3D GAZE POINT FOR AVATAR EYE ANIMATION
    91.
    发明公开

    公开(公告)号:US20240161374A1

    公开(公告)日:2024-05-16

    申请号:US18054802

    申请日:2022-11-11

    申请人: Tobii AB

    IPC分类号: G06T13/40 G06F3/01

    CPC分类号: G06T13/40 G06F3/012 G06F3/013

    摘要: Systems and methods for avatar eye animation is provided. The method include obtaining a first gaze vector of a user associated with a first eye of the user and obtaining a second gaze vector of the user associated with a second eye of the user. The method further includes determining a first point in a three-dimensional (3D) virtual space that the user is looking toward. The method also includes creating a second point in the 3D virtual space corresponding to the first point in the 3D virtual space. The method then includes rendering a first eye and a second eye of an avatar of the user in the 3D virtual space based on the second point in the 3D virtual space such that the first eye and the second eye of the avatar are looking toward the second point in the 3D virtual space.

    DYNAMIC CAMERA ROTATION CALIBRATION
    94.
    发明公开

    公开(公告)号:US20230319417A1

    公开(公告)日:2023-10-05

    申请号:US18127718

    申请日:2023-03-29

    申请人: TOBII AB

    摘要: The invention is related to a method and arrangement for calibrating the camera of an eye tracking device and compensate for a potential angular offset of the camera. The method comprises: the steps of capturing an eye image of a user, wherein the eye image contains a plurality of glints created by a plurality of illuminators in the eye tracking system; detecting glints in the eye image; projecting illuminator positions onto the eye image to determine expected glint positions; determining an angular offset between expected glint positions and detected glint positions for corresponding pairs of expected and detected glint positions; determining the angular correction for the eye tracking camera using the determined angular offset angle; and applying the angular correction for the eye tracking camera to an eye tracker camera model.

    METHOD AND SYSTEM FOR DETERMINING A CURRENT GAZE DIRECTION

    公开(公告)号:US20230214011A1

    公开(公告)日:2023-07-06

    申请号:US18146215

    申请日:2022-12-23

    申请人: Tobii AB

    发明人: Denny Rönngren

    IPC分类号: G06F3/01 G06T19/20

    摘要: Method for determining a current gaze direction of a user in relation to a three-dimensional (“3D”) scene, the 3D scene being sampled by a rendering function to produce at least one projection image of the 3D scene, wherein the method comprises the steps: determining, by a reprojection means, a reprojection transformation to be applied to the projection image before being displayed so as to be visible to the user at a gaze time point; determining, by a gaze direction detection means, a physical gaze direction of the user at said gaze time point; and determining a modified gaze direction of the user at said gaze time point, the modified gaze direction being determined in relation to the 3D scene based on both the physical gaze direction and the reprojection transformation. The disclosure also relates to a system and to a computer software function.