INTERACTIVE SYSTEMS AND METHODS WITH FEEDBACK DEVICES

    公开(公告)号:US20210027587A1

    公开(公告)日:2021-01-28

    申请号:US17071389

    申请日:2020-10-15

    摘要: A wearable device includes a first radio-frequency identification (RFID) tag, a second RFID tag, one or more feedback devices configured to provide feedback to a guest, and a microcontroller. The microcontroller is configured to generate a first control signal that causes a first type of feedback via the one or more feedback devices in response to interaction between electromagnetic radiation having a first frequency and the first RFID tag and to generate a second control signal that causes a second type of feedback via the one or more feedback devices in response to interaction between electromagnetic radiation having a second frequency and the second RFID tag.

    DYNAMIC QUEST-BASED NARRATIVE FOR AMUSEMENT PARK

    公开(公告)号:US20210016185A1

    公开(公告)日:2021-01-21

    申请号:US16661743

    申请日:2019-10-23

    摘要: A dynamic quest-based experience system of an amusement park includes a memory storing instructions and a processor configured to execute the instructions to cause the processor to receive a user input from a computing device indicative of starting a dynamic quest-based narrative, in which the dynamic quest-based narrative includes a plurality of sets of information. The instructions further cause the processor to place an identifier associated with the computing device in a virtual queue associated with a narrative endpoint of the amusement park, select a set of information from the plurality of sets of information based on a determined parameter, wherein the set of information is associated with a requested task, and output the set of information to the computing device.

    Interactive game floor system and method

    公开(公告)号:US10881958B2

    公开(公告)日:2021-01-05

    申请号:US15937491

    申请日:2018-03-27

    IPC分类号: A63F13/55 A63F13/90 A63G25/00

    摘要: A system in accordance with present embodiments includes a surface that displays a plurality of images related to a game, a vehicle comprising interface circuitry configured to receive an input from the rider related to a vehicle path on the surface, wherein the vehicle operates according to the input to move on the surface on the vehicle path, and a controller that determines that the vehicle has moved over a first image of the plurality of images while on the vehicle path based on a signal from the vehicle, the surface, an external sensor, or a combination thereof; provides instructions to display circuitry associated with the surface to change the first image when the vehicle has moved over the first image while on the vehicle path; and updates a score associated with the vehicle when the vehicle has moved over the first image while on the vehicle path.

    Interactive maze attraction systems and methods

    公开(公告)号:US10765962B2

    公开(公告)日:2020-09-08

    申请号:US16457084

    申请日:2019-06-28

    摘要: An attraction system includes a first level, a second level positioned vertically above or below the first level, and one or more controllers configured to present a game environment to one or more riders in a ride vehicle as the ride vehicle travels along a path on the first level. The attraction system also includes a lift configured to move the ride vehicle vertically from the first level to the second level based at least in part on a performance of the one or more riders in the game environment.

    Amusement park ride tunnel
    97.
    发明授权

    公开(公告)号:US10722806B2

    公开(公告)日:2020-07-28

    申请号:US16148327

    申请日:2018-10-01

    摘要: A ride system includes a tunnel, a vehicle ride path, a ride vehicle, and a projection system. The tunnel includes a first end and a second end and is curved between the first and second ends. The vehicle ride path extends within the tunnel from an entrance at the first end of the tunnel to an intermediate position within the tunnel. The second end of the tunnel is not visible from the intermediate position. The ride vehicle travels along the vehicle ride path and decelerates as the ride vehicle approaches the intermediate position. The projection system projects images onto one or more walls of the tunnel, such that the images are synchronized with the deceleration of the ride vehicle and a perceived speed of the ride vehicle, as perceived by a guest in the ride vehicle, exceeds an actual speed of the ride vehicle.

    Ride control systems and methods for amusement park rides

    公开(公告)号:US10668391B1

    公开(公告)日:2020-06-02

    申请号:US16230538

    申请日:2018-12-21

    IPC分类号: A63G25/00 A63G31/00

    摘要: A control system includes a ride controller configured to maintain a plurality of rules indicative of permitted states of the free-roaming ride vehicle within a game area and including gameplay rules. The ride controller is configured to receive monitoring data indicative of a current state of a free-roaming ride vehicle, receive a signal indicative of a user request to perform a requested action with the free-roaming ride vehicle, model performance of the requested action from the current state to determine a modeled state of the free-roaming ride vehicle, and determine whether the modeled state complies with the plurality of rules. In response to determining the modeled state does not comply with the plurality of rules, the ride controller is configured to determine a proximate action that complies with the plurality of rules and provide a control signal to instruct the free-roaming ride vehicle to perform the proximate action.

    Interactive video game system
    100.
    发明授权

    公开(公告)号:US10653957B2

    公开(公告)日:2020-05-19

    申请号:US15833839

    申请日:2017-12-06

    摘要: An interactive video game system includes an array of volumetric sensors disposed around a play area and configured to collect respective volumetric data for each of a plurality of players. The system includes a controller communicatively coupled to the array of volumetric sensors. The controller is configured to: receive, from the array of volumetric sensors, respective volumetric data of each of the plurality of players; to combine the respective volumetric data of each of the plurality of players to generate at least one respective model for each of the plurality of players; to generate a respective virtual representation for each player of the plurality of players based, at least in part, on the generated at least one respective model of each player of the plurality of players; and to present the generated respective virtual representation of each player of the plurality of players in a virtual environment.