30

    申请号:PCT/US1998/013072

    申请日:1998-06-22

    CPC classification number: A63F9/24 A63F9/0612 A63F9/10

    Abstract: A puzzle (10) includes a display (12) showing a plurality of pieces (14), each of the pieces corresponding substantially to a given region of a composite block (18), and an input device (16) for allowing a user to manipulate the position of at least some of the pieces so as to construct the composite block. Pieces corresponding to adjacent regions of the composite block have complementary boundaries. A visible property of the complementary boundaries varies with time such that, at any instant, the complementary boundaries between pieces corresponding to adjacent regions of the composite block have matching visible properties. Typically, the variable visible property is the shape of the boundary. Alternatively, it may be a graphic element moving along the boundary.

    Abstract translation: 拼图(10)包括显示多个片段(14)的显示器(12),每个片段基本上对应于复合块(18)的给定区域,以及输入装置(16),用于允许用户 操纵至少一些片段的位置,以构成复合块。 对应于复合块的相邻区域的块具有互补的边界。 互补边界的可见特性随着时间而变化,使得在任何时刻,对应于复合块的相邻区域的块之间的互补边界具有匹配的可见性质。 通常,可变可见属性是边界的形状。 或者,它可以是沿边界移动的图形元素。

    A METHOD OF VALIDATING INFORMATION ENTERED ON TICKETS, CARDS, AND THE LIKE PAPER SUBSTRATES, AND PAPER SUBSTRATE THEREFOR
    98.
    发明申请
    A METHOD OF VALIDATING INFORMATION ENTERED ON TICKETS, CARDS, AND THE LIKE PAPER SUBSTRATES, AND PAPER SUBSTRATE THEREFOR 审中-公开
    一种检查票据,卡片和类似纸张基板上的信息的方法和纸张基板

    公开(公告)号:WO87007846A1

    公开(公告)日:1987-12-30

    申请号:PCT/EP1987000285

    申请日:1987-12-30

    CPC classification number: A63F3/0665 A63F2009/0652

    Abstract: To validate information entered on tickets, cards, and the like paper substrates (1, 100) requiring verification that the information has been entered prior to unsealing the substrate, the information hard copied on a first surface (2, 101) of the substrate is simultaneously transferred by a copying process in coded form to a second surface (5, 101) of the substrate. Said verification is conducted by means of a reading key (14, 130) for the transfer code.

    Abstract translation: 为了验证在打开基板之前需要验证信息已被输入的票据,卡片和类似的纸张基板(1,100)上输入的信息,硬拷贝在基板的第一表面(2,101)上的信息是 同时通过编码形式的复制过程传送到基板的第二表面(5,101)。 所述验证通过用于传送码的读取键(14,130)进行。

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