VERIFYING AND AUDITING GAME CONTENT IN A GAMING SYSTEM
    11.
    发明申请
    VERIFYING AND AUDITING GAME CONTENT IN A GAMING SYSTEM 审中-公开
    游戏内容在游戏系统中的验证与审视

    公开(公告)号:WO2006128019A3

    公开(公告)日:2007-02-22

    申请号:PCT/US2006020498

    申请日:2006-05-25

    CPC classification number: G07F17/323 G07F17/32 G07F17/3241

    Abstract: Systems and methods provide a way to verify that software downloaded to a gaming system is approved within a gaming jurisdiction. One aspect of the systems and methods includes a process for receiving approval for gaming software that is then made available for download onto gaming systems. A further aspect of the systems and methods includes the ability to audit and verify that software components that have been downloaded onto a gaming system are approved for use in a jurisdiction. The gaming configuration elements may include banner content, advertising content, denomination data, pay table, language data, video content, audio content, episodic game data, wagering game software, operating system software, device driver software and device firmware.

    Abstract translation: 系统和方法提供了一种验证下载到游戏系统的软件是否在游戏管辖区内被批准的方法。 系统和方法的一个方面包括接收游戏软件批准的过程,该游戏软件随后可用于下载到游戏系统上。 系统和方法的另一方面包括审核和验证已经下载到游戏系统上的软件组件被批准在管辖区中使用的能力。 游戏配置元素可以包括横幅内容,广告内容,面额数据,支付表,语言数据,视频内容,音频内容,情景游戏数据,投注游戏软件,操作系统软件,设备驱动程序软件和设备固件。

    VERIFYING AND AUDITING GAME CONTENT IN A GAMING SYSTEM
    12.
    发明申请
    VERIFYING AND AUDITING GAME CONTENT IN A GAMING SYSTEM 审中-公开
    游戏内容在游戏系统中的验证与审视

    公开(公告)号:WO2006128019A2

    公开(公告)日:2006-11-30

    申请号:PCT/US2006/020498

    申请日:2006-05-25

    CPC classification number: G07F17/323 G07F17/32 G07F17/3241

    Abstract: Systems and methods provide a way to verify that software downloaded to a gaming system is approved within a gaming jurisdiction. One aspect of the systems and methods includes a process for receiving approval for gaming software that is then made available for download onto gaming systems. A further aspect of the systems and methods includes the ability to audit and verify that software components that have been downloaded onto a gaming system are approved for use in a jurisdiction. The gaming configuration elements may include banner content, advertising content, denomination data, pay table, language data, video content, audio content, episodic game data, wagering game software, operating system software, device driver software and device firmware.

    Abstract translation: 系统和方法提供了一种验证下载到游戏系统的软件是否在游戏管辖区内被批准的方法。 系统和方法的一个方面包括接收游戏软件批准的过程,该游戏软件随后可用于下载到游戏系统上。 系统和方法的另一方面包括审核和验证已经下载到游戏系统上的软件组件被批准在管辖区中使用的能力。 游戏配置元素可以包括横幅内容,广告内容,面额数据,支付表,语言数据,视频内容,音频内容,情景游戏数据,投注游戏软件,操作系统软件,设备驱动程序软件和设备固件。

    GAMING MACHINE WITH JOURNALING
    13.
    发明申请
    GAMING MACHINE WITH JOURNALING 审中-公开
    游戏机与日志

    公开(公告)号:WO2006039557A3

    公开(公告)日:2006-07-27

    申请号:PCT/US2005035310

    申请日:2005-09-30

    Inventor: SYLLA CRAIG J

    CPC classification number: G07F17/32 G07F17/3241

    Abstract: Systems and methods for operating a gaming machine having a data journal memory are disclosed. One aspect of the systems and methods includes a non-volatile random access memory (NVRAM). A data store is maintained on the NVRAM. In addition, a journal is maintained on the NVRAM. A data store manager receives data to be written to the NVRAM. The journal is updated to reflect the data to be written, then the data is written to the data store. In the event of a power loss or system reset, the system checks the journal to see if any data remains to be committed to the data store. If so, the data is written. Normal operation is then resumed.

    Abstract translation: 公开了具有数据日志存储器的用于操作游戏机的系统和方法。 系统和方法的一个方面包括非易失性随机存取存储器(NVRAM)。 在NVRAM上维护数据存储。 此外,NVRAM上还保留了一个日志。 数据存储管理器接收要写入NVRAM的数据。 更新日志以反映要写入的数据,然后将数据写入数据存储。 在掉电或系统重置的情况下,系统检查日志以查看是否有任何数据要提交到数据存储。 如果是,则写入数据。 然后恢复正常操作。

    GAMING MACHINE WITH SECURE FAULT-TOLERANT MEMORY
    14.
    发明申请
    GAMING MACHINE WITH SECURE FAULT-TOLERANT MEMORY 审中-公开
    具有安全的容错记忆的游戏机

    公开(公告)号:WO2006033992A2

    公开(公告)日:2006-03-30

    申请号:PCT/US2005033035

    申请日:2005-09-16

    CPC classification number: G07F17/32 G06F11/141 G06F11/1441 G07F17/3202

    Abstract: A gaming machine includes two persistent random access memory sections. Critical data written to one memory section is copied to the other. Systems and methods for managing the two memory sections may include a transaction engine executable on a gaming machine processor. Alternatively, the transaction engine may execute or on a memory controller implemented as an Application Specific Integrated Circuit, a separate processor, or programmable logic. A transaction state may be used to determine which of the copies in the two memory sections is valid.

    Abstract translation: 游戏机包括两个持久随机存取存储器部分。 写入一个内存部分的重要数据被复制到另一个内存部分。 用于管理两个存储器部分的系统和方法可以包括可在游戏机处理器上执行的事务引擎。 或者,交易引擎可以执行或实现为专用集成电路,独立处理器或可编程逻辑的存储器控​​制器。 可以使用事务状态来确定两个存储器部分中的哪个副本是有效的。

    SHARING RESOURCES IN WAGERING GAME SYSTEMS
    15.
    发明申请
    SHARING RESOURCES IN WAGERING GAME SYSTEMS 审中-公开
    在游戏系统中共享资源

    公开(公告)号:WO2009089124A1

    公开(公告)日:2009-07-16

    申请号:PCT/US2009/030062

    申请日:2009-01-03

    Abstract: Techniques for sharing resources in wagering game systems are described herein. In some embodiments, a method includes determining that remote resources are needed for processing video content associated with a wagering game, and locating the remote resources by wirelessly communicating with one or more wagering game machines in the wagering game network, wherein the wireless communications include queries about whether the wagering game machines can provide the needed processing resources. The method can also include receiving processed video content via wireless communications with certain of the one or more wagering game machines, and presenting the wagering game using the processed video content.

    Abstract translation: 本文描述了在投注游戏系统中共享资源的技术。 在一些实施例中,一种方法包括确定需要远程资源来处理与投注游戏相关联的视频内容,以及通过与投注游戏网络中的一个或多个投注游戏机无线通信来定位远程资源,其中无线通信包括查询 关于投注游戏机是否可以提供所需的处理资源。 该方法还可以包括经由与一个或多个投注游戏机中的某些的无线通信来接收处理的视频内容,以及使用所处理的视频内容呈现投注游戏。

    ACCESSING WAGERING GAME SERVICES BY AIMING HANDHELD DEVICE AT EXTERNAL DEVICE
    16.
    发明申请
    ACCESSING WAGERING GAME SERVICES BY AIMING HANDHELD DEVICE AT EXTERNAL DEVICE 审中-公开
    通过外部设备的移动手持设备接入WAGERING游戏服务

    公开(公告)号:WO2009042190A1

    公开(公告)日:2009-04-02

    申请号:PCT/US2008/011142

    申请日:2008-09-25

    CPC classification number: G07F17/32 G07F17/3209 G07F17/3218

    Abstract: A portable wagering game machine includes a signal receiver and motion sensors. The signal receiver receives signals from a signal emission device that are used to determine the position and orientation of the portable wagering game machine relative to a gaming establishment devices and locations. The position and orientation information may be used to determine a gaming establishment device or location aimed at by the portable wagering game machine. The portable wagering game machine may then access or interact with a service associated with the device or location, or interact with the device itself.

    Abstract translation: 便携式投注游戏机包括信号接收器和运动传感器。 信号接收器从信号发射装置接收用于确定便携式投注游戏机相对于游戏机设备和位置的位置和方向的信号。 位置和方向信息可以用于确定由便携式投注游戏机瞄准的游戏设备设备或位置。 便携式投注游戏机然后可以访问或与与设备或位置相关联的服务进行交互,或者与设备本身交互。

    WAGERING GAME MACHINES WITH NON-VOLATILE MEMORY
    17.
    发明申请
    WAGERING GAME MACHINES WITH NON-VOLATILE MEMORY 审中-公开
    具有非易失性存储器的游戏机

    公开(公告)号:WO2009042089A1

    公开(公告)日:2009-04-02

    申请号:PCT/US2008/010962

    申请日:2008-09-22

    CPC classification number: G07F17/3269

    Abstract: Apparatus, systems, and methods may operate to load a software program which, when executed by a processor, is associated with presenting a wagering game upon which monetary value may be wagered. The software program may be loaded into a non-volatile memory in the form of phase-change random access memory, nanotube random access memory, or a combination thereof, and executed by the processor to present the wagering game after conducting a first preliminary authentication . Upon entering a reset cycle, a subsequent preliminary authentication of the software program is conducted without reloading the non-volatile memory, and the program is executed from the non-volatile memory by the processor while a background full authentication of the software program stored in mass storage is conducted. Execution out of the non-volatile memory is halted if the background full authentication fails.

    Abstract translation: 装置,系统和方法可以操作以加载软件程序,该软件程序在由处理器执行时与呈现可以下注货币价值的投注游戏相关联。 软件程序可以以相变随机存取存储器,纳米管随机存取存储器或其组合的形式加载到非易失性存储器中,并且由处理器执行以在进行第一初步认证之后呈现投注游戏。 进入复位周期后,进行软件程序的后续初步认证而不重新加载非易失性存储器,并且程序由处理器从非易失性存储器执行,而软件程序的后台完整认证存储在质量 进行存储。 如果后台完整身份验证失败,执行非易失性存储器将被停止。

    SECURING MOBILE WAGERING GAME MACHINES
    18.
    发明申请
    SECURING MOBILE WAGERING GAME MACHINES 审中-公开
    保护移动激光游戏机

    公开(公告)号:WO2009009201A2

    公开(公告)日:2009-01-15

    申请号:PCT/US2008061000

    申请日:2008-04-21

    CPC classification number: G07F17/3241 G07F17/32

    Abstract: Systems and methods for securing mobile wagering game machines are described herein. In some embodiments, a method includes detecting, in a mobile wagering game machine, a wager associated with a wagering game. The method can also include presenting the wagering game and detecting a security breach of the mobile wagering game machine. In some embodiments, after detecting the security breach, the method includes deleting authentication information stored in the mobile wagering game machine.

    Abstract translation: 这里描述了用于保护移动付费游戏机的系统和方法。 在一些实施例中,一种方法包括在移动投注游戏机中检测与投注游戏相关联的投注。 该方法还可以包括呈现投注游戏并检测移动投注游戏机的安全漏洞。 在一些实施例中,在检测到安全漏洞之后,该方法包括删除存储在移动投注游戏机中的验证信息。

    INITIALIZING AND AUTHENTICATING WAGERING GAME MACHINES
    19.
    发明申请
    INITIALIZING AND AUTHENTICATING WAGERING GAME MACHINES 审中-公开
    初始化和认证游戏机

    公开(公告)号:WO2009006083A1

    公开(公告)日:2009-01-08

    申请号:PCT/US2008/067954

    申请日:2008-06-24

    CPC classification number: G07F17/3241 H04L9/3268 H04L2209/60 H04L2209/80

    Abstract: Methods and apparatus for initializing and authenticating wagering game machines are described herein. In one embodiment, the method includes receiving a digital certificate from a mobile wagering game machine. The method can also include determining that the digital certificate is authentic and selecting wagering game content and services that are available to the mobile wagering game machine. The method can also include transmitting some of the available wagering game content to the mobile wagering game machine.

    Abstract translation: 本文描述了用于初始化和认证投注游戏机的方法和装置。 在一个实施例中,该方法包括从移动投注游戏机接收数字证书。 该方法还可以包括确定数字证书是真实的,并且选择可用于移动投注游戏机的投注游戏内容和服务。 该方法还可以包括将一些可用的投注游戏内容传送到移动投注游戏机。

    GAME-SPECIFIC COMPONENT ENABLEMENT IN A WAGERING GAME SYSTEM
    20.
    发明申请
    GAME-SPECIFIC COMPONENT ENABLEMENT IN A WAGERING GAME SYSTEM 审中-公开
    WAGERING GAME SYSTEM中的游戏特定组件实现

    公开(公告)号:WO2008045454A3

    公开(公告)日:2008-11-06

    申请号:PCT/US2007021609

    申请日:2007-10-10

    CPC classification number: G07F17/323 G07F17/32

    Abstract: A computerized wagering game system includes a gaming module comprising a processor and gaming code which is operable when executed on the processor to present a wagering game on which monetary value can be wagered, and a physical configuration monitor module operable to enable execution of one or more wagering games associated with a game-specific physical configuration of the wagering game machine and to detect the game-specific physical configuration of the wagering game machine.

    Abstract translation: 一种计算机化的投注游戏系统包括游戏模块和物理配置监控模块,所述游戏模块包括处理器和游戏代码,所述游戏代码在所述处理器上执行时可操作以呈现可投注货币价值的投注游戏,所述物理配置监控模块能够执行一个或多个 投注游戏与游戏机的游戏特定物理配置相关联,并检测投注游戏机的游戏特定物理配置。

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