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11.
公开(公告)号:US20210082235A1
公开(公告)日:2021-03-18
申请号:US17033131
申请日:2020-09-25
Applicant: IGT
Inventor: Michael Russ , Lukas Angermayer , Gerhard Pichler , Elisabeth Kiss , Caprice Mitterhoefer , Martin Lasser , Julia Ines Lerchbaumer
IPC: G07F17/32
Abstract: An augmented reality method for providing a wagering game having real-world and virtual elements includes generating a live video signal of a scene associated with a field of view of a user. At least one first gaming element in the scene corresponds to a first outcome of the wagering game. The method further includes determining, based on the live video signal, at least one second gaming element in real time. The method further includes displaying the at least one second gaming element to the user in association with the at least one first gaming element as part of the scene so that the second gaming element is displayed as part of the wagering game, wherein the at least one first gaming element and the at least one second gaming element corresponds to a second outcome of the wagering game.
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公开(公告)号:US10475274B2
公开(公告)日:2019-11-12
申请号:US14493815
申请日:2014-09-23
Applicant: IGT CANADA SOLUTIONS ULC
Inventor: Stefan Keilwert , Klaus Achmuller , Lukas Angermayer , Armin Herlitz , Sven Aurich
IPC: G07F17/32
Abstract: Three-dimensional displays and related techniques are provided. A method of generating a stereoscopic 3D image of a casino game apparatus is provided. A first static 2D image may be applied to a surface in a virtual 3D environment as a first texture of the surface in a first view of the virtual 3D environment. A second static 2D image may be applied to the surface in the virtual 3D environment as a second texture of the surface in a second view of the virtual 3D environment. A stereoscopic 3D image of the casino game apparatus may be generated, the stereoscopic 3D image comprising the first view of the virtual 3D environment with the first static 2D image applied as the first texture to the surface and the second view of the virtual 3D environment with the second static 2D image applied as the second texture to the surface.
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公开(公告)号:US20170148250A1
公开(公告)日:2017-05-25
申请号:US14949599
申请日:2015-11-23
Applicant: IGT Canada Solutions ULC
Inventor: Lukas Angermayer , Stefan Mitterhoefer , Stefan Keilwert
CPC classification number: G07F17/3211 , G06T15/20 , G06T17/20 , G06T19/20 , G06T2219/2021 , G07F17/3209 , G07F17/3225 , G07F17/3246 , G07F17/3251
Abstract: A wagering gaming apparatus is provided, comprising a 3-dimensional (3D) display device configured to create for a player a visual illusion of a 3D scene for a wagering game, the 3D scene having perceived depth in a z-direction perpendicular to a physical screen having width in an x-direction and height in a y-direction; at least one processor; and at least one non-transitory processor-readable storage medium storing processor-executable instructions. The instructions may cause the at least one processor to generate the 3D scene as a view from a virtual 3D camera toward an origin position in a virtual 3D model, including defining a virtual game component as an object mesh in the virtual 3D model, the virtual game component having a designated front perspective view. The object mesh may be warped to maintain the designated front perspective view of the virtual game component in the view from the virtual 3D camera.
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公开(公告)号:US12056979B2
公开(公告)日:2024-08-06
申请号:US18138453
申请日:2023-04-24
Applicant: IGT
Inventor: Michael Russ , Daniel Landry , David Small , Lukas Angermayer , David Froy , Bruno Rittner , Sven Aurich
CPC classification number: G07F17/3206 , G06F7/588 , G07F17/3209 , G07F17/3211 , G07F17/3227 , G07F17/323 , G07F17/3267
Abstract: The present disclosure relates generally to gaming devices, systems, and methods. As an example, a gaming device is disclosed to generate game outcomes based on game instructions applying game rules to user inputs; cause gameplay graphics to be rendered by the user interface in accordance with the game outcomes; receive, from a sensor, information that enables the processor to identify a number of players positioned in proximity of the user interface; dynamically modify the game rules based on the identified number of players being greater than one; generate additional game outcomes based on the game instructions applying the modified game rules to user inputs; and cause additional gameplay graphics to be rendered by the user interface in accordance with the additional game outcomes.
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公开(公告)号:US20230274605A1
公开(公告)日:2023-08-31
申请号:US18195779
申请日:2023-05-10
Applicant: IGT
Inventor: Michael Russ , Daniel Landry , David Small , Lukas Angermayer , David Froy , Bruno Rittner , Sven Aurich
CPC classification number: G07F17/3206 , G07F17/323 , G07F17/3267 , G06F7/588 , G07F17/3211 , G07F17/3209 , G07F17/3227
Abstract: The present disclosure relates generally to gaming devices, systems, and methods. As an example, a gaming device is disclosed to generate game outcomes based on game instructions applying game rules to user inputs; cause gameplay graphics to be rendered by the user interface in accordance with the game outcomes; receive, from a sensor, information that enables the processor to identify a number of players positioned in proximity of the user interface; dynamically modify the game rules based on the identified number of players being greater than one; generate additional game outcomes based on the game instructions applying the modified game rules to user inputs; and cause additional gameplay graphics to be rendered by the user interface in accordance with the additional game outcomes.
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16.
公开(公告)号:US20230169821A1
公开(公告)日:2023-06-01
申请号:US18076167
申请日:2022-12-06
Applicant: IGT
Inventor: Michael Russ , Lukas Angermayer , Gerhard Pichler , Elisabeth Kiss , Caprice Mitterhoefer , Martin Lasser , Julia-Ines Lerchbaumer
IPC: G07F17/32
CPC classification number: G07F17/3213 , G07F17/3227 , G07F17/3258
Abstract: An augmented reality method for providing a wagering game having real-world and virtual elements includes generating a live video signal of a scene associated with a field of view of a user. At least one first gaming element in the scene corresponds to a first outcome of the wagering game. The method further includes determining, based on the live video signal, at least one second gaming element in real time. The method further includes displaying the at least one second gaming element to the user in association with the at least one first gaming element as part of the scene so that the second gaming element is displayed as part of the wagering game, wherein the at least one first gaming element and the at least one second gaming element corresponds to a second outcome of the wagering game.
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公开(公告)号:US20190051094A1
公开(公告)日:2019-02-14
申请号:US15672560
申请日:2017-08-09
Applicant: IGT
Inventor: Michael Russ , Stefan Keilwert , Lukas Angermayer , Klaus Achmüller , Dieter Goriup , Elisabeth Kiss , Caprice Mitterhöfer , Martin Lasser , Stefan Koller , Gerhard Pichler , Julia-Ines Lerchbaumer , Petra Wagner
IPC: G07F17/32
Abstract: A method of displaying player information in a casino using alternate reality includes generating a live video signal of a gaming environment using a camera on an electronic device; determining an identity of a player who is visible in the live video signal; retrieving information about the player from a database of registered players in response to the determined player identity; and displaying information about the player to a user of the electronic device so that the information appears to the user to be adjacent or on the player.
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公开(公告)号:US20250046143A1
公开(公告)日:2025-02-06
申请号:US18890077
申请日:2024-09-19
Applicant: IGT
Inventor: Michael Russ , Sven Aurich , Lukas Angermayer , Thomas Trenkler
IPC: G07F17/32
Abstract: The present disclosure relates generally to systems and methods for unlocking hardware and associated functionality of gaming devices. Before a player reaches a predetermined progress level, enhanced user interface devices of the gaming device remain locked to the player. The functionality associated with the enhanced user interface devices also remains unavailable to the player while the enhanced user interface devices are locked. Once the player reaches the progress level, a hardware-unlock option is presented to the player allowing the player to unlock an enhanced user interface device and select a functionality associated with the unlocked enhanced user interface device. The availability of the hardware-unlock options and specific functionality to be activated can be limited based on in-game events and a progress level reached by the player.
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公开(公告)号:US12125336B2
公开(公告)日:2024-10-22
申请号:US17873253
申请日:2022-07-26
Applicant: IGT
Inventor: Michael Russ , Sven Aurich , Lukas Angermayer , Thomas Trenkler
IPC: G07F17/32
CPC classification number: G07F17/3209 , G07F17/3223 , G07F17/3255 , G07F17/3262 , G07F17/3225 , G07F17/3232
Abstract: The present disclosure relates generally to systems and methods for unlocking hardware and associated functionality of gaming devices. Before a player reaches a predetermined progress level, enhanced user interface devices of the gaming device remain locked to the player. The functionality associated with the enhanced user interface devices also remains unavailable to the player while the enhanced user interface devices are locked. Once the player reaches the progress level, a hardware-unlock option is presented to the player allowing the player to unlock an enhanced user interface device and select a functionality associated with the unlocked enhanced user interface device. The availability of the hardware-unlock options and specific functionality to be activated can be limited based on in-game events and a progress level reached by the player.
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公开(公告)号:US11670130B2
公开(公告)日:2023-06-06
申请号:US17443657
申请日:2021-07-27
Applicant: IGT
Inventor: Michael Russ , Daniel Landry , David Small , Lukas Angermayer , David Froy , Bruno Rittner , Sven Aurich
CPC classification number: G07F17/3206 , G06F7/588 , G07F17/323 , G07F17/3209 , G07F17/3211 , G07F17/3227 , G07F17/3267
Abstract: The present disclosure relates generally to gaming devices, systems, and methods. As an example, a gaming device is disclosed to generate game outcomes based on game instructions applying game rules to user inputs; cause gameplay graphics to be rendered by the user interface in accordance with the game outcomes; receive, from a sensor, information that enables the processor to identify a number of players positioned in proximity of the user interface; dynamically modify the game rules based on the identified number of players being greater than one; generate additional game outcomes based on the game instructions applying the modified game rules to user inputs; and cause additional gameplay graphics to be rendered by the user interface in accordance with the additional game outcomes.
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