QUALITY ADJUSTMENT USING A FRAGMENTED MEDIA STREAM
    2.
    发明申请
    QUALITY ADJUSTMENT USING A FRAGMENTED MEDIA STREAM 审中-公开
    使用混合媒体流进行质量调整

    公开(公告)号:WO2011153001A1

    公开(公告)日:2011-12-08

    申请号:PCT/US2011/037197

    申请日:2011-05-19

    Abstract: Media files such as MPEG-4 files are fragmented to allow for media creation, delivery, quality adjustment, and place shifting. Playback on a device can begin upon receiving a first MPEG-4 file fragment. Playback stoppage is detected and media stream position information along with quality level information is maintained at a content server. Playback can continue using the same device and media stream quality, a different media stream quality, or with a different device and different media stream quality. Additional MPEG-4 file fragments requested may be fragments corresponding to a higher or lower bit-rate stream configured for a different device associated with the user to allow a user to resume playback on a different device.

    Abstract translation: 诸如MPEG-4文件的媒体文件被分段,以允许媒体创建,传送,质量调整和位置移动。 设备上的播放可以在接收到第一个MPEG-4文件片段时开始。 检测到播放停止,并且在内容服务器上维护媒体流位置信息以及质量等级信息。 播放可以继续使用相同的设备和媒体流质量,不同的媒体流质量,或具有不同的设备和不同的媒体流质量。 所请求的附加MPEG-4文件片段可以是对应于为与用户相关联的不同设备配置的更高或更低比特率流的片段,以允许用户在不同的设备上恢复播放。

    FRAGMENTED FILE STRUCTURE FOR LIVE MEDIA STREAM DELIVERY
    3.
    发明申请
    FRAGMENTED FILE STRUCTURE FOR LIVE MEDIA STREAM DELIVERY 审中-公开
    用于现场媒体流传送的FRAGMENTED FILE STRESTURE

    公开(公告)号:WO2011153366A1

    公开(公告)日:2011-12-08

    申请号:PCT/US2011/038951

    申请日:2011-06-02

    Abstract: Media files such as MPEG-4 files are fragmented to allow for media and live media creation and delivery. A MPEG-4 standard description box includes synchronization information, end of file information, and chapter information to provide signaling information for near live playback of fragments. Playback can begin upon receiving a first MPEG-4 file fragment. A second MPEG-4 file fragment can be requested using information included in the first MPEG-4 file fragment.

    Abstract translation: 诸如MPEG-4文件的媒体文件被分段,以便媒体和现场媒体的创建和传送。 MPEG-4标准描述框包括同步信息,文件结束信息和章节信息,以提供用于片段的近现场回放的信令信息。 播放可以在接收到第一个MPEG-4文件片段时开始。 可以使用包含在第一MPEG-4文件片段中的信息来请求第二MPEG-4文件片段。

    REMOTE FAST FORWARD AND REWIND FUNCTIONALITY FOR CLIENT DEVICES
    4.
    发明申请
    REMOTE FAST FORWARD AND REWIND FUNCTIONALITY FOR CLIENT DEVICES 审中-公开
    远程前进和客户端功能的功能

    公开(公告)号:WO2010030533A1

    公开(公告)日:2010-03-18

    申请号:PCT/US2009/055628

    申请日:2009-09-01

    Abstract: A client device receiving a media stream from a remote content server can fast forward and rewind the media stream without storing the media stream on the client device. In some examples, the client sends index, direction, and speed information to the content server based on desired fast forward and rewind operation. The content server transmits selected sets of frames to the client devices based on the index, direction, and speed information to allow a client to play a fast forward or rewind media stream that provides a user with discernible portions of content.

    Abstract translation: 从远程内容服务器接收媒体流的客户端设备可以快速转发和倒回媒体流而不在客户端设备上存储媒体流。 在一些示例中,客户端基于期望的快进和快退操作向索引,方向和速度信息发送到内容服务器。 内容服务器基于索引,方向和速度信息将选定的帧传送到客户端设备,以允许客户端播放为用户提供可辨识的内容部分的快进或快退媒体流。

    DYNAMIC TRANSFERRING SOFTWARE/PROTOCOL
    5.
    发明申请
    DYNAMIC TRANSFERRING SOFTWARE/PROTOCOL 审中-公开
    动态转移软件/协议

    公开(公告)号:WO2004034674A1

    公开(公告)日:2004-04-22

    申请号:PCT/IB2002/004111

    申请日:2002-10-02

    Abstract: A dynamic transfering software/protocol (UFT) by which "live" data, such as audio/visual data, can be transferred through a communications network. With UFT, data is transferred from a first point in the communications network to a second point in the communications network at the fastest transferrate the network will allow, and is transferred from the second point to the client at a fixed transfer raterequested by the client. The data can be served to the client from the second point without waiting for the data to be fully transferred to the second point. Also, if a transfer to the client is aborted, it may be restarted from where it left off.

    Abstract translation: 可以通过通信网络传送诸如音频/视频数据的“实况”数据的动态传输软件/协议(UFT)。 使用UFT,数据以通信网络中的第一点传送到通信网络中的第二点,网络允许的最快传输速率,并以客户端请求的固定传输速率从第二个点传送到客户端。 可以从第二点向客户端提供数据,而无需等待数据完全传输到第二个点。 另外,如果转移到客户端被中止,它可以从它所在的地方重新启动。

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