Methods, systems, and computer program products for allocating different quality of service/bandwidth allocation to subscribers having different levels of subscription service for interactive gaming
    1.
    发明授权
    Methods, systems, and computer program products for allocating different quality of service/bandwidth allocation to subscribers having different levels of subscription service for interactive gaming 有权
    用于将不同服务质量/带宽分配分配给具有用于交互式游戏的不同级别的订阅服务的用户的方法,系统和计算机程序产品

    公开(公告)号:US08638735B2

    公开(公告)日:2014-01-28

    申请号:US12945634

    申请日:2010-11-12

    IPC分类号: H04W72/04 H04N7/16 H04L29/06

    摘要: Quality of Service (QoS) and/or bandwidth allocation can be provided for interactive gaming via a Regional/Access Network (RAN). The RAN can provide end-to-end transport between a Gaming Application Service Provider (GASP) and a Customer Premises Network (CPN) that includes a Routing Gateway (RG). Quality of Service (QoS) and/or bandwidth allocation can be provided by determining different levels of subscription service for different subscribers to an interactive game between a plurality of participants. Different QoS and/or bandwidth allocations can be provided to different gaming traffic flows associated with the different subscribers to the interactive game based on the different levels of subscription service of the different subscribers.

    摘要翻译: 可以通过区域/接入网络(RAN)为互动游戏提供服务质量(QoS)和/或带宽分配。 RAN可以在游戏应用服务提供商(GASP)和包括路由网关(RG)的客户驻地网络(CPN)之间提供端到端传输。 服务质量(QoS)和/或带宽分配可以通过确定多个参与者之间的交互式游戏的不同订户的不同级别的订阅服务来提供。 可以基于不同订户的不同级别的订阅服务,向与交互式游戏的不同订户相关联的不同游戏流量流提供不同的QoS和/或带宽分配。

    Methods, systems, and computer program products for allocating different quality of service/bandwidth allocation to subscribers having different levels of subscription service for interactive gaming
    2.
    发明授权
    Methods, systems, and computer program products for allocating different quality of service/bandwidth allocation to subscribers having different levels of subscription service for interactive gaming 有权
    用于将不同服务质量/带宽分配分配给具有用于交互式游戏的不同级别的订阅服务的用户的方法,系统和计算机程序产品

    公开(公告)号:US07843876B2

    公开(公告)日:2010-11-30

    申请号:US12242008

    申请日:2008-09-30

    IPC分类号: H04W4/02

    摘要: Quality of Service (QoS) and/or bandwidth allocation can be provided for interactive gaming via a Regional/Access Network (RAN). The RAN can provide end-to-end transport between a Gaming Application Service Provider (GASP) and a Customer Premises Network (CPN) that includes a Routing Gateway (RG). Quality of Service (QoS) and/or bandwidth allocation can be provided by determining different levels of subscription service for different subscribers to an interactive game between a plurality of participants. Different QoS and/or bandwidth allocations can be provided to different gaming traffic flows associated with the different subscribers to the interactive game based on the different levels of subscription service of the different subscribers.

    摘要翻译: 可以通过区域/接入网络(RAN)为互动游戏提供服务质量(QoS)和/或带宽分配。 RAN可以在游戏应用服务提供商(GASP)和包括路由网关(RG)的客户驻地网络(CPN)之间提供端到端传输。 服务质量(QoS)和/或带宽分配可以通过确定多个参与者之间的交互式游戏的不同订户的不同级别的订阅服务来提供。 可以基于不同订户的不同级别的订阅服务,向与交互式游戏的不同订户相关联的不同游戏流量流提供不同的QoS和/或带宽分配。

    Methods, systems, and computer program products for providing different quality of service/bandwidth allocation to different susbscribers for interactive gaming
    3.
    发明授权
    Methods, systems, and computer program products for providing different quality of service/bandwidth allocation to different susbscribers for interactive gaming 有权
    方法,系统和计算机程序产品,用于为不同的交易者提供不同的服务质量/带宽分配以进行交互式游戏

    公开(公告)号:US07430187B2

    公开(公告)日:2008-09-30

    申请号:US10740715

    申请日:2003-12-19

    IPC分类号: H04Q7/14

    摘要: Quality of Service (QoS) and/or bandwidth allocation can be provided for interactive gaming via a Regional/Access Network (RAN). The RAN can provide end-to-end transport between a Gaming Application Service Provider (GASP) and a Customer Premises Network (CPN) that includes a Routing Gateway (RG). Quality of Service (QoS) and/or bandwidth allocation can be provided by determining different levels of subscription service for different subscribers to an interactive game between a plurality of participants. Different QoS and/or bandwidth allocations can be provided to different gaming traffic flows associated with the different subscribers to the interactive game based on the different levels of subscription service of the different subscribers.

    摘要翻译: 可以通过区域/接入网络(RAN)为互动游戏提供服务质量(QoS)和/或带宽分配。 RAN可以在游戏应用服务提供商(GASP)和包括路由网关(RG)的客户驻地网络(CPN)之间提供端到端传输。 服务质量(QoS)和/或带宽分配可以通过确定多个参与者之间的交互式游戏的不同订户的不同级别的订阅服务来提供。 可以基于不同订户的不同级别的订阅服务,向与交互式游戏的不同订户相关联的不同游戏流量流提供不同的QoS和/或带宽分配。

    METHODS, SYSTEMS, AND COMPUTER PROGRAM PRODUCTS FOR ALLOCATING DIFFERENT QUALITY OF SERVICE/BANDWIDTH ALLOCATION TO SUBSCRIBERS HAVING DIFFERENT LEVELS OF SUBSCRIPTION SERVICE FOR INTERACTIVE GAMING
    4.
    发明申请
    METHODS, SYSTEMS, AND COMPUTER PROGRAM PRODUCTS FOR ALLOCATING DIFFERENT QUALITY OF SERVICE/BANDWIDTH ALLOCATION TO SUBSCRIBERS HAVING DIFFERENT LEVELS OF SUBSCRIPTION SERVICE FOR INTERACTIVE GAMING 有权
    方法,系统和计算机程序产品,用于分配不同质量的服务/带宽分配给具有不同级别的订阅服务的交互式游戏的订阅者

    公开(公告)号:US20110116461A1

    公开(公告)日:2011-05-19

    申请号:US12945634

    申请日:2010-11-12

    IPC分类号: H04W72/04

    摘要: Quality of Service (QoS) and/or bandwidth allocation can be provided for interactive gaming via a Regional/Access Network (RAN). The RAN can provide end-to-end transport between a Gaming Application Service Provider (GASP) and a Customer Premises Network (CPN) that includes a Routing Gateway (RG). Quality of Service (QoS) and/or bandwidth allocation can be provided by determining different levels of subscription service for different subscribers to an interactive game between a plurality of participants. Different QoS and/or bandwidth allocations can be provided to different gaming traffic flows associated with the different subscribers to the interactive game based on the different levels of subscription service of the different subscribers.

    摘要翻译: 可以通过区域/接入网络(RAN)为互动游戏提供服务质量(QoS)和/或带宽分配。 RAN可以在游戏应用服务提供商(GASP)和包括路由网关(RG)的客户驻地网络(CPN)之间提供端到端传输。 服务质量(QoS)和/或带宽分配可以通过确定多个参与者之间的交互式游戏的不同订户的不同级别的订阅服务来提供。 可以基于不同订户的不同级别的订阅服务,向与交互式游戏的不同订户相关联的不同游戏流量流提供不同的QoS和/或带宽分配。

    Method for performing migration of uninitialized entries from a storage to a repository within an intelligent peripheral in an advanced intelligent network
    7.
    发明授权
    Method for performing migration of uninitialized entries from a storage to a repository within an intelligent peripheral in an advanced intelligent network 有权
    将未初始化条目从存储迁移到高级智能网络中的智能外设内的存储库的方法

    公开(公告)号:US06275872B1

    公开(公告)日:2001-08-14

    申请号:US09350882

    申请日:1999-07-09

    IPC分类号: G06F300

    CPC分类号: H04Q3/0029

    摘要: Methods and apparatus for obtaining capacity in the storage of an intelligent peripheral or other network element for additional entries without losing information relating to entries that have already been held in the storage. Such capacity is obtained by selecting certain entries from the storage, by sending the entry information as opposed to the certain entries to a repository, and by deleting the certain entries from the storage. Also, methods and apparatus are provided to retrieve the entry information that has been sent to the repository when such entry information is needed. Further, methods and apparatus are provided to update as necessary the entry information that has been sent to the repository.

    摘要翻译: 用于在不丢失与已经保存在存储器中的条目有关的信息的情况下获得用于附加条目的智能外围设备或其他网络元件的存储容量的方法和装置。 通过从存储器中选择某些条目,通过将与某些条目相反的条目信息发送到存储库,以及通过从存储器中删除某些条目来获得这种容量。 此外,提供方法和装置以检索当需要这样的条目信息时已经发送到存储库的条目信息。 此外,提供方法和装置以根据需要更新已经发送到存储库的条目信息。

    Method and apparatus for routing calls based on the identification of the calling party or calling line
    10.
    发明授权
    Method and apparatus for routing calls based on the identification of the calling party or calling line 失效
    基于主叫方或呼叫线路的标识路由呼叫的方法和装置

    公开(公告)号:US07062028B2

    公开(公告)日:2006-06-13

    申请号:US10633775

    申请日:2003-08-04

    IPC分类号: H04M3/42

    摘要: A method and apparatus for routing calls for a subscriber based on the identification of the calling party or the originating line. Generally, the present invention operates to identify a calling party or originating line and then select a routing list based on this identification. Once a routing list has been selected, the call will be routed to the destination in the routing list. More specifically, when a call is received, an inquiry is made regarding the identity of the calling party or calling line. If the identification can be determined, then an attempt to retrieve a routing list associated with this identification is made. If a routing list has been provided for the identified party or line, the routing list will be retrieved. If a routing list has not been provided for the identified party or line, a default routing list will be selected for routing the call.

    摘要翻译: 一种用于基于呼叫方或起始线的标识路由用户呼叫的方法和装置。 通常,本发明用于识别主叫方或始发线,然后基于该标识选择路由表。 一旦选择了路由列表,呼叫将被路由到路由列表中的目的地。 更具体地,当接收到呼叫时,询问有关主叫方或呼叫线路的身份。 如果可以确定标识,则尝试检索与该标识相关联的路由列表。 如果已经为所标识的一方或一行提供了路由表,则将检索路由列表。 如果尚未为所标识的一方或一行提供路由表,则将选择默认路由选择列表来路由该呼叫。