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公开(公告)号:US20130316811A1
公开(公告)日:2013-11-28
申请号:US13983821
申请日:2012-02-01
IPC分类号: A63F13/12
CPC分类号: A63F13/31 , A63F13/12 , A63F13/327 , A63F2300/204 , A63F2300/205 , A63F2300/403 , A63F2300/405 , A63F2300/535 , G07F17/3218 , G07F17/3225
摘要: A reference strength (P) is set at a game device (10) as a received signal strength enabling stable communication in a range in which radio waves reach from a wireless relay device (20) (radio wave coverage range), and permits a game play at a portable terminal (30), for which the received signal strength reaches the set reference strength (P). Thus, it is possible to permit players in an area satisfying store manager's wishes to perform remote play under a stable communication environment, without being influenced by a decrease in an effective communication speed.
摘要翻译: 参考强度(P)被设置在游戏装置(10)中,作为在无线电波从无线中继装置(20)到无线电波覆盖范围的范围内进行稳定通信的接收信号强度,并允许游戏 在便携式终端(30)中播放,接收信号强度达到设定的参考强度(P)。 因此,可以允许在满足商店经理希望的区域内的玩家在稳定的通信环境下进行远程播放,而不受有效通信速度的降低的影响。
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公开(公告)号:US09314693B2
公开(公告)日:2016-04-19
申请号:US13983821
申请日:2012-02-01
CPC分类号: A63F13/31 , A63F13/12 , A63F13/327 , A63F2300/204 , A63F2300/205 , A63F2300/403 , A63F2300/405 , A63F2300/535 , G07F17/3218 , G07F17/3225
摘要: A reference strength (P) is set at a game device (10) as a received signal strength enabling stable communication in a range in which radio waves reach from a wireless relay device (20) (radio wave coverage range), and permits a game play at a portable terminal (30), for which the received signal strength reaches the set reference strength (P). Thus, it is possible to permit players in an area satisfying store manager's wishes to perform remote play under a stable communication environment, without being influenced by a decrease in an effective communication speed.
摘要翻译: 参考强度(P)被设置在游戏装置(10)中,作为在无线电波从无线中继装置(20)到无线电波覆盖范围的范围内进行稳定通信的接收信号强度,并允许游戏 在便携式终端(30)中播放,接收信号强度达到设定的参考强度(P)。 因此,可以允许在满足商店经理希望的区域内的玩家在稳定的通信环境下进行远程播放,而不受有效通信速度的降低的影响。
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公开(公告)号:US20130123000A1
公开(公告)日:2013-05-16
申请号:US13812778
申请日:2011-08-30
申请人: Kazuhiro Kusuda , Takashi Uchiyama , Shogo Azuma , Shinya Ito , Hirokatsu Yamaguchi , Hiroki Nakasato , Kensaku Yoshida
发明人: Kazuhiro Kusuda , Takashi Uchiyama , Shogo Azuma , Shinya Ito , Hirokatsu Yamaguchi , Hiroki Nakasato , Kensaku Yoshida
IPC分类号: G07F17/32
CPC分类号: A63F13/327 , A63F13/71 , A63F13/792 , A63F2300/401 , A63F2300/403 , A63F2300/5513 , A63F2300/5546 , A63F2300/6054 , A63F2300/8088 , G07F17/3244
摘要: A game apparatus has an operation unit and a radio communication unit for performing radio communication with the outside and a connection unit that establishes a connection with an external terminal device via the radio communication unit, and stores the number of credits in association with a player ID obtained and also stores this player ID in association with a terminal ID of the external terminal device for which the connection has been established by the connection unit. Also, the game apparatus controls a first game that advances based on an operation of the operation unit while consuming credit corresponding to a player ID and a second game that advances while consuming credit corresponding to a player ID that is associated with the terminal ID of the external terminal device for which the connection has been established by the connection unit so that the first game and the second game advance simultaneously. The game apparatus reduces the number of credits corresponding to the player ID depending on credit consumed respectively in the first and the second game.
摘要翻译: 游戏装置具有操作单元和用于与外部进行无线电通信的无线电通信单元和连接单元,该连接单元经由无线电通信单元与外部终端设备建立连接,并且存储与播放器ID相关联的信用数量 并且还将该播放器ID与通过连接单元建立了连接的外部终端设备的终端ID相关联地存储。 此外,游戏装置控制第一游戏,其基于操作单元的操作而前进,同时消费与玩家ID相对应的信用,以及在消费与对应于与玩家ID的终端ID相关联的玩家ID的消费信用的同时前进的第二游戏 已经由连接单元建立了连接的外部终端设备,使得第一游戏和第二游戏同时进行。 游戏装置根据第一和第二游戏中分别消耗的信用减少与玩家ID相对应的信用数量。
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公开(公告)号:US20130150156A1
公开(公告)日:2013-06-13
申请号:US13817193
申请日:2011-08-30
申请人: Kazuhiro Kusuda , Takashi Uchiyama , Shogo Azuma , Shinya Ito , Hirokatsu Yamaguchi , Hiroki Nakasato
发明人: Kazuhiro Kusuda , Takashi Uchiyama , Shogo Azuma , Shinya Ito , Hirokatsu Yamaguchi , Hiroki Nakasato
IPC分类号: A63F9/24
CPC分类号: A63F13/45 , A63F13/71 , A63F13/792 , A63F2300/532 , A63F2300/5513 , A63F2300/6054 , G07F17/3234
摘要: A setting terminal is provided that has a player ID obtainer that obtains a player ID uniquely identifying a player, a storage device that stores, in association with the identification information obtained by the player ID obtainer, value information that changes when credit is consumed in exchange for a play in a game or when a game value is granted depending on a result of the game, and an automatic game controller that controls a game corresponding to the identification information obtained by the player ID obtainer, to advance automatically while following a predetermined rule. The automatic game controller controls plural games respectively corresponding to which plural pieces of identification information differ from one another, to advance in parallel.
摘要翻译: 提供一种设置终端,其具有获得唯一标识玩家的玩家ID的玩家ID获取者,存储与玩家ID获取者获得的识别信息相关联的存储装置,交换消费信用时改变的价值信息 用于游戏中的游戏或根据游戏结果授予游戏价值的游戏控制器,以及控制与由玩家ID获取器获得的识别信息相对应的游戏的自动游戏控制器,在遵循预定规则的情况下自动前进 。 自动游戏控制器控制分别对应于多条识别信息彼此不同的多个游戏,并行前进。
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公开(公告)号:US20130134672A1
公开(公告)日:2013-05-30
申请号:US13814107
申请日:2011-08-30
申请人: Masato Okuaki , Takashi Uchiyama , Makoto Nakano , Shogo Azuma , Norifumi Kawai
发明人: Masato Okuaki , Takashi Uchiyama , Makoto Nakano , Shogo Azuma , Norifumi Kawai
IPC分类号: A63F3/06
CPC分类号: A63F3/061 , A63F3/06 , A63F5/00 , A63F5/02 , G07F17/3202 , G07F17/3216 , G07F17/329
摘要: A ball lottery apparatus include a discharger adapted for discharging individually multiple lottery balls, a lottery field including multiple holes in which the discharged lottery balls can enter, a host controller for executing various controls, a retrieval mechanism adapted for retrieving the lottery balls. When a bingo game is played, the host controller can set the ball lottery apparatus to a normal mode in which an input time point at which each of the lottery balls discharged from the discharger is input to the lottery field depends on a predetermined rule, and to a dealer mode in which the input time point depends on human action.
摘要翻译: 球抽奖装置包括适于单独排放多个彩票球的排放器,包括排出的彩票球可以进入的多个孔的彩票场,用于执行各种控制的主控制器,适于检索彩票球的检索机构。 当玩耍宾果游戏时,主机控制器可以将球彩票机设置为正常模式,其中将从放电器排出的每个彩票球的输入时间点输入到彩票场取决于预定规则,并且 到经销商模式,其中输入时间点取决于人的行为。
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公开(公告)号:US09522327B2
公开(公告)日:2016-12-20
申请号:US13814556
申请日:2011-08-30
申请人: Kazuhiro Kusuda , Takashi Uchiyama , Shogo Azuma , Shinya Ito , Norifumi Kawai , Genichiro Okitani
发明人: Kazuhiro Kusuda , Takashi Uchiyama , Shogo Azuma , Shinya Ito , Norifumi Kawai , Genichiro Okitani
CPC分类号: A63F13/31 , A63F13/87 , A63F2300/554 , A63F2300/5546 , A63F2300/5566 , A63F2300/5573 , A63F2300/572 , A63F2300/65 , A63F2300/8058
摘要: A game system has plural game devices and a storage device that stores attribute information and location information of a pet in association with a player ID. Each game device obtains a player ID of a player who plays at the game device, and obtains attribute information corresponding to location information identifying a game device identified by the obtained player ID, and controls a game to cause the game device to display a pet according to the obtained attribute information. In a case in which location information stored in association with a player ID of a first player who plays at a first game device is changed to that which identifies a second game device identified by a player ID of a second player, the first game device does not display a pet of the first player, but the second game device displays the pet of the first player.
摘要翻译: 游戏系统具有多个游戏装置和与玩家ID相关联地存储宠物的属性信息和位置信息的存储装置。 每个游戏装置获得在游戏装置中玩的玩家的玩家ID,并且获得与识别由所获得的玩家ID识别的游戏装置的位置信息相对应的属性信息,并且控制游戏以使游戏装置显示宠物 获取属性信息。 在与在第一游戏装置中播放的第一玩家的玩家ID相关联地存储的位置信息改变为识别由第二玩家的玩家ID识别的第二游戏装置的位置信息的情况下,第一游戏装置 不显示第一玩家的宠物,但是第二游戏装置显示第一玩家的宠物。
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公开(公告)号:US09937411B2
公开(公告)日:2018-04-10
申请号:US13814107
申请日:2011-08-30
申请人: Masato Okuaki , Takashi Uchiyama , Makoto Nakano , Shogo Azuma , Norifumi Kawai
发明人: Masato Okuaki , Takashi Uchiyama , Makoto Nakano , Shogo Azuma , Norifumi Kawai
CPC分类号: A63F3/061 , A63F3/06 , A63F5/00 , A63F5/02 , G07F17/3202 , G07F17/3216 , G07F17/329
摘要: A ball lottery apparatus include a discharger adapted for discharging individually multiple lottery balls, a lottery field including multiple holes in which the discharged lottery balls can enter, a host controller for executing various controls, a retrieval mechanism adapted for retrieving the lottery balls. When a bingo game is played, the host controller can set the ball lottery apparatus to a normal mode in which an input time point at which each of the lottery balls discharged from the discharger is input to the lottery field depends on a predetermined rule, and to a dealer mode in which the input time point depends on human action.
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公开(公告)号:US20130137515A1
公开(公告)日:2013-05-30
申请号:US13814556
申请日:2011-08-30
申请人: Kazuhiro Kusuda , Takashi Uchiyama , Shogo Azuma , Shinya Ito , Norifumi Kawai , Genichiro Okitani
发明人: Kazuhiro Kusuda , Takashi Uchiyama , Shogo Azuma , Shinya Ito , Norifumi Kawai , Genichiro Okitani
IPC分类号: A63F13/00
CPC分类号: A63F13/31 , A63F13/87 , A63F2300/554 , A63F2300/5546 , A63F2300/5566 , A63F2300/5573 , A63F2300/572 , A63F2300/65 , A63F2300/8058
摘要: A game system has plural game devices and a storage device that stores attribute information and location information of a pet in association with a player ID. Each game device obtains a player ID of a player who plays at the game device, and obtains attribute information corresponding to location information identifying a game device identified by the obtained player ID, and controls a game to cause the game device to display a pet according to the obtained attribute information. In a case in which location information stored in association with a player ID of a first player who plays at a first game device is changed to that which identifies a second game device identified by a player ID of a second player, the first game device does not display a pet of the first player, but the second game device displays the pet of the first player.
摘要翻译: 游戏系统具有多个游戏装置和与玩家ID相关联地存储宠物的属性信息和位置信息的存储装置。 每个游戏装置获得在游戏装置中玩的玩家的玩家ID,并且获得与识别由所获得的玩家ID识别的游戏装置的位置信息相对应的属性信息,并且控制游戏以使游戏装置显示宠物 获取属性信息。 在与在第一游戏装置中播放的第一玩家的玩家ID相关联地存储的位置信息改变为识别由第二玩家的玩家ID识别的第二游戏装置的位置信息的情况下,第一游戏装置 不显示第一玩家的宠物,但是第二游戏装置显示第一玩家的宠物。
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公开(公告)号:US09117345B2
公开(公告)日:2015-08-25
申请号:US13862767
申请日:2013-04-15
申请人: Shogo Azuma , Mitsuru Kodama , Shinya Ito , Norifumi Kawai
发明人: Shogo Azuma , Mitsuru Kodama , Shinya Ito , Norifumi Kawai
CPC分类号: G07F17/329 , G07F17/3258 , G07F17/3272 , G07F17/3281
摘要: In the game machine which includes a plurality of lottery machines having different lottery probabilities and executing a plurality of lotteries by a plurality of lottery machines selected as a predetermined combination among a plurality of lottery machines as a chance game provided in common to players, a plurality of station units is provided with a touch panel which receives an operation of the player. The game machine executes the lotteries by the plurality of lottery machines as the chance game in a predetermined order. The game machine changes at least one of the plurality of lottery machines into another lottery machine according to an operation input from the touch panel in case that a predetermined change condition is satisfied. The change of the combination of the plurality of lottery machines is applied to the chance game for other players playing the chance game.
摘要翻译: 在具有不同彩票概率的多个彩票机的游戏机中,多个彩票机中选择为多个彩票机之间的预定组合的多个抽奖机器作为向玩家共同提供的机会游戏执行多个彩票, 站单元设置有接收玩家的操作的触摸面板。 游戏机以预定的顺序执行作为机会游戏的多个彩票机的彩票。 在满足预定的改变条件的情况下,游戏机根据来自触摸面板的操作输入将多个彩票机中的至少一个更改为另一彩票机。 将多个彩票机的组合的变化应用于玩其他玩家机会游戏的机会游戏。
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公开(公告)号:US09189922B2
公开(公告)日:2015-11-17
申请号:US13862868
申请日:2013-04-15
申请人: Shogo Azuma , Mitsuru Kodama , Shinya Ito , Norifumi Kawai
发明人: Shogo Azuma , Mitsuru Kodama , Shinya Ito , Norifumi Kawai
IPC分类号: G07F17/32
CPC分类号: G07F17/3258
摘要: In the game machine which adopts an accumulation-type progressive jackpot with a jackpot payout increasing according to a game play of a player and increases the jackpot payout by a predetermined unit according to a predetermined number of game plays by the player, the game machine includes a monitor which displays a game screen. The game machine counts the jackpot payout increasing according to the game play of the player by each player as a separate increment, manages a fraction with the separate increment smaller than the predetermined unit in association with the player and controls the display device so as to display the fraction.
摘要翻译: 在游戏机中,根据玩家的游戏玩法,累积型累积奖金增加累积奖金,根据游戏者的预定游戏次数,增加预定单位的累积奖金支出,游戏机包括 一个显示游戏画面的显示器。 游戏机根据玩家作为单独的增量的玩游戏来计算累积奖金的支出,并以与玩家相关联的小于预定单位的分开的增量来管理分数,并且控制显示装置以显示 分数。
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