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公开(公告)号:EP3241187A1
公开(公告)日:2017-11-08
申请号:EP14908695.1
申请日:2014-12-23
申请人: Intel Corporation
发明人: TONG, Xiaofeng , LI, Qiang, Eric , DU, Yangzhou , LI, Wenlong
IPC分类号: G06T17/00
CPC分类号: G06T19/20 , G06F3/011 , G06F3/044 , G06F3/04815 , G06F3/04842 , G06F3/04845 , G06F3/0488 , G06K9/00228 , G06T13/40 , G06T17/00 , G06T2200/24
摘要: Examples of systems and methods for three-dimensional model customization for avatar animation using a sketch image selection are generally described herein. A method for rendering a three-dimensional model may include presenting a plurality of sketch images to a user on a user interface, and receiving a selection of sketch images from the plurality of sketch images to compose a face. The method may include rendering the face as a three-dimensional model, the three-dimensional model for use as an avatar.
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公开(公告)号:EP2791867A1
公开(公告)日:2014-10-22
申请号:EP11877452.0
申请日:2011-12-16
申请人: Intel Corporation
发明人: WANG, Peng , ZHANG, Yimin , LI, Qiang, Eric , LI, Jianguo , XU, Lin
CPC分类号: G06K9/00268 , H04N19/117 , H04N19/167 , H04N19/17 , H04N19/85
摘要: Systems, apparatus, articles, and methods are described including operations to detect a face based at least in part on video data. A region of interest and a background region may be determined based at least in part on the detected face. The background region may be modified to have a reduced image quality.
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公开(公告)号:EP3238177A1
公开(公告)日:2017-11-01
申请号:EP14908703.3
申请日:2014-12-23
申请人: Intel Corporation
发明人: TONG, Xiaofeng , LI, Qiang, Eric , DU, Yangzhou , LI, Wenlong , YIP, Johnny C.
IPC分类号: G06T13/80
CPC分类号: G06T13/40 , G06F3/012 , G06F3/017 , G06T1/0007 , G06T7/246 , G06T7/73 , G06T2207/10004 , G06T2207/10016 , G06T2207/30201
摘要: Examples of systems and methods for non-facial animation in facial performance driven avatar system are generally described herein. A method for facial gesture driven body animation may include capturing a series of images of a face, and computing facial motion data for each of the images in the series of images. The method may include identifying an avatar body animation based on the facial motion data, and animating a body of an avatar using the avatar body animation.
摘要翻译: 这里一般描述用于面部表现驱动化身系统中的非面部动画的系统和方法的示例。 用于面部手势驱动人体动画的方法可以包括捕获一系列面部图像,并且计算一系列图像中的每个图像的面部运动数据。 该方法可以包括基于面部运动数据来识别化身身体动画,并且使用化身身体动画来动画化身身体。
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