SELECTION SYSTEM FOR GAMING
    1.
    发明申请
    SELECTION SYSTEM FOR GAMING 审中-公开
    游戏选择系统

    公开(公告)号:WO2009113052A2

    公开(公告)日:2009-09-17

    申请号:PCT/IL2009000258

    申请日:2009-03-09

    Abstract: A system and method in which one or more components from a game may be selected and then automatically detected during game play. The components may optionally be detected automatically according to one or more predefined criteria. Alternatively, the components may optionally be detected through analysis of saved game playing data, such that optionally and more preferably, the extraction process may be performed according to one or more criteria that are set after game play has occurred.

    Abstract translation: 一种系统和方法,其中可以选择来自游戏的一个或多个组件,然后在玩游戏期间自动检测。 这些组件可以根据一个或多个预定义标准自动检测。 可选地,可以通过分析保存的游戏数据来可选地检测这些组件,使得可选地并且更优选地,可以根据在发生游戏之后设置的一个或多个标准来执行提取过程。

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