SYSTEM AND METHOD FOR AUGMENTED REALITY GAMING
    1.
    发明申请
    SYSTEM AND METHOD FOR AUGMENTED REALITY GAMING 审中-公开
    用于实现现实游戏的系统和方法

    公开(公告)号:WO2013186636A2

    公开(公告)日:2013-12-19

    申请号:PCT/IB2013/001919

    申请日:2013-06-14

    Abstract: Disclosed is a method for enabling an augmented reality interaction system and a mobile device to overlay a virtual 3D component over a physical 3D component with which the virtual 3D component interacts. The method includes: enabling a user to capture a live camera image of a gaming machine cabinet via a camera on the mobile device; determining if there are image tags on the gaming machine cabinet in the live camera image; producing a virtual rendering of the gaming machine cabinet; determining virtual 3D components to be displayed over an image of a virtual gaming machine cabinet; comparing a virtual depth rendering of the virtual 3D components to a virtual depth rendering of the virtual gaming machine cabinet; and overlaying virtual 3D components without the subtracted elements onto a live camera image of the virtual gaming machine cabinet on a display of the mobile device.

    Abstract translation: 公开了一种使增强现实交互系统和移动设备能够在虚拟3D组件与虚拟3D组件交互的物理3D组件上覆盖虚拟3D组件的方法。 该方法包括:使得用户能够通过移动设备上的照相机捕获游戏机柜的实时摄像机图像; 确定实况照相机图像中游戏机柜上是否存在图像标签; 产生游戏机柜的虚拟渲染; 确定要在虚拟游戏机柜的图像上显示的虚拟3D组件; 将虚拟3D组件的虚拟深度渲染与虚拟游戏机柜的虚拟深度渲染进行比较; 以及将虚拟3D组件没有减去的元素重叠到移动设备的显示器上的虚拟游戏机柜的实时摄像机图像上。

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