摘要:
A social networking system includes a mechanism for integrating user actions on objects outside of the social networking system in the social graph. For example, streaming music on external systems may be integrated into the user experience on the social networking system. Third-party developers, in addition to administrators of the social networking system, may define objects and actions that enable integration of external music sources to be played and controlled using the social networking system while also providing socially relevant information to other users of the social networking system. Actions and objects recorded from these external user interactions are structured to enable aggregation and structured querying, which enables data visualizations of the information discoverable on the social graph. In this way, interesting information about users' actions outside of the domain of the social networking system may be shared and compared with other users on the social networking system.
摘要:
A social networking system includes a mechanism for integrating user actions on objects outside of the social networking system in the social graph. For example, streaming music on external systems may be integrated into the user experience on the social networking system. Third-party developers, in addition to administrators of the social networking system, may define objects and actions that enable integration of external music sources to be played and controlled using the social networking system while also providing socially relevant information to other users of the social networking system. Actions and objects recorded from these external user interactions are structured to enable aggregation and structured querying, which enables data visualizations of the information discoverable on the social graph. In this way, interesting information about users' actions outside of the domain of the social networking system may be shared and compared with other users on the social networking system.
摘要:
A social networking system includes a mechanism for integrating user actions on objects outside of the social networking system in the social graph. External system operators include widgets that, when executed by user devices, record user interactions that correspond to a defined structure of actions and objects. Third party operators utilize a tool provided by the social networking system to define the structure of actions and objects, verb tenses of action types, and noun forms object types. External actions are recorded by the social networking system for publishing to the social graph in dynamically generated sentences formed using the structure of the actions and objects.
摘要:
A social networking system includes a mechanism for integrating user actions on objects outside of the social networking system in the social graph. External system operators include widgets that, when executed by user devices, record user interactions that correspond to a defined structure of actions and objects. Third party operators utilize a tool provided by the social networking system to define the structure of actions and objects. External actions are recorded by the social networking system for publishing to the social graph.
摘要:
Systems and methods for synchronizing data between endpoints using elements of centralized and decentralized synchronization systems and communication topologies are disclosed. Such systems and methods may in some cases synchronize some subset of data with a centralized endpoint while another subset of data is synchronized in a decentralized fashion directly with other endpoints. Such systems and methods may include a variety of cooperative functionality to assist in the synchronization of data between endpoints.
摘要:
A social networking system includes a mechanism for incorporating nodes in the social graph, where the nodes are associated with a web page. Each web page includes one or more tags, which contain meta-information for defining the node in the social networking system, such as the type of the node. The social networking system retrieves the tags from the markup language document and stores their information in connection with the node for the web page. The web page may be outside of the social networking system's domain and may be operated by an entity other than the social networking operator; thus, third parties can define, create, and maintain nodes that are then used by the social networking system. Users may then interact with the nodes on websites outside of the social networking system, and these interactions are tracked by and reflected back within the social networking system.
摘要:
A social network contains information describing information about members of the social network and about various connections among the members. An external system that interacts with users (such as a website) communicates with the social network to access information about the members of the social network. In particular, the external system may determine whether a user is a member of the social network and then obtain information about the member and the member's connections within the social network. This allows an external system to use information from the social network to enhance a user's experience on the external system, while enforcing each member's privacy settings.
摘要:
Systems and methods for synchronizing data between endpoints using elements of centralized and decentralized synchronization systems and communication topologies are disclosed. Such systems and methods may in some cases synchronize some subset of data with a centralized endpoint while another subset of data is synchronized in a decentralized fashion directly with other endpoints. Such systems and methods may include a variety of cooperative functionality to assist in the synchronization of data between endpoints.
摘要:
A social network contains information describing information about members of the social network and about various connections among the members. An external system that interacts with users (such as a website) communicates with the social network to access information about the members of the social network. In particular, the external system may determine whether a user is a member of the social network and then obtain information about the member and the member's connections within the social network. This allows an external system to use information from the social network to enhance a user's experience on the external system, while enforcing each member's privacy settings.
摘要:
Preserving session state correlation in a distributed computing environment in which a service module instance receives messages from a general input buffer. The general input buffer is not accessed by a service module instance once the service module instance is determined to be recycled. After the service module instance receives a session initiation message through the general input buffer, a session-oriented input buffer is associated with the service module instance. Any subsequent session messages are then received by the service module via the session-oriented input buffer. Even if the service module instance was determined to be recycled mid-session, the service module instance would still operate to process all of the remaining session messages from the session input buffer, thereby preserving session continuity.