DEPTH-ASSIGNED CONTENT FOR DEPTH-ENHANCED PICTURES
    1.
    发明申请
    DEPTH-ASSIGNED CONTENT FOR DEPTH-ENHANCED PICTURES 有权
    深度分配的深度增强图像内容

    公开(公告)号:US20130342526A1

    公开(公告)日:2013-12-26

    申请号:US13533319

    申请日:2012-06-26

    IPC分类号: G06T15/00

    摘要: According to various embodiments of the invention, a system and method are provided for enabling interaction with, manipulation of, and control of depth-assigned content in depth-enhanced pictures. Depth-assigned content can be assigned to a specified depth value. When a depth-enhanced picture is refocused at a focus depth substantially different from the specified assigned depth value, the depth-assigned content may be omitted, grayed out, blurred, or otherwise visually distinguished. In this manner, content associated with an in-focus image element can be visually distinguished from content associated with an out-of-focus image element. For example, in at least one embodiment, depth-assigned content is visible only when an image element associated with the content is in focus (or nearly in focus). According to various embodiments of the invention, many different types of interactions are facilitated among depth-assigned content, depth-enhanced pictures, and other content.

    摘要翻译: 根据本发明的各种实施例,提供了一种系统和方法,用于使得能够与深度增强的图像中的深度分配的内容进行交互,操纵和控制。 深度分配的内容可以分配给指定的深度值。 当深度增强图像被重新聚焦在与指定的指定深度值基本上不同的焦点深度时,可以省略深度分配的内容,变灰,模糊或以其他方式视觉区分。 以这种方式,与对焦图像元素相关联的内容可以与视频区分与与离焦图像元素相关联的内容。 例如,在至少一个实施例中,只有当与内容相关联的图像元素处于焦点(或几乎聚焦)时,深度分配的内容才可见。 根据本发明的各种实施例,在深度分配的内容,深度增强的图片和其他内容之间促进了许多不同类型的交互。

    ADAPTIVE ADJUSTMENT OF DEPTH CUES IN A STEREO TELEPRESENCE SYSTEM
    2.
    发明申请
    ADAPTIVE ADJUSTMENT OF DEPTH CUES IN A STEREO TELEPRESENCE SYSTEM 有权
    在立体声系统中自适应调节深度

    公开(公告)号:US20110316984A1

    公开(公告)日:2011-12-29

    申请号:US12824257

    申请日:2010-06-28

    IPC分类号: H04N13/04

    CPC分类号: H04N13/128

    摘要: Described is a stereoscopic display (telepresence) system that includes a depth cue adjustment mechanism for changing screen disparity to move a fixation distance of a viewer (subject) closer to a focus distance, thereby providing more desirable viewing conditions. In one aspect, the depth cue adjustment mechanism adjusts a depth cue by moving the fixation distance forward, and/or by moving the focus distance backward. Also described is detecting encroachment, where the object is perceived as being too close to the subject viewer for comfort, and adjusting one or more depth cues (e.g., object scale) to counteract the sensation of the encroachment.

    摘要翻译: 描述了一种立体显示(远程呈现)系统,其包括用于改变画面差异的深度提示调整机构,以使观看者(被摄体)的定位距离更接近焦距,从而提供更理想的观看条件。 一方面,深度提示调节机构通过向前移动固定距离和/或通过向后移动聚焦距离来调节深度提示。 还描述了检测侵占,其中物体被感知为太靠近被摄体以便舒适,并且调整一个或多个深度线索(例如,对象尺度)以抵消侵占的感觉。

    Adaptive adjustment of depth cues in a stereo telepresence system
    3.
    发明授权
    Adaptive adjustment of depth cues in a stereo telepresence system 有权
    立体远程呈现系统中深度提示的自适应调整

    公开(公告)号:US08692870B2

    公开(公告)日:2014-04-08

    申请号:US12824257

    申请日:2010-06-28

    IPC分类号: H04N13/04

    CPC分类号: H04N13/128

    摘要: Described is a stereoscopic display (telepresence) system that includes a depth cue adjustment mechanism for changing screen disparity to move a fixation distance of a viewer (subject) closer to a focus distance, thereby providing more desirable viewing conditions. In one aspect, the depth cue adjustment mechanism adjusts a depth cue by moving the fixation distance forward, and/or by moving the focus distance backward. Also described is detecting encroachment, where the object is perceived as being too close to the subject viewer for comfort, and adjusting one or more depth cues (e.g., object scale) to counteract the sensation of the encroachment.

    摘要翻译: 描述了一种立体显示(远程呈现)系统,其包括用于改变画面差异的深度提示调整机构,以使观看者(被摄体)的定位距离更接近焦距,从而提供更理想的观看条件。 一方面,深度提示调节机构通过向前移动固定距离和/或通过向后移动聚焦距离来调节深度提示。 还描述了检测侵占,其中物体被感知为太靠近被摄体以便舒适,并且调整一个或多个深度线索(例如,对象尺度)以抵消侵占的感觉。

    System and method for buffering multiple frames while controlling latency
    4.
    发明授权
    System and method for buffering multiple frames while controlling latency 有权
    同时控制延迟来缓冲多个帧的系统和方法

    公开(公告)号:US6075543A

    公开(公告)日:2000-06-13

    申请号:US217193

    申请日:1998-12-22

    IPC分类号: G06F5/06 G09G5/399 G06F13/00

    CPC分类号: G06F5/065 G09G5/399

    摘要: A system and method for managing multiple frame buffers. The system includes multiple frame buffers, and thus reduces the risk of dropped frames. The system controls and bounds render-to-display latency, and provides an application friendly and effective interface to the frame buffers. The system operates by estimating a latency of a frame that is yet to be rendered. The system determines whether the latency is greater than a target latency. If the latency is greater than the target latency, then the system blocks the application that is responsible for rendering the frame before rendering of the frame commences. As a result, render-to-display latency is bounded to the target latency. The system addresses the naming issue by providing the application with access to only the front buffer and the back buffer. In particular, the present system maintains a queue of one or more frame buffers. The newest frame buffer appended to the queue is considered to be the front buffer. The oldest frame buffer in the queue is displayed. A frame buffer not in the queue is considered to be the back buffer. Rendering is enabled to the back buffer. Once rendering to the back buffer is complete, the back buffer is appended to the queue and becomes the new front buffer.

    摘要翻译: 一种用于管理多个帧缓冲器的系统和方法。 该系统包括多个帧缓冲区,从而降低丢帧的风险。 系统控制和限制渲染到显示的延迟,并为帧缓冲区提供了一个应用程序友好和有效的接口。 该系统通过估计尚未呈现的帧的等待时间来进行操作。 系统确定延迟是否大于目标延迟。 如果延迟大于目标延迟,则系统在渲染帧开始之前阻止负责渲染帧的应用程序。 因此,渲染到显示的延迟与目标延迟有关。 该系统通过提供应用程序只访问前端缓冲区和后台缓冲区来解决命名问题。 特别地,本系统保持一个或多个帧缓冲器的队列。 附加到队列中的最新帧缓冲区被认为是前缓冲区。 显示队列中最早的帧缓冲区。 不在队列中的帧缓冲区被认为是后台缓冲区。 向后缓冲区启用渲染。 一旦渲染到后台缓冲区就完成了,后台缓冲区被追加到队列中,并成为新的前端缓冲区。

    Storage and transmission of pictures including multiple frames
    6.
    发明授权
    Storage and transmission of pictures including multiple frames 有权
    图像的存储和传输,包括多个帧

    公开(公告)号:US08908058B2

    公开(公告)日:2014-12-09

    申请号:US13155882

    申请日:2011-06-08

    摘要: According to various embodiments, multiple frames, each having image data and metadata, can be aggregated into pictures. The frames may come from different image capture devices, enabling aggregation of image data from multiple sources. Aggregation can be automatic, or it can be performed in response to user input specifying particular combinations of frames to be aggregated. In various embodiments, pictures are mutable, whereas immutability of the constituent frames is enforced. In various embodiments, certain metadata elements that are not essential to rendering can be selectively removed from frames, so as to address privacy concerns. In various embodiments, frames can be authenticated by the use of digests generated by a hash function.

    摘要翻译: 根据各种实施例,可以将具有图像数据和元数据的多个帧聚合成图像。 帧可以来自不同的图像捕获设备,从而能够聚合来自多个源的图像数据。 聚合可以是自动的,或者可以响应于用户输入来指定要聚合的帧的特定组合来执行。 在各种实施例中,图片是可变的,而构成框架的不可变性被强制执行。 在各种实施例中,可以从帧中选择性地移除对于呈现不是必需的某些元数据元素,以便解决隐私问题。 在各种实施例中,可以通过使用由散列函数生成的摘要来认证帧。

    Downsampling light field images
    7.
    发明授权
    Downsampling light field images 有权
    下采样光场图像

    公开(公告)号:US08768102B1

    公开(公告)日:2014-07-01

    申请号:US13362496

    申请日:2012-01-31

    IPC分类号: G06K9/32

    CPC分类号: G06T3/40

    摘要: According to various embodiments of the invention, improved downsampling techniques are employed, which can be applied to light field images and which preserve the ability to refocus (and otherwise manipulate) such images. Groups of pixels, rather than individual pixels, are downsampled; such groups of pixels can be defined, for example, as disks of pixels. Such downsampling is accomplished, for example, by aggregating values for pixels having similar relative positions within adjacent disks (or other defined regions or pixel groups) of the image. When applied to light field images, the downsampling techniques of the present invention reduce spatial resolution without sacrificing angular resolution. This ensures that the refocusing capability of the resulting light field image is not reduced and/or adversely impacted.

    摘要翻译: 根据本发明的各种实施例,采用改进的下采样技术,其可以应用于光场图像并且保留重新聚焦(或以其他方式操纵)这种图像的能力。 像素组而不是单个像素被下采样; 这样的像素组可以被定义为例如像素的像素。 这样的下采样是通过例如聚集在图像的邻近盘(或其他定义的区域或像素组)内具有相似相对位置的像素的值来实现的。 当应用于光场图像时,本发明的下采样技术降低空间分辨率而不牺牲角分辨率。 这确保所得到的光场图像的重新聚焦能力不会降低和/或不利影响。

    Storage and Transmission of Pictures Including Multiple Frames
    9.
    发明申请
    Storage and Transmission of Pictures Including Multiple Frames 有权
    存储和传输包括多个帧的图片

    公开(公告)号:US20110234841A1

    公开(公告)日:2011-09-29

    申请号:US13155882

    申请日:2011-06-08

    IPC分类号: H04N5/228

    摘要: According to various embodiments, multiple frames, each having image data and metadata, can be aggregated into pictures. The frames may come from different image capture devices, enabling aggregation of image data from multiple sources. Aggregation can be automatic, or it can be performed in response to user input specifying particular combinations of frames to be aggregated. In various embodiments, pictures are mutable, whereas immutability of the constituent frames is enforced. In various embodiments, certain metadata elements that are not essential to rendering can be selectively removed from frames, so as to address privacy concerns. In various embodiments, frames can be authenticated by the use of digests generated by a hash function.

    摘要翻译: 根据各种实施例,可以将具有图像数据和元数据的多个帧聚合成图像。 帧可以来自不同的图像捕获设备,从而能够聚合来自多个源的图像数据。 聚合可以是自动的,或者可以响应于用户输入来指定要聚合的帧的特定组合来执行。 在各种实施例中,图片是可变的,而构成框架的不可变性被强制执行。 在各种实施例中,可以从帧中选择性地移除对于呈现不是必需的某些元数据元素,以便解决隐私问题。 在各种实施例中,可以通过使用由散列函数生成的摘要来认证帧。

    System and method for buffering multiple frames while controlling latency

    公开(公告)号:US5933155A

    公开(公告)日:1999-08-03

    申请号:US743883

    申请日:1996-11-06

    IPC分类号: G06F5/06 G09G5/399 G06F13/00

    CPC分类号: G06F5/065 G09G5/399

    摘要: A system and method for managing multiple frame buffers. The system includes multiple frame buffers, and thus reduces the risk of dropped frames. The system controls and bounds render-to-display latency, and provides an application friendly and effective interface to the frame buffers. The system operates by estimating a latency of a frame that is yet to be rendered. The system determines whether the latency is greater than a target latency. If the latency is greater than the target latency, then the system blocks the application that is responsible for rendering the frame before rendering of the frame commences. As a result, render-to-display latency is bounded to the target latency. The system addresses the naming issue by providing the application with access to only the front buffer and the back buffer. In particular, the present system maintains a queue of one or more frame buffers. The newest frame buffer appended to the queue is considered to be the front buffer. The oldest frame buffer in the queue is displayed. A frame buffer not in the queue is considered to be the back buffer. Rendering is enabled to the back buffer. Once rendering to the back buffer is complete, the back buffer is appended to the queue and becomes the new front buffer.