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公开(公告)号:WO2016053916A1
公开(公告)日:2016-04-07
申请号:PCT/US2015/052755
申请日:2015-09-29
Applicant: MICROSOFT TECHNOLOGY LICENSING, LLC
Inventor: TU, Xiao , MENON, Krishnan , XIONG, Fei , HONG, Sung , DUHON, David Walker
IPC: G06F3/0488 , G06F9/44 , G06F9/54 , G06K9/22
CPC classification number: G06T15/005 , G06F3/03545 , G06F3/041 , G06F3/0416 , G06F9/4843 , G06F9/54 , G09G5/395
Abstract: Systems and methods are provided for improving the latency for display of ink during user creation of ink content with a stylus, mouse, finger (or other touch input), or other drawing device for tracing a desired location for ink content in a display area. In order to reduce or minimize the time for display of ink content created by a user using a stylus/mouse/touch input/other device, a separate ink rendering process thread can be used that operates within the operating system and in parallel to other application threads. When it is desired to create ink content within an application, user interactions corresponding to creation of ink content can be handled by the separate ink rendering process thread. This can avoid potential delays in displaying ink content due to an application handling other events in a process flow.
Abstract translation: 提供了系统和方法,用于在使用触控笔,鼠标,手指(或其他触摸输入)或用于跟踪显示区域中的墨水内容的期望位置的其它绘图装置的用户创建墨水内容期间改善用于显示墨水的延迟。 为了减少或最小化显示由用户使用触控笔/鼠标/触摸输入/其他设备所创建的墨水内容的时间,可以使用在操作系统内操作并与其它应用程序并行的单独的墨水处理线程 线程。 当期望在应用程序内创建墨水内容时,可以通过单独的墨水渲染处理线程来处理与创建墨水内容相对应的用户交互。 这可以避免由于应用程序处理流程中的其他事件而导致显示墨水内容的潜在延迟。