ACTIVE NETWORKS
    1.
    发明申请
    ACTIVE NETWORKS 审中-公开
    活动网络

    公开(公告)号:WO2003045016A1

    公开(公告)日:2003-05-30

    申请号:PCT/AU2002/001559

    申请日:2002-11-15

    CPC classification number: H04L45/00 H04L29/06 H04L45/50 H04L45/566 H04L69/22

    Abstract: An active node of a communications network includes a forwarding component for forwarding a packet of an active application, a processor for processing the packet, and a forwarding control component for modifying path data associated with the packet, based on the processing. The forwarding component can forward said packet directly to the network or via the processor. The processing can include executing code contained within the packet, and/or executing code to process application data in the packet. The path data can include the MPLS label stack of the packet and/or MPLS tables of the forwarding component. To allow processing based on multiple labels of a packet, the forwarding component can include a loopback connection between its input and output ports.

    Abstract translation: 通信网络的主动节点包括用于转发活动应用的分组的转发组件,用于处理分组的处理器,以及用于基于该处理来修改与分组相关联的路径数据的转发控制组件。 转发组件可以将所述分组直接转发到网络或经由处理器。 处理可以包括执行包含在分组内的代码,和/或执行代码以处理分组中的应用数据。 路径数据可以包括转发组件的分组的MPLS标签栈和/或MPLS表。 为了允许基于分组的多个标签的处理,转发组件可以包括其输入和输出端口之间的环回连接。

    IMMERSIVE AUDIO COMMUNICATION
    3.
    发明申请
    IMMERSIVE AUDIO COMMUNICATION 审中-公开
    立体音频通信

    公开(公告)号:WO2006135979A1

    公开(公告)日:2006-12-28

    申请号:PCT/AU2006/000881

    申请日:2006-06-23

    Abstract: A method and system for using spatial audio in a virtual environment, which is capable of running on portable devices with limited processing power, and utilising low bandwidth communication connections. The system identifies a first avatar in the virtual environment; and determines if the avatar satisfies a reuse criterion, which will enable the system to reuse the audio information which has been generated for a second avatar in the virtual environment for the first avatar.

    Abstract translation: 一种在虚拟环境中使用空间音频的方法和系统,其能够在具有有限处理能力的便携式设备上运行,并且利用低带宽通信连接。 系统识别虚拟环境中的第一个化身; 并且确定化身是否满足重用标准,这将使系统能够重用在第一化身的虚拟环境中为第二化身所生成的音频信息。

    APPARATUSES AND METHODS FOR USE IN CREATING AN AUDIO SCENE
    4.
    发明申请
    APPARATUSES AND METHODS FOR USE IN CREATING AN AUDIO SCENE 审中-公开
    用于创建音频场景的设备和方法

    公开(公告)号:WO2005101897A1

    公开(公告)日:2005-10-27

    申请号:PCT/AU2005/000534

    申请日:2005-04-15

    CPC classification number: H04S7/30 H04S3/002 H04S2400/11

    Abstract: An apparatus for creating an audio scene for an avatar in a virtual environment, the apparatus comprising: an audio processor operable to create a weighted audio stream that comprises audio from an object located in a portion of a hearing range of the avatar; and associating means operable to associate the weighted audio stream with a datum that represents a location of the portion of the hearing range in the virtual environment, wherein the weighted audio stream and the datum represent the audio scene.

    Abstract translation: 一种用于在虚拟环境中为化身创建音频场景的装置,所述装置包括:音频处理器,可操作以创建加权音频流,所述音频流包括位于所述化身的听觉范围的一部分中的对象的音频; 以及关联装置,其可操作以将所述加权音频流与表示所述虚拟环境中的所述听力范围的所述部分的位置的数据相关联,其中所述加权音频流和所述数据表示所述音频场景。

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