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公开(公告)号:US12131451B2
公开(公告)日:2024-10-29
申请号:US17872595
申请日:2022-07-25
申请人: Adobe Inc.
IPC分类号: G06T17/20 , G06T3/00 , G06T3/02 , G06T3/14 , G06T3/147 , G06T7/00 , G06T7/70 , G06T17/00 , G06T19/00 , G06T19/20 , G06T1/60 , G06T3/06 , G06T3/067 , G06T7/10
CPC分类号: G06T7/00 , G06T3/00 , G06T3/02 , G06T3/14 , G06T3/147 , G06T7/70 , G06T17/00 , G06T17/20 , G06T17/205 , G06T19/00 , G06T19/20 , G06T1/60 , G06T3/06 , G06T3/067 , G06T7/10 , G06T2200/24 , G06T2207/20021 , G06T2207/20164 , G06T2219/021 , G06T2219/2004 , G06T2219/2016
摘要: In implementations of systems for spatially coherent UV packing, a computing device implements a packing system to identify pairs of boundary vertices of different two-dimensional islands included in a set of two-dimensional islands. A first boundary vertex and a second boundary vertex of the pairs of boundary vertices both correspond to a same three-dimensional coordinate of a three-dimensional mesh. The packing system determines transformations for two-dimensional islands included in the set of two-dimensional islands based on distances between the first boundary vertex and the second boundary vertex of the pairs of boundary vertices. A three-dimensional object is generated for display in a user interface based on the transformations and the three-dimensional mesh.
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公开(公告)号:US20240029221A1
公开(公告)日:2024-01-25
申请号:US17872595
申请日:2022-07-25
申请人: Adobe Inc.
摘要: In implementations of systems for spatially coherent UV packing, a computing device implements a packing system to identify pairs of boundary vertices of different two-dimensional islands included in a set of two-dimensional islands. A first boundary vertex and a second boundary vertex of the pairs of boundary vertices both correspond to a same three-dimensional coordinate of a three-dimensional mesh. The packing system determines transformations for two-dimensional islands included in the set of two-dimensional islands based on distances between the first boundary vertex and the second boundary vertex of the pairs of boundary vertices. A three-dimensional object is generated for display in a user interface based on the transformations and the three-dimensional mesh.
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