METHODS AND SYSTEMS FOR SELECTIVE PLAYBACK AND ATTENUATION OF AUDIO BASED ON USER PREFERENCE

    公开(公告)号:WO2023287447A1

    公开(公告)日:2023-01-19

    申请号:PCT/US2021/063444

    申请日:2021-12-15

    Abstract: Systems and methods are presented for providing to filter unwanted sounds from a media asset. Voice profiles of a first character and a second character are generated based on a first voice signal and a second voice signal received from the media device during a presentation. The user provides a selection to avoid a certain sound or voice in association with the second character. During a presentation of the media asset, a second audio segment is analyzed to determine, based on the voice profile of the second character, whether the second voice signal includes the voice of a second character. If so, the second voice signal output characteristics are adjusted to reduce the sound.

    SYSTEMS AND METHODS FOR SELECTING A DATA DELIVERY NETWORK

    公开(公告)号:WO2023277946A1

    公开(公告)日:2023-01-05

    申请号:PCT/US2021/064283

    申请日:2021-12-20

    Abstract: Systems and methods for selecting a data delivery network are disclosed. The methods comprise requesting multimedia content delivery, the request comprising an indication of available bandwidth, receiving an indication of an expected performance threshold of a multimedia content item associated with the request for multimedia content, determining a fetch time for the multimedia content item to be delivered from a first data delivery network, and, in response to the fetch time being above the expected performance threshold, selecting a second data delivery network to deliver the multimedia content item.

    MESSAGE MODIFICATION BASED ON MESSAGE CONTEXT

    公开(公告)号:WO2022235302A1

    公开(公告)日:2022-11-10

    申请号:PCT/US2021/064454

    申请日:2021-12-20

    Abstract: Systems and methods are presented herein for modifying messages transmitted between a first computing device and a second computing device based on the determination of a context of messages transmitted between the first and second computing devices. A first message, prepared to be transmitted to a second computing device, is prepared at a first computing device. The message contains a reference and a context of the message is determined. Based on the reference and the context, a modification of the message is determined. In response to determining the modification, the message is modified and transmitted from the first computing device to the second computing device. The modification is performed relative to the reference and the context.

    AGE-SENSITIVE AUTOMATIC SPEECH RECOGNITION
    7.
    发明申请

    公开(公告)号:WO2022182409A1

    公开(公告)日:2022-09-01

    申请号:PCT/US2021/064405

    申请日:2021-12-20

    Abstract: Systems and methods are described to receive a query from a user and provide a reply that is appropriate for an age group of the user. A query for a media asset is received, where such query comprises an inputted term, and the query is determined to be received from a user belonging to a first age group. A context of the inputted term within the query is identified, and in response to the determining, based on the identified context, that the inputted term of the query is inappropriate for the first age group, a replacement term for the inputted term that is related to the inputted term and is appropriate for the first age group in the context of the query is identified. The query is modified to replace the inputted term with the identified replacement term, and a reply to the modified query is generated for output.

    GAMING CONTENT RECOMMENDATION FOR A VIDEO GAME

    公开(公告)号:WO2021230916A1

    公开(公告)日:2021-11-18

    申请号:PCT/US2020/065940

    申请日:2020-12-18

    Abstract: Systems and methods for providing game content recommendation of a video game based on player's performance are disclosed. Prior to an actual video game play, a performance metric is calculated based on a stored player data and video settings of the game. The performance metric is evaluated to further calculate a performance metric of video game play session content indicative of aspects of actual video game play. A metrics data of each player in determined from the video game play session content. The player metrics data is analyzed relative to the stored player data and the video settings of the game to determine whether to recommend the video game play session content.

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