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公开(公告)号:EP2478938A1
公开(公告)日:2012-07-25
申请号:EP12150402.1
申请日:2012-01-06
发明人: Tanaka, Shinichi , Enomoto, Shigeru
IPC分类号: A63F13/00
CPC分类号: A63F13/30 , A63F13/00 , A63F13/45 , A63F2300/206 , A63F2300/207 , A63F2300/40
摘要: At least application programs and display files used to generate display images associated with the applications are recorded in a cartridge-type game recording medium. A storage (46) is a built-in type recording medium. When the game recording medium (70) is loaded in a drive, an installer processing unit (112) acquires the display files from the game recording medium (70) and installs the acquired display files in the storage (46). A board image generating unit (134,34) generates a board image using the display file installed.
摘要翻译: 至少将用于生成与应用程序相关联的显示图像的应用程序和显示文件记录在盒式游戏记录介质中。 存储器(46)是内置型记录介质。 当游戏记录介质(70)被加载到驱动器中时,安装者处理单元(112)从游戏记录介质(70)获取显示文件,并将获取的显示文件安装在存储器(46)中。 板图像生成单元(134,34)使用安装的显示文件生成板图像。
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公开(公告)号:EP2781245A2
公开(公告)日:2014-09-24
申请号:EP14002029.8
申请日:2009-04-24
发明人: Koyama, Nobukazu , Parks, William , Miwa, Yasutaka , Sakai, Masaharu , Tanaka, Shinichi , Higuchi, Masaki
CPC分类号: A63F13/69 , A63F13/10 , A63F13/46 , A63F13/49 , A63F13/71 , A63F13/75 , A63F13/798 , A63F2300/201 , A63F2300/208 , A63F2300/5586 , A63F2300/61 , A63F2300/636
摘要: Provided is a game device (10) including: a load processing unit which loads save data having a user identifier from a storage device: an application execution unit which executes a game program by using the loaded save data; a game condition achievement judgment unit which judges whether a preset game play condition is achieved in accordance with a game advance state; an item identifier acquisition unit (420) which acquires an item identifier correlated to a game play condition achieved; an item acquisition process unit which has a function to generate item acquisition information by using the acquired item identifier: and a function control unit (454) which limits the function of the item acquisition process unit in accordance with the user identifier added to the save data.
摘要翻译: 提供一种游戏装置(10),包括:加载处理单元,其从存储装置加载具有用户标识符的保存数据;应用执行单元,其通过使用所加载的保存数据来执行游戏程序; 游戏状态成绩判断单元,其根据游戏进行状态判断是否达到预设的游戏状态条件; 物品标识符获取单元(420),其获取与实现的游戏状态相关的物品标识符; 项目获取处理单元,其具有通过使用所获取的项目标识符来生成项目获取信息的功能;以及功能控制单元(454),其根据添加到保存数据的用户标识符来限制项目获取处理单元的功能 。
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公开(公告)号:EP2781245A3
公开(公告)日:2014-10-01
申请号:EP14002029.8
申请日:2009-04-24
发明人: Koyama, Nobukazu , Parks, William , Miwa, Yasutaka , Sakai, Masaharu , Tanaka, Shinichi , Higuchi, Masaki
CPC分类号: A63F13/69 , A63F13/10 , A63F13/46 , A63F13/49 , A63F13/71 , A63F13/75 , A63F13/798 , A63F2300/201 , A63F2300/208 , A63F2300/5586 , A63F2300/61 , A63F2300/636
摘要: Provided is a game device (10) including: a load processing unit which loads save data having a user identifier from a storage device: an application execution unit which executes a game program by using the loaded save data; a game condition achievement judgment unit which judges whether a preset game play condition is achieved in accordance with a game advance state; an item identifier acquisition unit (420) which acquires an item identifier correlated to a game play condition achieved; an item acquisition process unit which has a function to generate item acquisition information by using the acquired item identifier: and a function control unit (454) which limits the function of the item acquisition process unit in accordance with the user identifier added to the save data.
摘要翻译: 提供了一种游戏装置(10),包括:负载处理单元,其从存储装置加载具有用户标识符的保存数据; 应用执行单元,其通过使用所加载的保存数据来执行游戏程序; 游戏条件成就判断单元,其根据游戏进行状态判断是否实现了预设的游戏条件; 项目标识符获取单元(420),其获取与实现的游戏条件相关的项目标识符; 项目获取处理单元,其具有通过使用所获取的项目标识符来生成项目获取信息的功能; 以及功能控制单元(454),其根据添加到保存数据的用户标识符来限制项目获取处理单元的功能。
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