Dynamic channel assignment for intelligent antennas
    1.
    发明授权
    Dynamic channel assignment for intelligent antennas 有权
    智能天线的动态信道分配

    公开(公告)号:US06640104B1

    公开(公告)日:2003-10-28

    申请号:US09473513

    申请日:1999-12-28

    IPC分类号: H04Q720

    摘要: Disclosed is a method for improving call quality and capacity by integrating a dynamic channel allocation technique into an intelligent antenna system. The intelligent antenna systems includes beams which are grouped into sets, wherein each set has associated a long list and a primary short list, and each beam has associated a secondary short list. In one embodiment, long term interference levels are measured on each beam in a set of beams for a plurality of communication channels to produce the long list; short term interference levels are measured on each beam in the set of beams for a portion of the plurality of communication channels to produce a plurality of secondary short lists and the primary short list; and communication channels are assigned to a mobile-station from the portion of the plurality of communication channels based on the measured short term interference levels on each beam in the set of beams. The long list and the primary short list are based upon highest measured long and short term interference levels, respectively, for each of the plurality of communication channels across each beam in the set of beams.

    摘要翻译: 公开了一种通过将动态信道分配技术集成到智能天线系统中来改善呼叫质量和容量的方法。 智能天线系统包括被分组成组的波束,其中每个组具有相关联的长列表和主要短列表,并且每个波束具有辅助短列表。 在一个实施例中,在用于多个通信信道的一组波束中的每个波束上测量长期干扰电平以产生长列表; 在多个通信信道的一部分的波束组中的每个波束上测量短期干扰电平以产生多个次要短列表和主要短列表; 并且基于在该组波束中的每个波束上测量的短期干扰电平,从多个通信信道的部分向移动台分配通信信道。 长列表和主要短列表分别基于跨越该组波束中的每个波束的多个通信信道中的每一个的最高测量长和短期干扰电平。

    Called party mailbox service
    3.
    发明授权
    Called party mailbox service 失效
    被叫方邮箱服务

    公开(公告)号:US5764732A

    公开(公告)日:1998-06-09

    申请号:US581078

    申请日:1995-12-29

    摘要: A service establishes called party mailboxes (CPMB) for specified duration of time upon request of a calling party when a called party is unable or unwilling to respond to the calling party. The CPMB service permits a CPMB to be accessed by a called party and permits a CPMB to be modified by authorized users. The status of access information is available to the calling party which access information characterizes the extent of access to the established mailbox by the called party. The CPMB is advantageously implemented by a CPMB control system comprising a processor and memory which CPMB control system is connected to a communications network.

    摘要翻译: 当被叫方不能或不愿意对主叫方作出响应时,服务请求主叫方在一定时间内建立被叫方邮箱(CPMB)。 CPMB服务允许被叫方访问CPMB,并允许授权用户修改CPMB。 访问信息的状态可用于主叫方,该访问信息表征被叫方访问已建立邮箱的程度。 CPMB有利地由包括CPMB控制系统连接到通信网络的处理器和存储器的CPMB控制系统来实现。

    Conference mailbox service
    4.
    发明授权
    Conference mailbox service 失效
    会议邮箱服务

    公开(公告)号:US5721764A

    公开(公告)日:1998-02-24

    申请号:US576388

    申请日:1995-12-21

    CPC分类号: H04M3/533 H04M3/56

    摘要: A service establishes conference mailboxes (CMB) for specified durations of time upon request by a user. The CMB service permits a CMB to be accessed by any number of other users authorized by the requesting user. The CMB service also advantageously conferences together authorized users accessing a CMB concurrently. The CMB is advantageously implemented by a CMB control system comprising a processor and memory which CMB control system is connected to a communications network.

    摘要翻译: 服务根据用户的要求在指定的持续时间内建立会议邮箱(CMB)。 CMB服务允许由请求用户授权的任何数量的其他用户访问CMB。 CMB服务也有利于与授权用户同时访问CMB。 CMB有利地由包括处理器和CMB控制系统连接到通信网络的存储器的CMB控制系统实现。

    Method and apparatus for viewing large ensembles of three-dimensional
objects on a computer screen
    5.
    发明授权
    Method and apparatus for viewing large ensembles of three-dimensional objects on a computer screen 失效
    用于在计算机屏幕上观看三维物体的大组合的方法和装置

    公开(公告)号:US5815158A

    公开(公告)日:1998-09-29

    申请号:US581387

    申请日:1995-12-29

    IPC分类号: G06T15/00 G06T15/40

    CPC分类号: G06T15/00

    摘要: A method and apparatus for visually rendering a three dimensional structure as an image on a two dimensional display without specialized hardware. The invention renders each object of the structure one at a time on the display in descending order according to a measured distance, i.e., rear to front of the structure, of the object from a predetermined view point. As each object is rendered, depth relationships between the objects are conveyed to users. To reduce the number of computations required for rendering the objects, the present method and apparatus use a reference point to determine the measured distance from the predetermined view point to each object.

    摘要翻译: 用于在没有专门的硬件的情况下在三维显示器上视觉地呈现三维结构作为图像的方法和装置。 本发明根据从预定视点的物体的测量距离(即,结构的后方到前方)以降序逐次在显示器上呈现结构的每个对象。 当渲染每个对象时,对象之间的深度关系被传达给用户。 为了减少呈现对象所需的计算次数,本方法和装置使用参考点来确定从预定视点到每个对象的测量距离。

    Discrete event parallel simulation
    6.
    发明授权
    Discrete event parallel simulation 有权
    离散事件并行仿真

    公开(公告)号:US07257526B1

    公开(公告)日:2007-08-14

    申请号:US09543284

    申请日:2000-04-05

    IPC分类号: G06G17/50 G06G17/10 G06F9/46

    CPC分类号: G06F17/5009

    摘要: An efficient parallel event simulation method is implemented by simulating blocks of M edge events, where M is approximately equal to e logeN, and N being the number of interconnected processing elements. Following a simulation iteration, each processing element shares information with adjacent processing elements that relates to events that the processing elements simulated which may affect the simulation of events at the neighbor processing elements. When the communication reveals that the information that is shared by a neighbor processing elements is different from the information that the processing element assumed, then the arriving information is kept and the simulation process is repeated. In executing the repeated simulations of a block, the same random variable values are employed. When all of the processing elements find that the arriving shared information is the same as the information already known to the receiving processing element, simulation of the block ends. A new simulation floor is ascertained, and another block of event is simulated.

    摘要翻译: 通过模拟M边缘事件的块来实现有效的并行事件模拟方法,其中M近似等于e log N,N是互连处理元件的数量。 在模拟迭代之后,每个处理元件与相关处理元件共享信息,这些处理元件涉及可以影响相邻处理元件上的事件的模拟的处理元件被模拟的事件。 当通信显示由相邻处理元件共享的信息与处理元件假设的信息不同时,保持到达的信息并重复模拟处理。 在执行块的重复模拟时,采用相同的随机变量值。 当所有处理元件发现到达的共享信息与接收处理元件已知的信息相同时,块的模拟结束。 确定了新的模拟层,并且模拟了另一块事件。