METHOD FOR RECONSTRUCTION OF URBAN SCENES
    11.
    发明申请
    METHOD FOR RECONSTRUCTION OF URBAN SCENES 有权
    城市景观重建方法

    公开(公告)号:US20120243774A1

    公开(公告)日:2012-09-27

    申请号:US12935685

    申请日:2010-07-28

    IPC分类号: G06K9/00

    摘要: An urban scenes reconstruction method includes: acquiring digital data of a three-dimensional subject, the digital data comprising a 2D photograph and a 3D scan; fusing the 3D scan and the 2D photograph to create a depth-augmented photograph; decomposing the depth-augmented photograph into a plurality of constant-depth layers; detecting repetition patterns of each constant-depth layer; and using the repetitions to enhance the 3D scan to generate a polygon-level 3D reconstruction.

    摘要翻译: 城市场景重建方法包括:获取三维对象的数字数据,所述数字数据包括2D照片和3D扫描; 融合3D扫描和2D照片以创建深度增强的照片; 将深度增强照片分解成多个恒深层; 检测每个恒深层的重复图案; 并使用重复来增强3D扫描以生成多边形级3D重建。

    Apparatus and method for real-time volume processing and universal three-dimensional rendering
    12.
    发明授权
    Apparatus and method for real-time volume processing and universal three-dimensional rendering 失效
    用于实时体积处理和通用三维渲染的装置和方法

    公开(公告)号:US07471291B2

    公开(公告)日:2008-12-30

    申请号:US11556993

    申请日:2006-11-06

    IPC分类号: G06T17/00

    CPC分类号: G06T15/08 G06T15/06 G06T15/40

    摘要: An apparatus and method for real-time volume processing and universal three-dimensional rendering. The apparatus includes a plurality of three-dimensional (3D) memory units; at least one pixel bus for providing global horizontal communication; a plurality of rendering pipelines; at least one geometry bus; and a control unit. The apparatus includes a block processor having a circular ray integration pipeline for processing voxel data and ray data. Rays are generally processed in image order thus permitting great flexibility (e.g., perspective projection, global illumination). The block processor includes a splatting unit and a scattering unit. A method for casting shadows and performing global illumination in relation to light sources includes sweeping a two dimensional array of rays through the volume can also be implemented with the apparatus. A method for approximating a perspective projection includes using parallel projection.

    摘要翻译: 用于实时卷处理和通用三维渲染的装置和方法。 该装置包括多个三维(3D)存储器单元; 用于提供全局水平通信的至少一个像素总线; 多个渲染管线; 至少一个几何总线; 和控制单元。 该装置包括具有用于处理体素数据和射线数据的圆形射线集成管线的块处理器。 通常以图像顺序处理光线,从而允许很大的灵活性(例如,透视投影,全局照明)。 块处理器包括分散单元和散射单元。 用于投射阴影和执行与光源相关的全局照明的方法包括扫描通过该体积的二维阵列的射线也可以用该装置来实现。 用于近似透视投影的方法包括使用平行投影。

    Process for preparing poly(arylene ethers) with pendant crosslinkable groups
    14.
    发明授权
    Process for preparing poly(arylene ethers) with pendant crosslinkable groups 失效
    用可交联的侧基制备聚(亚芳基醚)的方法

    公开(公告)号:US07038004B2

    公开(公告)日:2006-05-02

    申请号:US10714356

    申请日:2003-11-14

    IPC分类号: C08G61/00 C08G61/12 C08G65/00

    摘要: A process comprising: a) reacting a diphenol monomer A with a monomer B having two locations for reaction with A to form arylene ether monomer C and b) reacting arylene ether monomer C with a diphenol monomer D to form a polymer, where monomer A is HX1—Q1—X1H;  (II) monomer B is arylene ether monomer C is and monomer D is wherein: Q1 comprises at least one aryl or heteroaryl group; Q2 comprises at least one aryl or heteroaryl group; X1 is O bonded directly to an aryl carbon of Q1; X2 is O bonded directly to an aryl carbon of Q2; Z is a linker comprising at least one —C(R2)2)— group; Y is a single bond or linker group (e.g., comprising up to about 50 carbons); R1 is independently at each occurrence H, a halogen, an alkyl group, a heteroalkyl group, an aryl group, or a heteroaryl group; R2 is independently at each occurrence H, an alkyl group, or a heteroalkyl group; and R3 is H or a crosslinkable group.

    摘要翻译: 一种方法,其包括:a)使二酚单体A与具有两个位置的单体B反应以与A反应以形成亚芳基醚单体C,和b)使亚芳基醚单体C与二酚单体D反应形成聚合物,其中单体A为 <?in-line-formula description =“在线公式”end =“lead”?> HX <1> 1 1 H; (II)<?in-line-formula description =“In-line Formulas”end =“tail”?>单体B是亚芳基醚单体C,单体D是其中:Q 1 至少一个芳基或杂芳基; Q 2包含至少一个芳基或杂芳基; O 1直接与Q 1的芳基碳键合; X 2直接与Q 2的芳基碳键合; Z是包含至少一个-C(R 2)N 2 - ) - 基团的接头; Y是单键或连接基团(例如包含至多约50个碳原子); R 1在每次出现时独立地为H,卤素,烷基,杂烷基,芳基或杂芳基; R 2在每次出现时独立地为H,烷基或杂烷基; R 3是H或可交联基团。

    INK CARTRIDGE FOR PRINTER
    17.
    发明申请
    INK CARTRIDGE FOR PRINTER 审中-公开
    打印机墨盒

    公开(公告)号:US20070091128A1

    公开(公告)日:2007-04-26

    申请号:US11565653

    申请日:2006-12-01

    IPC分类号: B41J29/38

    CPC分类号: B41J2/17513 B41J2/17556

    摘要: An ink cartridge with ink tanks for a printer including a bottom case, a cover, and ink tanks is provided. Inks are classified and stored into independent ink tanks which are assembled in the bottom case. The ink tank includes a negative pressure mechanism for controlling a flow rate of the ink. Soft films are welded on both sides of an ink tank support. During the printing, the inks in the ink tanks a flow through the negative pressure mechanism and get into an inkjet cavity. The ink tank does not have an air intake system, and a volume of the ink tank is changed by changing the shape of the soft films. Thus, the air is isolated from the inks in the ink tanks, and will not get into an ink outlet port.

    摘要翻译: 提供了一种具有用于打印机的墨水盒的墨盒,包括底壳,盖和墨盒。 油墨被分类并存储在独立的油墨盒中,它们组装在底壳中。 墨水盒包括用于控制墨水流量的负压机构。 软胶片焊接在墨盒支架的两侧。 在印刷过程中,墨罐中的油墨通过负压机构流入喷墨腔。 墨水盒不具有进气系统,并且通过改变软膜的形状来改变墨盒的容积。 因此,空气与墨水盒中的墨水隔离,并且不会进入墨水出口。

    Apparatus and method for volume processing and rendering
    18.
    发明授权
    Apparatus and method for volume processing and rendering 失效
    用于体积处理和渲染的装置和方法

    公开(公告)号:US07133041B2

    公开(公告)日:2006-11-07

    申请号:US10204685

    申请日:2001-02-26

    IPC分类号: G06T15/00

    CPC分类号: G06T15/08 G06T15/06 G06T15/40

    摘要: An apparatus and method for real-time volume processing and universal three-dimensional rendering. The apparatus includes a plurality of three-dimensional (3D) memory units; at least one pixel bus for providing global horizontal communication; a plurality of rendering pipelines; at least one geometry bus; and a control unit. The apparatus includes a block processor having a circular ray integration pipeline for processing voxel data and ray data. Rays are generally processed in image order thus permitting great flexibility (e.g., perspective projection, global illumination). The block processor includes a splatting unit and a scattering unit. A method for casting shadows and performing global illumination in relation to light sources includes sweeping a two dimensional array of rays through the volume can also be implemented with the apparatus. A method for approximating a perspective projection includes using parallel projection.

    摘要翻译: 用于实时卷处理和通用三维渲染的装置和方法。 该装置包括多个三维(3D)存储器单元; 用于提供全局水平通信的至少一个像素总线; 多个渲染管线; 至少一个几何总线; 和控制单元。 该装置包括具有用于处理体素数据和射线数据的圆形射线集成管线的块处理器。 通常以图像顺序处理光线,从而允许很大的灵活性(例如,透视投影,全局照明)。 块处理器包括分散单元和散射单元。 用于投射阴影和执行与光源相关的全局照明的方法包括扫描通过该体积的二维阵列的射线也可以用该装置来实现。 用于近似透视投影的方法包括使用平行投影。

    Process for preparing poly(arylene ethers) with pendant crosslinkable groups
    19.
    发明申请
    Process for preparing poly(arylene ethers) with pendant crosslinkable groups 失效
    用可交联的侧基制备聚(亚芳基醚)的方法

    公开(公告)号:US20060142533A1

    公开(公告)日:2006-06-29

    申请号:US11355809

    申请日:2006-02-16

    IPC分类号: C08G61/02 C08G63/78

    摘要: A process comprising: a) reacting a diphenol monomer A with a monomer B having two locations for reaction with A to form arylene ether monomer C and b) reacting arylene ether monomer C with a diphenol monomer D to form a polymer, where monomer A is HX1-Q1-X1H  (II); monomer B is arylene ether monomer C is and monomer D is wherein: Q1 comprises at least one aryl or heteroaryl group; Q2 comprises at least one aryl or heteroaryl group; X1 is O bonded directly to an aryl carbon of Q1; X2 is O bonded directly to an aryl carbon of Q2; Z is a linker comprising at least one —C(W2)2)— group; Y is a single bond or linker group (e.g., comprising up to about 50 carbons); R1 is independently at each occurrence H, a halogen, an alkyl group, a heteroalkyl group, an aryl group, or a heteroaryl group; R2 is independently at each occurrence H, an alkyl group, or a heteroalkyl group; and R3 is H or a crosslinkable group.

    摘要翻译: 一种方法,其包括:a)使二酚单体A与具有两个位置的单体B反应以与A反应以形成亚芳基醚单体C,和b)使亚芳基醚单体C与二酚单体D反应形成聚合物,其中单体A为 <?in-line-formula description =“在线公式”end =“lead”?> HX <1> 1 1 H(II); 单体B是亚芳基醚单体C,单体D是其中:Q 1至少包含至少一个芳基 或杂芳基; Q 2包含至少一个芳基或杂芳基; O 1直接与Q 1的芳基碳键合; X 2直接与Q 2的芳基碳键合; Z是包含至少一个-C(低级)2 - ) - 基团的接头; Y是单键或连接基团(例如包含至多约50个碳原子); R 1在每次出现时独立地为H,卤素,烷基,杂烷基,芳基或杂芳基; R 2在每次出现时独立地为H,烷基或杂烷基; R 3是H或可交联基团。

    Apparatus and method for real-time volume processing and universal 3D rendering
    20.
    发明授权
    Apparatus and method for real-time volume processing and universal 3D rendering 失效
    用于实时音量处理和通用3D渲染的装置和方法

    公开(公告)号:US06674430B1

    公开(公告)日:2004-01-06

    申请号:US09354876

    申请日:1999-07-16

    IPC分类号: G06T1700

    CPC分类号: G06T15/005 G06T15/08

    摘要: An apparatus and method for real-time volume processing and universal three-dimensional rendering. The apparatus includes a plurality of three-dimensional (3D) memory units; at least one pixel bus for providing global horizontal communication; a plurality of rendering pipelines; at least one geometry bus; and a control unit. The plurality of rendering pipelines each preferably include hardware for interpolation, shading, FIFO buffering, communication and table lookups. The apparatus of the present invention may be coupled to a geometry pipeline for mixing surfaces, images and volumes together in a single image. A method for performing volumetric ray casting of a 3D volume includes the steps of calculating a distance along a major projection axis from a predefined viewpoint; dividing the volume into a plurality of consecutive regions having exponentially increasing bounds; casting a plurality of rays from the viewpoint through the volume; either merging two or more rays or splitting one or more rays at the region boundaries; and repeating the ray casting and merging/splitting steps until the entire volume has been processed. The apparatus and methods of the present invention achieve true real-time performance for high-resolution volume rendering, mixing surfaces and volumes in a single image, and accelerating other imaging operations, including texture mapping and image-based rendering.

    摘要翻译: 用于实时卷处理和通用三维渲染的装置和方法。 该装置包括多个三维(3D)存储器单元; 用于提供全局水平通信的至少一个像素总线; 多个渲染管线; 至少一个几何总线; 和控制单元。 多个渲染管线各自优选地包括用于内插,着色,FIFO缓冲,通信和表查找的硬件。 本发明的装置可以耦合到几何管线,用于将表面,图像和体积一起在单个图像中混合。 用于执行3D体积的体积射线投射的方法包括以下步骤:从预定视点计算沿主投影轴的距离; 将体积分成具有指数增加界限的多个连续区域; 从视点投射多个光线通过该体积; 合并两个或更多个射线或在区域边界处分裂一个或多个射线; 并重复射线投射和合并/分割步骤直到整个体积被处理。 本发明的装置和方法实现了用于高分辨率体绘制,单个图像中的混合曲面和体积的真实实时性能,并且加速了包括纹理映射和基于图像的渲染的其他成像操作。