Devices, methods, and graphical user interfaces for touch input processing

    公开(公告)号:US10409477B2

    公开(公告)日:2019-09-10

    申请号:US15917467

    申请日:2018-03-09

    Applicant: Apple Inc.

    Abstract: An electronic device, while displaying a user interface for a first application, receives at the first application information that describes a first touch detected at a location on the touch-sensitive surface that corresponds to a respective user interface object. In accordance with a determination that the first touch meets predefined criteria associated with initiating a respective type of interface operation, the device initiates a user interface operation of the respective type involving the respective user interface object. The first application receives instructions to ignore the first touch with respect to user interface operations other than the respective type of interface operation, and ignores the first touch with respect to user interface operations other than the respective type of interface operation. In some embodiments, the respective type of interface operation is a drag operation, for dragging an object in or from a view of the first application.

    Devices, methods, and graphical user interfaces for touch input processing

    公开(公告)号:US12175066B2

    公开(公告)日:2024-12-24

    申请号:US18221354

    申请日:2023-07-12

    Applicant: Apple Inc.

    Abstract: At an electronic device, a user input is detected that corresponds to a respective user interface element in a portion of a user interface that is associated with a first standard gesture recognizer and a first supplemental gesture recognizer. The user input is processed in accordance with the first standard gesture recognizer and the first supplemental gesture recognizer. In accordance with a determination that content associated with the respective user interface element cannot be added to a drag operation, the device fails to recognize the user input using the first supplemental gesture recognizer, and processes the user input using the first standard gesture recognizer. On the other hand, in accordance with a determination that the content associated with the respective user interface element can be added to the drag operation, a gesture is recognized using the first supplemental gesture recognizer and the content is added to the drag operation.

    Devices, Methods, and Graphical User Interfaces for Touch Input Processing

    公开(公告)号:US20220179535A1

    公开(公告)日:2022-06-09

    申请号:US17679036

    申请日:2022-02-23

    Applicant: Apple Inc.

    Abstract: An electronic device, while displaying a user interface of an application, detects a user input on a portion of the user interface associated with a plurality of gesture recognizers. A first set of standard gesture recognizers are associated with the portion of the user interface by the application; a second set of supplemental gesture recognizers are associated with the portion of the user interface by a system process; and a first failure requirement determines which gesture recognizers must fail before other gesture recognizers can recognize a user input. In one example, the first failure requirement is that a particular standard gesture recognizer (e.g., an intensity-based gesture recognizer) must fail before a particular supplemental gesture recognizer (e.g., a drag start gesture recognizer) can recognize a user input.

    Devices, Methods, and Graphical User Interfaces for Touch Input Processing

    公开(公告)号:US20180335922A1

    公开(公告)日:2018-11-22

    申请号:US15917467

    申请日:2018-03-09

    Applicant: Apple Inc.

    CPC classification number: G06F3/0488 G06F3/04842 G06F3/04845 G06F3/0486

    Abstract: An electronic device, while displaying a user interface for a first application, receives at the first application information that describes a first touch detected at a location on the touch-sensitive surface that corresponds to a respective user interface object. In accordance with a determination that the first touch meets predefined criteria associated with initiating a respective type of interface operation, the device initiates a user interface operation of the respective type involving the respective user interface object. The first application receives instructions to ignore the first touch with respect to user interface operations other than the respective type of interface operation, and ignores the first touch with respect to user interface operations other than the respective type of interface operation. In some embodiments, the respective type of interface operation is a drag operation, for dragging an object in or from a view of the first application.

    SYSTEMS AND METHODS FOR PROVIDING ANONYMOUS GUEST PLAYERS IN A MULTIPLAYER ENVIRONMENT
    18.
    发明申请
    SYSTEMS AND METHODS FOR PROVIDING ANONYMOUS GUEST PLAYERS IN A MULTIPLAYER ENVIRONMENT 审中-公开
    在多人游戏环境中提供无声游戏玩家的系统和方法

    公开(公告)号:US20160354696A1

    公开(公告)日:2016-12-08

    申请号:US14732572

    申请日:2015-06-05

    Applicant: Apple Inc.

    Abstract: Methods, devices, and system for providing anonymous guest players for multiplayer applications are described. In one embodiment, a computer-implemented method includes initiating a game service for playing a multiplayer gaming application on a system, providing with a multiplayer API functionality for defining and adding an anonymous guest player to the system, generating data including a gaming invite that provides an ability to invite one or more friends that are registered with the game service and one or more anonymous guest players that are not registered with the game service. The method further includes receiving an input that identifies or selects an anonymous guest player to invite to play the multi-player gaming application on the system. The computer-implemented method further includes receiving data intended for the anonymous guest player from a different system of the multiplayer gaming application for peer to peer gaming applications.

    Abstract translation: 描述了用于为多人应用程序提供匿名访客的方法,设备和系统。 在一个实施例中,计算机实现的方法包括启动用于在系统上播放多人游戏应用的游戏服务,提供用于定义和添加匿名客人玩家到系统的多玩家API功能,生成包括提供的游戏邀请的数据 邀请一个或多个注册在游戏服务中的朋友以及一个或多个未登录游戏服务的匿名访客玩家的能力。 该方法还包括接收标识或选择匿名邀请者的输入以邀请在系统上播放多玩家游戏应用。 计算机实现的方法还包括从用于对等游戏应用的多玩家游戏应用的不同系统接收针对匿名访客玩家的数据。

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