System and method for managing objects stored in a cache
    1.
    发明授权
    System and method for managing objects stored in a cache 失效
    用于管理存储在缓存中的对象的系统和方法

    公开(公告)号:US07076611B2

    公开(公告)日:2006-07-11

    申请号:US10632386

    申请日:2003-08-01

    IPC分类号: G06F12/00 G06F7/00

    摘要: The present invention is directed at a system and method for managing and evicting objects stored in a cache. The invention provides a mechanism for determining which objects to evict based on a weight that is calculated for each object stored in the cache. The weight is determined by at least two factors, including file size, file type, primary user, last access time, and the like, and by the relative importance of each of the factors. The weight for each object may be determined autonomously and/or may be determined upon a trigger event. The factors and their relative importance may be obtained from a policy applicable to one or several computers.

    摘要翻译: 本发明涉及用于管理和排除存储在高速缓存中的对象的系统和方法。 本发明提供了一种用于基于为存储在高速缓存中存储的每个对象计算的权重来确定要驱逐的对象的机制。 重量由至少两个因素确定,包括文件大小,文件类型,主用户,最后访问时间等,以及每个因素的相对重要性。 每个对象的权重可以自主确定和/或可以在触发事件上确定。 这些因素及其相对重要性可以从适用于一台或多台计算机的策略中获得。

    Persistent caching directory level support

    公开(公告)号:US07702745B2

    公开(公告)日:2010-04-20

    申请号:US11064235

    申请日:2005-02-22

    IPC分类号: G06F15/16

    CPC分类号: G06F17/30902

    摘要: The present invention provides a novel client side caching (CSC) infrastructure that supports transition states at the directory level to facilitate a seamless operation across connectivity states between client and remote server. More specifically, persistent caching is performed to safeguard the user (e.g., client) and/or the client applications across connectivity interruptions and/or bandwidth changes. This is accomplished in part by caching to a client data store the desirable file(s) together with the appropriate file access parameters. Moreover, the client maintains access to cached files during periods of disconnect. Furthermore, portions of a path can be offline while other portions upstream can remain online. CSC operates on the logical path which cooperates with DFS which operates on the physical path to keep track of files cached, accessed and changes in the directories. In addition, truth on the client is facilitated whether or not a conflict of file copies exists.

    Persistent caching directory level support
    3.
    发明授权
    Persistent caching directory level support 有权
    持久缓存目录级支持

    公开(公告)号:US07698376B2

    公开(公告)日:2010-04-13

    申请号:US11064255

    申请日:2005-02-22

    IPC分类号: G06F15/16

    CPC分类号: G06F17/30902

    摘要: The present invention provides a novel client side caching (CSC) infrastructure that supports transition states at the directory level to facilitate a seamless operation across connectivity states between client and remote server. More specifically, persistent caching is performed to safeguard the user (e.g., client) and/or the client applications across connectivity interruptions and/or bandwidth changes. This is accomplished in part by caching to a client data store the desirable file(s) together with the appropriate file access parameters. Moreover, the client maintains access to cached files during periods of disconnect. Furthermore, portions of a path can be offline while other portions upstream can remain online. CSC operates on the logical path which cooperates with DFS which operates on the physical path to keep track of files cached, accessed and changes in the directories. In addition, truth on the client is facilitated whether or not a conflict of file copies exists.

    摘要翻译: 本发明提供了一种新颖的客户端缓存(CSC)基础设施,其支持目录级别的转换状态,以促进跨客户端和远程服务器之间的连接状态的无缝操作。 更具体地,执行持续高速缓存以跨连接中断和/或带宽改变来保护用户(例如,客户端)和/或客户端应用。 这部分是通过将客户端数据存储器连同适当的文件访问参数一起缓存所需的文件来实现的。 此外,客户端在断开连接期间保持对缓存文件的访问。 此外,路径的一部分可以离线,而上游的其他部分可以保持联机。 CSC在与物理路径上运行的DFS协作的逻辑路径上运行,以跟踪缓存,访问和更改目录中的文件。 此外,无论文件副本是否存在冲突,客户端上的真相都是有利的。

    Truth on client persistent caching
    6.
    发明授权
    Truth on client persistent caching 有权
    客户端持久缓存的真相

    公开(公告)号:US07441011B2

    公开(公告)日:2008-10-21

    申请号:US10692221

    申请日:2003-10-23

    IPC分类号: G06F15/16

    摘要: The present invention provides a novel client side caching (CSC) infrastructure that supports transition states at the directory level to facilitate a seamless operation across connectivity states between client and remote server. More specifically, persistent caching is performed to safeguard the user (e.g., client) and/or the client applications across connectivity interruptions and/or bandwidth changes. This is accomplished in part by caching to a client data store the desirable file(s) together with the appropriate file access parameters. Moreover, the client maintains access to cached files during periods of disconnect. Furthermore, portions of a path can be offline while other portions upstream can remain online. CSC operates on the logical path which cooperates with DFS which operates on the physical path to keep track of files cached, accessed and changes in the directories. In addition, truth on the client is facilitated whether or not a conflict of file copies exists.

    摘要翻译: 本发明提供了一种新颖的客户端缓存(CSC)基础设施,其支持目录级别的转换状态,以促进跨客户端和远程服务器之间的连接状态的无缝操作。 更具体地,执行持续高速缓存以跨连接中断和/或带宽改变来保护用户(例如,客户端)和/或客户端应用。 这部分是通过将客户端数据存储器连同适当的文件访问参数一起缓存所需的文件来实现的。 此外,客户端在断开连接期间保持对缓存文件的访问。 此外,路径的一部分可以离线,而上游的其他部分可以保持联机。 CSC在与物理路径上运行的DFS协作的逻辑路径上运行,以跟踪缓存,访问和更改目录中的文件。 此外,无论文件副本是否存在冲突,客户端上的真相都是有利的。

    System and method for generating a consistent user name-space on networked devices
    7.
    发明申请
    System and method for generating a consistent user name-space on networked devices 有权
    在网络设备上生成一致的用户名称空间的系统和方法

    公开(公告)号:US20050198385A1

    公开(公告)日:2005-09-08

    申请号:US10768819

    申请日:2004-01-30

    IPC分类号: G06F15/16

    摘要: A system and method for implementing a consistent user name-space on networked computing devices is provided. When a network connection between a local or host computing device and one or more remote computing devices is present, remote items are represented using the same methodology as items located on the host computing device. To the user, remote and local items are indistinguishable. When the network connection is lost or items located on a remote computer are otherwise unavailable, the unavailable items remain represented on the host computing device. Unavailable items are represented in a way that informs the user that the items may not be fully accessed.

    摘要翻译: 提供了一种用于在网络计算设备上实现一致的用户名空间的系统和方法。 当存在本地或主机计算设备与一个或多个远程计算设备之间的网络连接时,使用与位于主计算设备上的项目相同的方法来表示远程项目。 对用户而言,远程和本地项目是不可区分的。 当网络连接丢失或位于远程计算机上的项目否则不可用时,不可用项目保持在主机计算设备上。 不可用的项目以通知用户这些项目可能未被完全访问的方式表示。

    Persistent caching directory level support

    公开(公告)号:US20050160096A1

    公开(公告)日:2005-07-21

    申请号:US11064235

    申请日:2005-02-22

    IPC分类号: G06F7/00 G06F17/00 G06F17/30

    CPC分类号: G06F17/30902

    摘要: The present invention provides a novel client side caching (CSC) infrastructure that supports transition states at the directory level to facilitate a seamless operation across connectivity states between client and remote server. More specifically, persistent caching is performed to safeguard the user (e.g., client) and/or the client applications across connectivity interruptions and/or bandwidth changes. This is accomplished in part by caching to a client data store the desirable file(s) together with the appropriate file access parameters. Moreover, the client maintains access to cached files during periods of disconnect. Furthermore, portions of a path can be offline while other portions upstream can remain online. CSC operates on the logical path which cooperates with DFS which operates on the physical path to keep track of files cached, accessed and changes in the directories. In addition, truth on the client is facilitated whether or not a conflict of file copies exists.

    Persistent caching directory level support
    9.
    发明申请

    公开(公告)号:US20050091226A1

    公开(公告)日:2005-04-28

    申请号:US10692212

    申请日:2003-10-23

    IPC分类号: G06F7/00 G06F17/00 G06F17/30

    CPC分类号: G06F16/9574

    摘要: The present invention provides a novel client side caching (CSC) infrastructure that supports transition states at the directory level to facilitate a seamless operation across connectivity states between client and remote server. More specifically, persistent caching is performed to safeguard the user (e.g., client) and/or the client applications across connectivity interruptions and/or bandwidth changes. This is accomplished in part by caching to a client data store the desirable file(s) together with the appropriate file access parameters. Moreover, the client maintains access to cached files during periods of disconnect. Furthermore, portions of a path can be offline while other portions upstream can remain online. CSC operates on the logical path which cooperates with DFS which operates on the physical path to keep track of files cached, accessed and changes in the directories. In addition, truth on the client is facilitated whether or not a conflict of file copies exists.

    System and method for managing objects stored in a cache
    10.
    发明申请
    System and method for managing objects stored in a cache 失效
    用于管理存储在缓存中的对象的系统和方法

    公开(公告)号:US20050027943A1

    公开(公告)日:2005-02-03

    申请号:US10632386

    申请日:2003-08-01

    IPC分类号: G06F12/00 G06F12/08 G06F12/12

    摘要: The present invention is directed at a system and method for managing and evicting objects stored in a cache. The invention provides a mechanism for determining which objects to evict based on a weight that is calculated for each object stored in the cache. The weight is determined by at least two factors, including file size, file type, primary user, last access time, and the like, and by the relative importance of each of the factors. The weight for each object may be determined autonomously and/or may be determined upon a trigger event. The factors and their relative importance may be obtained from a policy applicable to one or several computers.

    摘要翻译: 本发明涉及用于管理和排除存储在高速缓存中的对象的系统和方法。 本发明提供了一种用于基于为存储在高速缓存中存储的每个对象计算的权重来确定要驱逐的对象的机制。 重量由至少两个因素确定,包括文件大小,文件类型,主用户,最后访问时间等,以及每个因素的相对重要性。 每个对象的权重可以自主确定和/或可以在触发事件上确定。 这些因素及其相对重要性可以从适用于一台或多台计算机的策略中获得。