USING BIOMETRIC DATA INTELLIGENCE FOR EDUCATION MANAGEMENT

    公开(公告)号:WO2022271763A1

    公开(公告)日:2022-12-29

    申请号:PCT/US2022/034430

    申请日:2022-06-22

    申请人: KNOWLEDGE AI INC.

    摘要: Methods, systems, and apparatus, including computer programs encoded on computer storage media, for developing cognitive and behavioral metrics associated with a user. In some implementations, a system obtains data from a writing implement, the data indicative of a user performing a task by writing with the writing implement against a receiving device. The system extracts features from the obtained data. The system determines metrics that reflect characteristics of the user, the metrics that reflect cognitive characteristics of the user and metrics that reflect behavioral characteristics of the user. Based on the extracted features and the determined metrics, the system generates a user profile for the user. Based on the features indicating characteristics of the writing behavior of the user, the system modifies the generated user profile as a performance of the user changes over time. The system provides recommendations to improve the performance of the user.

    SYSTEM AND METHOD FOR DEVICE-BASED COGNITIVE DEVELOPMENT OR THERAPY

    公开(公告)号:WO2019109187A1

    公开(公告)日:2019-06-13

    申请号:PCT/CA2018/051560

    申请日:2018-12-05

    摘要: A method and system provide a device-based multi-sensory therapeutic game, or learning development tool. A component provision module, in communication with a database, is configured to provide game components and a game generation framework. A generator module is configured to generate, in real-time and using the game generation framework and the database, scenes and assets including auditory game objects and visual game objects based on personalized user parameters. A display module is configured to display, in real-time to the user, a game that concurrently challenges the user's visual pathway, auditory pathway and cognitive pathway to create neuroplasticity, the game including the game components, and the auditory and visual game objects. The methods and systems can provide one or more of the following advantages: improve auditory processing speed; improve visual processing speed; bond auditory and visual functions; increase working memory capacity; improve attention; improve motivation; and improve eye movement control.

    INTERACTIVE EDUCATIONAL ELECTRONIC TOY SYSTEM
    5.
    发明申请
    INTERACTIVE EDUCATIONAL ELECTRONIC TOY SYSTEM 审中-公开
    互动教育电子玩具系统

    公开(公告)号:WO2017221138A1

    公开(公告)日:2017-12-28

    申请号:PCT/IB2017/053645

    申请日:2017-06-20

    IPC分类号: G09B11/00

    摘要: A method of providing a challenge to a user, the method including receiving a selection of a selected challenge to be presented to the user, the challenge being selected from a challenge repository, and providing the selected challenge to a projecting device. The selected challenge is processed to form a projectable challenge, which is projected onto a projection surface using the projecting device. A user interacts with the projected challenge to complete the challenge, and at least one user response to the challenge is captured by a response capturing device. The captured response is analyzed to determine whether it is a correct response to the challenge, and based on the analysis, feedback is provided to the user regarding the response or regarding a manner of responding to the challenge.

    摘要翻译: 向用户提供挑战的方法,所述方法包括:接收对将呈现给用户的所选挑战的选择,所述挑战从挑战库中选择,并且将所选挑战提供给 投影设备。 所选择的挑战被处理以形成可投影的挑战,使用投影设备将其投影到投影表面上。 用户与预计的挑战进行交互以完成挑战,并且至少一个用户对挑战的响应被应答捕获设备捕获。 分析所捕获的响应以确定它是否是对挑战的正确响应,并基于分析向用户提供关于响应或关于响应挑战的方式的反馈。

    COMPUTER-IMPLEMENTED METHOD AND SYSTEM FOR TESTING OR TRAINING A USER'S COGNITIVE FUNCTIONS
    6.
    发明申请
    COMPUTER-IMPLEMENTED METHOD AND SYSTEM FOR TESTING OR TRAINING A USER'S COGNITIVE FUNCTIONS 审中-公开
    用于测试或训练用户的认知功能的计算机实现方法和系统

    公开(公告)号:WO2015132001A1

    公开(公告)日:2015-09-11

    申请号:PCT/EP2015/000484

    申请日:2015-03-04

    申请人: RATH, Matthias

    IPC分类号: A61B5/16 G09B11/00

    摘要: Disclosed are a computer-implemented method and system for testing and/or training visual, cognitive and/or eye-hand coordination functions or skills of a user, using a computer or data processing device having a touch-sensitive display, wherein at least one line-shaped object (100) is presented on the touch-sensitive display, wherein the user has to retrace the line(s) of the presented object (100) and wherein the user's retraced line(s) (105) is (are) evaluated in order to determine a characteristic or parameter which relates to deviations and/or conformity (120) between the presented at least one line-shaped object (100) and the user's retraced line(s) (105).

    摘要翻译: 公开了一种计算机实现的方法和系统,用于使用具有触敏显示器的计算机或数据处理设备来测试和/或训练用户的视觉,认知和/或眼睛协调功能或技能,其中至少一个 线形物体(100)呈现在触敏显示器上,其中用户必须回溯所呈现的物体(100)的线,并且其中用户的回溯线(105) 评估以便确定涉及所呈现的至少一个线状对象(100)和用户的回溯线(105)之间的偏差和/或一致性(120)的特性或参数。

    CHINESE CHARACTER INFORMATION RECORDING METHOD
    7.
    发明申请
    CHINESE CHARACTER INFORMATION RECORDING METHOD 审中-公开
    中文字符信息记录方法

    公开(公告)号:WO2014124584A8

    公开(公告)日:2015-01-22

    申请号:PCT/CN2013089901

    申请日:2013-12-18

    申请人: LIN GUANGSHENG

    发明人: LIN GUANGSHENG

    IPC分类号: G09B11/00

    摘要: The present invention provides a Chinese character information recording method and a Chinese character stroke order recognition figure in an information recording method. A Chinese character structure is split into several parts step by step according to a simplicity rule in the Chinese character information recording method, and the several parts are sequenced, so as to recognize an approximate stroke order of the Chinese character structure. Similarly, approximate stroke orders of most Chinese characters can be recognized. With reference to a special situation table of a Chinese character stroke order, a step of recognizing a stroke of a Chinese character, and a step of recording a Chinese character by using an information recording tool according to a stroke order, most Chinese characters can be recorded successfully, thereby helping a beginner of the Chinese character to shorten time for successfully recording a Chinese character. Approximate stroke orders of most Chinese characters can be recognized simply by using the Chinese character stroke order recognition figure.

    摘要翻译: 本发明提供一种信息记录方法中的汉字信息记录方法和汉字笔画顺序识别图。 中文字符结构根据汉字信息记录方法的简单规则逐步分为几个部分,并对几个部分进行排序,以识别汉字结构的近似笔顺。 类似地,可以识别大多数汉字的大致笔画顺序。 参照中文字符顺序的特殊情况表,识别汉字的笔画的步骤以及使用信息记录工具按照笔画顺序记录汉字的步骤,大多数汉字可以是 成功录制,从而帮助汉语初学者缩短成功录制汉字的时间。 大多数汉字的笔画顺序大致可以通过使用汉字笔顺识别图来简单地识别。

    SYSTEMS AND METHODS FOR GAMIFICATION OF A PROBLEM
    8.
    发明申请
    SYSTEMS AND METHODS FOR GAMIFICATION OF A PROBLEM 审中-公开
    系统和方法来解决问题

    公开(公告)号:WO2014022668A1

    公开(公告)日:2014-02-06

    申请号:PCT/US2013/053230

    申请日:2013-08-01

    申请人: GANALILA, LLC

    IPC分类号: A63F9/18 G09B11/00

    CPC分类号: A63F9/183 G09B19/00

    摘要: Methods and systems for gamifying a scientific problem are disclosed. A method may include receiving, by a computing device, gameplay information from a first user, creating, by the computing device, a game that corresponds to the gameplay information, providing, by the computing device, the game to a second user, receiving, by the computing device, game information from the second user and translating, by the computing device, the data into scientific information used to solve the scientific problem. The game information may include data regarding the second user's interaction with the game.

    摘要翻译: 公开了游戏科学问题的方法和系统。 方法可以包括由计算设备接收来自第一用户的游戏信息,由计算设备创建与游戏信息相对应的游戏,由计算设备向第二用户提供游戏, 通过计算设备,来自第二用户的游戏信息并由计算设备将数据转换成用于解决科学问题的科学信息。 游戏信息可以包括关于第二用户与游戏的交互的数据。

    AN ART TEACHING SYSTEM AND RELATED METHODS
    9.
    发明申请
    AN ART TEACHING SYSTEM AND RELATED METHODS 审中-公开
    艺术教学系统及相关方法

    公开(公告)号:WO2012143747A1

    公开(公告)日:2012-10-26

    申请号:PCT/IB2011/000942

    申请日:2011-04-18

    申请人: WONG, Kwok-Chun

    发明人: WONG, Kwok-Chun

    IPC分类号: G09B11/00

    CPC分类号: G09B11/00 G09B5/02

    摘要: An interactive education system for teaching and practicing art and associated methodology. The objective of the system is two-fold. First, the system displays distortion-free demonstrable or traceable images, both still and motion, onto a student's working paper on a study desk. The system can demonstrate the proper writing sequence to achieve a certain art and illustrate the path and speed of a stroke. In the preferred embodiment, the system uses a projector which is configured in a way to prevent the formation of a shadow due to student's hand during writing. The method for the system involves determining the potential shadow from the user and recommending a location of one or more projectors accordingly. The second objective of the system is to provide quantitative feedback to the student. To this end, the system can evaluate the student's work by comparing it to an original, benchmarked image.

    摘要翻译: 一个交互式教学系统,用于教学和实践艺术及相关方法。 该系统的目标是双重目标。 首先,系统在学习桌上的学生的工作文件上显示无失真的可显示或可追溯的图像(静止和运动)。 该系统可以演示正确的写入顺序来实现某种艺术并说明笔画的路径和速度。 在优选实施例中,系统使用投影仪,该投影仪被配置为防止在写入期间由学生的手形成阴影。 系统的方法包括确定用户的潜在阴影并相应地推荐一个或多个投影仪的位置。 该系统的第二个目标是向学生提供量化反馈。 为此,系统可以通过将学生的作品与原始的基准图像进行比较来评估学生的作品。

    A METHOD OF PROVIDING A FEEDBACK VALUE IN A LEARNING SYSTEM
    10.
    发明申请
    A METHOD OF PROVIDING A FEEDBACK VALUE IN A LEARNING SYSTEM 审中-公开
    在学习系统中提供反馈值的方法

    公开(公告)号:WO2009131540A1

    公开(公告)日:2009-10-29

    申请号:PCT/SG2008/000132

    申请日:2008-04-22

    IPC分类号: G09B11/00 G09B5/02

    CPC分类号: G09B5/02 G09B11/00

    摘要: A method of providing a feedback value in a learning system is provided. The method provided includes determining a graphical content object to be displayed, wherein the graphical content object comprises a plurality of graphical content sub-objects, and determining a first graphical content sub-object from the graphical content object to be displayed, wherein the first graphical content sub-object is determined according to a user-settable difficulty level. The method provided further includes displaying the determined first graphical content sub-object, receiving a first user input in tracing the displayed first graphical content sub-object, and determining the feedback value according to the first user input received, wherein the feedback value comprises information indicating the performance of the user in relation to the user-settable difficulty level.

    摘要翻译: 提供了一种在学习系统中提供反馈值的方法。 所提供的方法包括确定要显示的图形内容对象,其中图形内容对象包括多个图形内容子对象,以及从要显示的图形内容对象确定第一图形内容子对象,其中第一图形 根据用户可设置的难度级确定内容子对象。 提供的方法还包括显示所确定的第一图形内容子对象,在跟踪所显示的第一图形内容子对象时接收第一用户输入,以及根据接收到的第一用户输入来确定反馈值,其中反馈值包括信息 指示用户相对于用户可设置的难度级别的性能。