Mobile gaming devices for use in a gaming network having gaming and non-gaming zones
    12.
    发明授权
    Mobile gaming devices for use in a gaming network having gaming and non-gaming zones 有权
    用于具有游戏和非游戏区域的游戏网络中的移动游戏设备

    公开(公告)号:US08226474B2

    公开(公告)日:2012-07-24

    申请号:US11518342

    申请日:2006-09-08

    CPC classification number: G07F17/3269 G07F17/32 G07F17/3237

    Abstract: Novel gaming networks, devices, and systems for enabling game play on wireless, mobile gaming devices based on the location of the device are described. A mobile gaming device can be used for wagering game play when the device is physically present in an authorized game play zone in a gaming environment and is used by an authorized and verified user. A gaming environment is divided into zones wherein a zone either allows wagering game play on a device or does not. A zone has multiple transmitters that transmit security signals that are detectable by a mobile device at all times while the device is in the zone. An appropriate wireless communication standard can be used to transmit the security signal, such as near-field magnetic communication. The device has at least one user identification and authentication mechanism to ensure that only an authorized user is using the device.

    Abstract translation: 描述了基于设备位置的用于在无线移动游戏设备上实现游戏的新型游戏网络,设备和系统。 当游戏设备实际存在于游戏环境中的授权游戏区域中时,移动游戏设备可以用于投注游戏,并被授权和验证的用户使用。 游戏环境被划分为区域,其中区域可以允许在设备上进行游戏游戏或不进行游戏。 区域具有多个发射器,其在设备处于区域中时随时传输可由移动设备检测到的安全信号。 可以使用适当的无线通信标准来传输诸如近场磁通的安全信号。 该设备具有至少一个用户标识和认证机制,以确保只有授权用户正在使用该设备。

    REMOTE WAGER GAMING SYSTEM USING A VIDEO GAME CONSOLE
    13.
    发明申请
    REMOTE WAGER GAMING SYSTEM USING A VIDEO GAME CONSOLE 有权
    使用视频游戏控制台的远程WAGER游戏系统

    公开(公告)号:US20120115584A1

    公开(公告)日:2012-05-10

    申请号:US13301178

    申请日:2011-11-21

    CPC classification number: G07F17/3206 A63F2300/532 G07F17/32 G07F17/323

    Abstract: Gaming systems, devices, and methods are described for enabling wager gaming with a gaming operator using a game cartridge, such as a USB key, and game storage medium, such as a DVD. The cartridge and disc are inserted into a video game console and a connection with the gaming operator is made via the Internet. Once a connection is made and the identity of the game cartridge user has been verified and authenticated, the user can begin wager game play. Game play data are transmitted between the console and the gaming operator in an encrypted format. An encryption key is transmitted to the gaming operator via a digital certificate stored on the cartridge which has the corresponding private key. The game cartridge is capable of capturing a biometric sample of the user which is compared to a sample provided when the cartridge was issued to the user.

    Abstract translation: 描述了游戏系统,设备和方法,用于使用诸如USB密钥的游戏机和游戏存储介质(例如DVD)的游戏操作者进行下注游戏。 墨盒和光盘插入视频游戏机中,通过互联网与游戏操作者建立连接。 一旦建立连接并且已经验证和认证了游戏盒用户的身份,用户可以开始下注游戏。 游戏数据以加密格式在控制台和游戏运营商之间传送。 加密密钥通过存储在具有相应私钥的盒上的数字证书传送给游戏操作者。 游戏盒能够捕获用户的生物特征样本,该样本与将盒子发给用户时提供的样本进行比较。

    Remote wager gaming system using a video game console
    14.
    发明授权
    Remote wager gaming system using a video game console 有权
    使用视频游戏机的远程赌注游戏系统

    公开(公告)号:US08764572B2

    公开(公告)日:2014-07-01

    申请号:US13301178

    申请日:2011-11-21

    CPC classification number: G07F17/3206 A63F2300/532 G07F17/32 G07F17/323

    Abstract: Gaming systems, devices, and methods are described for enabling wager gaming with a gaming operator using a game cartridge, such as a USB key, and game storage medium, such as a DVD. The cartridge and disc are inserted into a video game console and a connection with the gaming operator is made via the Internet. Once a connection is made and the identity of the game cartridge user has been verified and authenticated, the user can begin wager game play. Game play data are transmitted between the console and the gaming operator in an encrypted format. An encryption key is transmitted to the gaming operator via a digital certificate stored on the cartridge which has the corresponding private key. The game cartridge is capable of capturing a biometric sample of the user which is compared to a sample provided when the cartridge was issued to the user.

    Abstract translation: 描述了游戏系统,设备和方法,用于使用诸如USB密钥的游戏机和游戏存储介质(例如DVD)的游戏操作者进行下注游戏。 墨盒和光盘插入视频游戏机中,通过互联网与游戏操作者建立连接。 一旦建立连接并且已经验证和认证了游戏盒用户的身份,用户可以开始下注游戏。 游戏数据以加密格式在控制台和游戏运营商之间传送。 加密密钥通过存储在具有相应私钥的盒上的数字证书传送给游戏操作者。 游戏盒能够捕获用户的生物特征样本,该样本与将盒子发给用户时提供的样本进行比较。

    FLEXIBLE DETERMINATION OF GAMING AND SERVICES
    15.
    发明申请
    FLEXIBLE DETERMINATION OF GAMING AND SERVICES 审中-公开
    灵活确定游戏和服务

    公开(公告)号:US20100062838A1

    公开(公告)日:2010-03-11

    申请号:US12209160

    申请日:2008-09-11

    Abstract: According to some implementations, when a patron requests unavailable goods and/or services, at least one alternative option may be offered to that patron. The alternative option(s) may be determined in a variety of ways. For example, the patron's preferences may be compared to a database of available options. However, casino preferences and/or third party preferences may also be considered when determining an alternative option. In some instances, casino preferences and/or third party preferences may be accorded more weight than the preferences of at least some patrons. In some such implementations, however, third party preferences will be accorded less weight than the preferences of certain patrons, e.g., those patrons having a relatively high expected economic value to the gaming establishment.

    Abstract translation: 根据一些实施方案,当顾客请求不可​​用的商品和/或服务时,可以向该顾客提供至少一个替代选项。 替代选项可以以各种方式确定。 例如,可以将顾客的偏好与可用选项的数据库进行比较。 然而,当确定替代选项时,也可以考虑赌场偏好和/或第三方偏好。 在某些情况下,娱乐场偏好和/或第三方偏好可能比至少一些顾客的偏好更重。 然而,在一些这样的实现中,第三方偏好将比某些顾客的偏好(例如,具有对游戏机构具有相对较高的预期经济价值的那些顾客)的重量轻。

    Multi-Functional Peripheral Device
    16.
    发明申请

    公开(公告)号:US20180053374A9

    公开(公告)日:2018-02-22

    申请号:US13622702

    申请日:2012-09-19

    Applicant: Binh T. Nguyen

    Inventor: Binh T. Nguyen

    Abstract: A system, apparatus, and method for electronically transferring funds using a multi-functional peripheral device. The multi-functional peripheral device may include a housing, a bezel coupled to an exterior of the housing, and at least one sensor device coupled to the bezel. The at least one sensor device can be configured to detect at least one sensory input.

    Asynchronous persistent group bonus games with preserved game state data
    20.
    发明授权
    Asynchronous persistent group bonus games with preserved game state data 有权
    异步持续组奖金游戏与保存的游戏状态数据

    公开(公告)号:US09486697B2

    公开(公告)日:2016-11-08

    申请号:US13801076

    申请日:2013-03-13

    Applicant: Binh T. Nguyen

    Inventor: Binh T. Nguyen

    Abstract: A system, apparatus, and method for preserving game state data for an asynchronous persistent group bonus game may have a plurality of gaming machines associated with the asynchronous persistent group bonus game and at least one network server having at least one processor and at least one non-volatile memory. The processor may be configured to determine whether a bonus game session is triggered on any of the plurality of gaming machines; and if the bonus game session is triggered, display live game monitor activities, and periodically save the persistent bonus game state and other data on the at least one non-volatile memory.

    Abstract translation: 用于保持异步持久组奖金游戏的游戏状态数据的系统,装置和方法可以具有与异步持久组奖励游戏相关联的多个游戏机,以及具有至少一个处理器和至少一个非处理器的至少一个网络服务器, 非易失存储器 处理器可以被配置为确定在多个游戏机中的任一个上是否触发奖励游戏会话; 并且如果所述奖金游戏会话被触发,则显示实况游戏监视活动,并且在所述至少一个非易失性存储器上周期性地保存持续奖励游戏状态和其他数据。

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