Dynamic scheduling scheme for TV white-space MIMO wireless system
    11.
    发明授权
    Dynamic scheduling scheme for TV white-space MIMO wireless system 有权
    电视白空间MIMO无线系统的动态调度方案

    公开(公告)号:US08559455B1

    公开(公告)日:2013-10-15

    申请号:US12570968

    申请日:2009-09-30

    IPC分类号: H04B7/212

    CPC分类号: H04W16/14 H04W28/20

    摘要: A computer-implemented method may include receiving, at the base station, an identification and request for transmission access from a wireless computing device, determining a level of efficiency for data communications between the base station and the wireless computing device, selecting a descriptor for the level of efficiency, from among a plurality of predetermined descriptors that identify discrete efficiency classifications across a range of efficiencies, determining a share of bandwidth for communication between the base station and the wireless computing device based on the selected descriptor, and communicating electronically with the wireless computing device using the selected share of bandwidth. A higher share of bandwidth may be selected for a wireless computing device having a higher determined level of efficiency.

    摘要翻译: 计算机实现的方法可以包括在基站处从无线计算设备接收对于传输接入的标识和请求,确定基站和无线计算设备之间的数据通信的效率水平,为 从多个预定描述符中识别跨越效率范围的离散效率分类的效率水平,基于所选择的描述符确定基站和无线计算设备之间的通信的带宽份额,以及与无线电 计算设备使用所选择的带宽份额。 可以为具有更高确定的效率水平的无线计算设备选择更高的带宽份额。

    Scalable association scheme for TV white-space MIMO wireless system
    12.
    发明授权
    Scalable association scheme for TV white-space MIMO wireless system 有权
    电视白空间MIMO无线系统的可扩展关联方案

    公开(公告)号:US08396086B1

    公开(公告)日:2013-03-12

    申请号:US12570866

    申请日:2009-09-30

    IPC分类号: H04J3/06

    摘要: A computer-implemented method may include receiving at a wireless device one or more beacon packets sent by a communication base station, determining a delay period at the wireless device, wherein the delay period is determined so that a delay for the wireless device is different than a delay for another wireless device, sending a first association request from the wireless device after waiting for the delay period, and establishing communication with the base station if an association response is received from the base station within a determined time period. The first association request may include information identifying the wireless device and an association code.

    摘要翻译: 计算机实现的方法可以包括在无线设备处接收由通信基站发送的一个或多个信标分组,确定无线设备处的延迟周期,其中确定延迟周期使得无线设备的延迟不同于 对于另一无线设备的延迟,在等待所述延迟周期之后从所述无线设备发送第一关联请求,以及如果在所确定的时间段内从所述基站接收到关联响应,则与所述基站建立通信。 第一关联请求可以包括标识无线设备的信息和关联代码。

    Coding a signal with a shuffled-Hadamard function
    13.
    发明授权
    Coding a signal with a shuffled-Hadamard function 有权
    用混洗哈达玛函数编码信号

    公开(公告)号:US08385470B2

    公开(公告)日:2013-02-26

    申请号:US12356791

    申请日:2009-01-21

    IPC分类号: H03K9/00 H04L27/00

    摘要: A method can include receiving, at an electronic transmitter device, for communication to an electronic receiver device, a first data value corresponding to one of a plurality of predetermined data values; identifying, from a matrix of data bits having the form of a 2N×2N Hadamard matrix whose rows have been randomly or pseudo-randomly shuffled, a column of data bits that is associated with the first data value; and transmitting to the electronic receiver device, in place of the first data value, the identified column of data bits. The method can further include receiving data at the electronic receiver; correlating the received data to the identified column of data bits; and providing the first data value for further processing by the electronic receiver.

    摘要翻译: 一种方法可以包括在电子发射机设备处接收与电子接收机设备通信的对应于多个预定数据值之一的第一数据值; 从具有2N×2N哈达玛矩阵的形式的数据位的矩阵中识别出行已被随机或伪随机混洗的数据位的列,与第一数据值相关联的数据位列; 以及代替所述第一数据值,向所述电子接收机设备发送所识别的数据比特列。 该方法还可以包括在电子接收机处接收数据; 将接收到的数据与所识别的数据位列相关联; 并提供第一数据值以供电子接收机进一步处理。

    Method for accelerating minified textured cache access
    15.
    发明授权
    Method for accelerating minified textured cache access 失效
    加速细化纹理缓存访问的方法

    公开(公告)号:US6104415A

    公开(公告)日:2000-08-15

    申请号:US048024

    申请日:1998-03-26

    IPC分类号: G06T15/00 G06T15/04 G09G5/00

    CPC分类号: G06T15/005 G06T15/04

    摘要: A method of a computer graphics system accelerates minified texture cache access by determining a starting address of a texture in s and t coordinates and a level of detail (LOD) of the texture. The texture includes tiles of texels stored in a memory. Then, the method of the present invention reads a succession of each of the tiles of the texture from the memory based on the starting address of a first of the succession of tiles. For each tile in the succession of tiles, each texel in the succession of texels being read is a distance of 2.sup.LOD texels from a previous texel in the succession of texels.

    摘要翻译: 计算机图形系统的方法通过确定纹理的s和t坐标的起始地址和纹理的细节水平(LOD)来加速最小纹理缓存访问。 纹理包括存储在存储器中的纹素的瓦片。 然后,本发明的方法基于第一段连续的瓦片的起始地址从存储器中读取纹理的每个瓦片的连续。 对于连续的瓦片中的每个瓦片,在连续的纹素文件中读取的每个纹素在距离纹素的连续中是距离之前的纹理像素的2LOD纹理像素的距离。

    Method and system for efficiently evaluating and drawing NURBS surfaces for 3D graphics
    16.
    发明授权
    Method and system for efficiently evaluating and drawing NURBS surfaces for 3D graphics 失效
    用于有效评估和绘制3D图形的NURBS曲面的方法和系统

    公开(公告)号:US07643030B2

    公开(公告)日:2010-01-05

    申请号:US10996874

    申请日:2004-11-23

    IPC分类号: G06T17/00

    CPC分类号: G06T17/30

    摘要: The present invention comprises a computer implemented process and system for rendering curves or surfaces as 3D graphics on a display. The system of the present invention includes a computer system having a processor, a bus, and a 3D graphics rendering pipeline. The curves or surfaces are modeled by non-uniform rational B-splines (NURBS). The process of the present invention functions by receiving a NURBS model for rendering from a software program running on the host processor. The NURBS model defines a curve or surface. The process of the present invention efficiently converts the NURBS model to a Bezier model using the hardware of the graphics rendering pipeline. The Bezier model describes the same curve or surface. The process of Bezier model and the graphics rendering pipeline. The points are then used by the graphics rendering pipeline to render the curve or surface defined by the Bezier model. Alternatively, a NURBS model is directly evaluated into a plurality of points on a curve or surface, and in turn, rendered into the curve or surface. This direct rendering of the NURBS model is implemented using the graphics rendering pipeline.

    摘要翻译: 本发明包括用于在显示器上呈现3D图形的曲线或曲面的计算机实现的过程和系统。 本发明的系统包括具有处理器,总线和3D图形渲染流水线的计算机系统。 曲线或曲面由非均匀有理B样条(NURBS)建模。 本发明的过程通过从在主机处理器上运行的软件程序接收用于呈现的NURBS模型而起作用。 NURBS模型定义了曲线或曲面。 本发明的过程使用图形渲染管线的硬件将NURBS模型有效地转换成贝塞尔模型。 贝塞尔模型描述了相同的曲线或曲面。 本发明的方法随后使用贝塞尔模型和图形渲染流水线在曲线或曲面上产生多个点。 然后,这些点由图形渲染管线用于渲染由贝塞尔模型定义的曲线或曲面。 或者,将NURBS模型直接评估为曲线或表面上的多个点,并且进而变成曲线或曲面。 NURBS模型的这种直接呈现是使用图形渲染管线来实现的。

    Baseband direct sequence spread spectrum transceiver
    18.
    发明授权
    Baseband direct sequence spread spectrum transceiver 失效
    基带直接序列扩频收发器

    公开(公告)号:US06982945B1

    公开(公告)日:2006-01-03

    申请号:US09772110

    申请日:2001-01-26

    CPC分类号: H04B1/707

    摘要: A baseband direct sequence spread spectrum CDMA transceiver. The data signal is modulated with a Hadamard function having pseudorandomly scrambled rows. This data signal is then broadcast baseband, absent a carrier, by a relatively short, mismatched antenna. The baseband signal is spread out across the DC to 30 MHz spectrum. A low noise, high gainbandwidth product amplifier boosts the baseband RF signal. A correlator/servo system is used to actively cancel the transmit signal from the received signal. Consequently, the same antenna can be used to receive incoming baseband RF signals as well as transmit baseband RF signals, thereby providing full duplex operation.

    摘要翻译: 基带直接序列扩频CDMA收发器。 数据信号用具有伪随机加扰行的哈达玛函数进行调制。 然后,该数据信号通过相对短的不匹配的天线来广播基带,不存在载波。 基带信号分布在DC到30 MHz的频谱上。 低噪声,高增益带宽产品放大器可提升基带RF信号。 相关器/伺服系统用于主动地从接收信号中消除发射信号。 因此,可以使用相同的天线来接收输入的基带RF信号以及发送基带RF信号,由此提供全双工操作。

    Method and system for efficient context switching in a computer graphics system
    19.
    发明授权
    Method and system for efficient context switching in a computer graphics system 失效
    计算机图形系统中有效上下文切换的方法和系统

    公开(公告)号:US06208361B1

    公开(公告)日:2001-03-27

    申请号:US09097601

    申请日:1998-06-15

    IPC分类号: G06F1300

    摘要: The present invention comprises a system for implementing efficient context switching in a graphics computer system including a processor subsystem and a graphics pipeline. The system of the present invention includes a graphics pipeline configured to render 3D objects and a processor subsystem coupled to the graphics pipeline for executing a software process. A command buffer is coupled to the graphics pipeline for storing graphics commands from the software process and efficiently providing the graphics commands to the graphics pipeline. A shadow buffer is coupled to the command buffer and the graphics pipeline. The shadow buffer is adapted to store a state of the command buffer such that when the software process executing on the processor subsystem switches context, the shadow buffer implements an efficient context change by providing the state of the command buffer to the software process.

    摘要翻译: 本发明包括一种用于在包括处理器子系统和图形管线的图形计算机系统中实现有效上下文切换的系统。 本发明的系统包括被配置为渲染3D对象的图形管线和耦合到图形流水线的处理器子系统,用于执行软件过程。 命令缓冲器耦合到图形管线,用于存储来自软件过程的图形命令,并有效地向图形流水线提供图形命令。 影子缓冲器耦合到命令缓冲区和图形管道。 阴影缓冲器适于存储命令缓冲器的状态,使得当在处理器子系统上执行的软件进程切换上下文时,阴影缓冲器通过向软件进程提供命令缓冲器的状态来实现有效的上下文改变。

    System and method for merging pixel fragments based on depth range values
    20.
    发明授权
    System and method for merging pixel fragments based on depth range values 失效
    基于深度范围值合并像素片段的系统和方法

    公开(公告)号:US5854631A

    公开(公告)日:1998-12-29

    申请号:US562283

    申请日:1995-11-22

    IPC分类号: G06T15/40

    CPC分类号: G06T15/405

    摘要: A system and method for merging received pixel fragments with an existing fragment compares a depth range for the received fragment with a depth range for the existing fragment. If there is a range overlap, the new fragment is merged with the existing fragment for which there is overlap. If there is no range overlap, the new fragment is discarded. The merge operation can be performed for fragments received for a single surface, such as the nearest surface. Alternatively, the merge operation can be performed for fragments received for a plurality of surfaces.

    摘要翻译: 用于将接收到的像素片段与现有片段进行合并的系统和方法将接收的片段的深度范围与现有片段的深度范围进行比较。 如果存在范围重叠,则新片段将与存在重叠的现有片段合并。 如果没有范围重叠,则新的片段被丢弃。 对于单个表面(例如最近的表面)接收的碎片,可以执行合并操作。 或者,可以针对多个表面接收的片段执行合并操作。