GRAPHICS PROCESSING SYSTEMS
    11.
    发明申请
    GRAPHICS PROCESSING SYSTEMS 有权
    图形处理系统

    公开(公告)号:US20150062154A1

    公开(公告)日:2015-03-05

    申请号:US14015897

    申请日:2013-08-30

    Applicant: ARM Limited

    CPC classification number: G06T15/005 G06T11/40

    Abstract: When processing a set of tiles to generate an output in a tile based graphics processing pipeline, the pipeline, for one or more tiles of the set of tiles, renders one or more render targets containing data to be used in a processing operation (602), and stores the render targets in the tile buffer (604). It also stores some but not all of the sampling position values for a render target or targets for use when processing an adjacent tile of the set of tiles (606). It then performs a processing operation for the tile using the stored render target or targets (608) and one or more stored sampling position values from another, adjacent tile of the set of tiles (610), to generate an output for the tile (612).

    Abstract translation: 当处理一组瓦片以在基于瓦片的图形处理流水线中生成输出时,对于该瓦片组的一个或多个瓦片,流水线呈现包含要在处理操作(602)中使用的数据的一个或多个渲染目标, 并将渲染目标存储在瓦片缓冲器(604)中。 当处理一组瓦片(606)的相邻瓦片时,它还存储一些而不是所有的渲染目标的采样位置值或用于使用的目标。 然后,它使用存储的渲染目标或目标(608)和来自瓦片组(610)的另一个相邻瓦片的一个或多个存储的采样位置值来执行瓦片的处理操作,以生成瓦片(612)的输出 )。

    GRAPHICS TILE COMPOSITING CONTROL
    12.
    发明申请
    GRAPHICS TILE COMPOSITING CONTROL 有权
    图形层组成控制

    公开(公告)号:US20150049118A1

    公开(公告)日:2015-02-19

    申请号:US14309487

    申请日:2014-06-19

    Applicant: ARM Limited

    CPC classification number: G06T11/60 G06T11/40 G06T15/005

    Abstract: A graphics processing apparatus (2) performs tile based compositing operations. Tile metadata includes flag data (tfd), such as transparency and/or intensity flag data, indicating whether a given input graphics tile make less than a predetermined first threshold level of contribution or more than a second predetermined threshold level of contribution to a corresponding output graphics tile. For example, if an input graphics tile is transparent, then its reading from a memory (6) and/or subsequent processing may be suppressed. If a given input graphics tile is opaque, then any underlying input graphics tiles were are obscured may have their reading and/or further processing suppressed.

    Abstract translation: 图形处理装置(2)执行基于瓦片的合成操作。 平铺元数据包括诸如透明度和/或强度标志数据的标志数据(tfd),其指示给定的输入图形图块是否小于预定的第一阈值贡献水平,或者大于对相应输出的第二预定阈值水平 图形瓦片。 例如,如果输入图形瓦片是透明的,则可以抑制其从存储器(6)的读取和/或后续处理。 如果给定的输入图形瓦片是不透明的,那么任何底层的输入图形瓦片被遮蔽可能会使其阅读和/或进一步的处理受到抑制。

    GRAPHICS PROCESSING SYSTEMS
    13.
    发明申请
    GRAPHICS PROCESSING SYSTEMS 有权
    图形处理系统

    公开(公告)号:US20140354671A1

    公开(公告)日:2014-12-04

    申请号:US13907562

    申请日:2013-05-31

    Applicant: ARM Limited

    CPC classification number: G06T15/005 G06T11/40

    Abstract: In a tile-based graphics processing system, when a tile for a render output is to be generated, the fragment data storage requirements for each fragment to be generated for the tile is determined 51, and a colour and/or depth buffer in the tile buffer is allocated for use by the fragments for the tile based on the determination 57. The graphics processing pipeline then, when generating rendered fragment data for the tile, stores the rendered fragment data in the colour buffer and/or depth buffer of the tile buffer allocated to the fragments for the tile 58.

    Abstract translation: 在基于瓦片的图形处理系统中,当要生成用于渲染输出的瓦片时,确定要为瓦片生成的每个片段的片段数据存储要求,以及瓦片中的颜色和/或深度缓冲器 缓冲区被分配用于基于确定57的瓦片的片段使用。然后,当生成用于瓦片的渲染的片段数据时,图形处理流水线将所渲染的片段数据存储在片缓冲器的颜色缓冲器和/或深度缓冲器中 分配给瓦片58的碎片。

    Graphics processing systems
    14.
    发明授权

    公开(公告)号:US09916675B2

    公开(公告)日:2018-03-13

    申请号:US13907562

    申请日:2013-05-31

    Applicant: ARM Limited

    CPC classification number: G06T15/005 G06T11/40

    Abstract: In a tile-based graphics processing system, when a tile for a render output is to be generated, the fragment data storage requirements for each fragment to be generated for the tile is determined 51, and a color and/or depth buffer in the tile buffer is allocated for use by the fragments for the tile based on the determination 57. The graphics processing pipeline then, when generating rendered fragment data for the tile, stores the rendered fragment data in the color buffer and/or depth buffer of the tile buffer allocated to the fragments for the tile 58.

    Method of and apparatus for processing data for a display

    公开(公告)号:US09837048B2

    公开(公告)日:2017-12-05

    申请号:US14682321

    申请日:2015-04-09

    Applicant: ARM Limited

    Abstract: A data processing system 30 includes a CPU 33, a GPU 34, a video processing engine (video engine) 35, a display controller 36 (or an image processing engine) and a memory controller 313 all having access to off-chip memory 314. A frame to be displayed is generated by, for example, being appropriately rendered by the GPU 34 or video engine 35. The display controller 36 (or the image processing engine) then performs display modifications, such as luminance compensation, on the frame to provide an output frame for display.The display controller 36 (or the image processing engine) also provides display modification information (such as determined luminance compensation parameters) to the GPU 33 and video engine 34. The display modification information is then used to modify the data that is generated for a frame to be displayed.

    Data processing systems
    16.
    发明授权

    公开(公告)号:US09672162B2

    公开(公告)日:2017-06-06

    申请号:US13969277

    申请日:2013-08-16

    Applicant: ARM Limited

    CPC classification number: G06F12/1458 G06F12/1433

    Abstract: A data processing system includes a host processor and a graphics processing unit operable to process data under the control of an operating system executing on the host processor. The graphics processing unit can be switched between a normal mode of operation in which the it has read and write access to data that is stored in non-protected memory regions 9 but no or write-only access to any protected memory regions 8, and a protected mode of operation in which it has read and write access to data that is stored in protected memory regions 8 but only has read-only access to any non-protected memory regions 9. The data processing system further comprises a mechanism for switching the graphics processing unit from its normal mode of operation to the protected mode of operation, and from its protected mode of operation to the normal mode of operation.

    Graphics tile compositing control
    17.
    发明授权
    Graphics tile compositing control 有权
    图形瓦片合成控制

    公开(公告)号:US09472008B2

    公开(公告)日:2016-10-18

    申请号:US14309487

    申请日:2014-06-19

    Applicant: ARM Limited

    CPC classification number: G06T11/60 G06T11/40 G06T15/005

    Abstract: A graphics processing apparatus performs tile based compositing operations. Tile metadata includes flag data, such as transparency and/or intensity flag data, indicating whether a given input graphics tile makes less than a predetermined first threshold level of contribution or more than a second predetermined threshold level of contribution to a corresponding output graphics tile. For example, if an input graphics tile is transparent, then its reading from a memory and/or subsequent processing may be suppressed. If a given input graphics tile is opaque, then underlying input graphics tiles that are obscured may have their reading and/or further processing suppressed.

    Abstract translation: 图形处理装置执行基于瓦片的合成操作。 平铺元数据包括诸如透明度和/或强度标志数据的标志数据,其指示给定的输入图形图块是否小于预定的第一阈值贡献水平,或者大于对相应输出图形图块的第二预定阈值水平。 例如,如果输入图形瓦片是透明的,则可以抑制其从存储器读取和/或后续处理。 如果给定的输入图形瓦片是不透明的,则隐藏的底层输入图形瓦片可以抑制其读取和/或进一步的处理。

    Methods of and apparatus for encoding and decoding data
    18.
    发明授权
    Methods of and apparatus for encoding and decoding data 有权
    用于编码和解码数据的方法和装置

    公开(公告)号:US09177415B2

    公开(公告)日:2015-11-03

    申请号:US13753921

    申请日:2013-01-30

    Applicant: ARM Limited

    Abstract: When encoding an array of texture data elements to be used in a graphics processing system, the array of texture data elements is divided into a plurality of non-rectangular sub-sets of texture data elements, and each non-rectangular sub-set of texture data elements that the texture has been divided into is then encoded to generate an encoded texture data block representing that non-rectangular sub-set of the texture data elements, to thereby provide a set of encoded texture data blocks representing the texture.

    Abstract translation: 当编码要在图形处理系统中使用的纹理数据元素的阵列时,纹理数据元素的阵列被划分为纹理数据元素的多个非矩形子集,以及每个非矩形的纹理子集 然后编码纹理被分割的数据元素,以生成表示纹理数据元素的非矩形子集的编码纹理数据块,从而提供表示纹理的一组编码纹理数据块。

    DATA PROCESSING SYSTEMS
    20.
    发明申请
    DATA PROCESSING SYSTEMS 有权
    数据处理系统

    公开(公告)号:US20150052325A1

    公开(公告)日:2015-02-19

    申请号:US13969277

    申请日:2013-08-16

    Applicant: ARM Limited

    CPC classification number: G06F12/1458 G06F12/1433

    Abstract: A data processing system includes a host processor and a graphics processing unit operable to process data under the control of an operating system executing on the host processor. The graphics processing unit can be switched between a normal mode of operation in which the it has read and write access to data that is stored in non-protected memory regions 9 but no or write-only access to any protected memory regions 8, and a protected mode of operation in which it has read and write access to data that is stored in protected memory regions 8 but only has read-only access to any non-protected memory regions 9. The data processing system further comprises a mechanism for switching the graphics processing unit from its normal mode of operation to the protected mode of operation, and from its protected mode of operation to the normal mode of operation.

    Abstract translation: 数据处理系统包括主处理器和图形处理单元,其可操作以在主机处理器上执行的操作系统的控制下处理数据。 图形处理单元可以在正常操作模式之间切换,在正常操作模式中,它具有对存储在非保护存储器区域9中的数据的读取和写入访问,但是对任何受保护的存储器区域8是无写入访问, 受保护的操作模式,其具有对存储在受保护的存储器区域8中的数据的读取和写入访问,但是仅具有对任何未受保护的存储器区域9的只读访问。数据处理系统还包括用于切换图形的机制 处理单元从其正常操作模式到保护操作模式,以及从其保护操作模式到正常操作模式。

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