Photon-based image illumination rendering

    公开(公告)号:US11295515B2

    公开(公告)日:2022-04-05

    申请号:US16894438

    申请日:2020-06-05

    Abstract: The present invention facilitates efficient and effective image processing. A network can comprise: a first system configured to perform a first portion of lighting calculations for an image and combing results of the first portion of lighting calculations for the image with results of a second portion of lighting calculations; and a second system configured to perform the second portion of lighting calculations and forward the results of the second portion of the lighting calculations to the first system. The first and second portion of lighting calculations can be associated with indirect lighting calculations and direct lighting calculations respectively. The first system can be a client in a local location and the second system can be a server in a remote location (e.g., a cloud computing environment). The first system and second system can be in a cloud and a video is transmitted to a local system.

    Gaze-tracking eye illumination from display
    14.
    发明授权
    Gaze-tracking eye illumination from display 有权
    凝视跟踪眼睛照明从显示

    公开(公告)号:US09582075B2

    公开(公告)日:2017-02-28

    申请号:US13946812

    申请日:2013-07-19

    Inventor: David Luebke

    CPC classification number: G06F3/013

    Abstract: A method to drive a pixelated display of an electronic device arranged in sight of a user of the device. The method includes receiving a signal that encodes a display image, and controlling the pixelated display based on the signal to form the display image in addition to a latent image, the latent image being configured to illuminate an eye of the user with light of such characteristics as to be unnoticed by the user, but to reveal an orientation of the eye on reflection into a machine-vision system.

    Abstract translation: 一种用于驱动布置在设备的用户的电子设备的像素化显示的方法。 该方法包括:接收对显示图像进行编码的信号,以及除了潜像以外,基于该信号控制像素化显示以形成显示图像,潜像被配置为用这种特性的光照亮用户的眼睛 不被用户忽视,而是将眼睛的反射方向揭示到机器视觉系统中。

    Render-assisted compression for remote graphics
    15.
    发明授权
    Render-assisted compression for remote graphics 有权
    用于远程图形的渲染辅助压缩

    公开(公告)号:US09576340B2

    公开(公告)日:2017-02-21

    申请号:US13727216

    申请日:2012-12-26

    Abstract: A technique for efficiently compressing rendered three-dimensional images in a remote rendering system adds a novel render-assisted prediction function to an existing video compression framework, such as the standard H.264/5 framework. Auxiliary rendering information is separated from rendering information used to describe a reference image by a server system. A client system may alter the auxiliary data and generate a new image based on the reference image and rendered scene information from the auxiliary data without creating additional network bandwidth or server workload.

    Abstract translation: 用于在远程渲染系统中有效压缩渲染的三维图像的技术将新颖的渲染辅助预测功能添加到诸如标准H.264 / 5框架的现有视频压缩框架中。 辅助渲染信息与用于由服务器系统描述参考图像的渲染信息分离。 客户端系统可以改变辅助数据,并且从辅助数据基于参考图像和呈现的场景信息生成新图像,而不产生额外的网络带宽或服务器工作负载。

    Method and system for graphics rendering employing gradient domain metropolis light transport
    16.
    发明授权
    Method and system for graphics rendering employing gradient domain metropolis light transport 有权
    使用梯度域大都市光传输的图形渲染方法和系统

    公开(公告)号:US09437039B2

    公开(公告)日:2016-09-06

    申请号:US13730320

    申请日:2012-12-28

    CPC classification number: G06T15/50 G06T15/506

    Abstract: A method of generating an image. The method includes simulating a presence of at least one light source within a virtualized three dimensional space. Within the virtualized three dimensional space, a light sensing plane is defined. The light sensing plane includes a matrix of a number of pixels to be displayed on a display screen. The method further includes using a light transport procedure, computing a gradient value for each pixel of the matrix to produce a number of gradient values. The gradient computation involves selecting a plurality of light path pairs that contribute to a pixel wherein the selection is biased towards selection of more light paths that pass through pixels having larger gradient values. The plurality of gradient values are converted to a plurality of light intensity values which represent the image.

    Abstract translation: 一种产生图像的方法。 该方法包括模拟虚拟三维空间内的至少一个光源的存在。 在虚拟三维空间内,定义光感测平面。 光检测平面包括要在显示屏上显示的多个像素的矩阵。 该方法还包括使用光传输过程,计算矩阵的每个像素的梯度值以产生多个梯度值。 梯度计算涉及选择有助于像素的多个光路对,其中选择偏向选择通过具有较大梯度值的像素的更多光路径。 将多个梯度值转换为表示图像的多个光强度值。

    METHOD AND SYSTEM FOR GRAPHICS RENDERING EMPLOYING GRADIENT DOMAIN METROPOLIS LIGHT TRANSPORT
    17.
    发明申请
    METHOD AND SYSTEM FOR GRAPHICS RENDERING EMPLOYING GRADIENT DOMAIN METROPOLIS LIGHT TRANSPORT 有权
    图形渲染方法和系统使用梯度域均匀光传输

    公开(公告)号:US20140071129A1

    公开(公告)日:2014-03-13

    申请号:US13730320

    申请日:2012-12-28

    CPC classification number: G06T15/50 G06T15/506

    Abstract: A method of generating an image. The method includes simulating a presence of at least one light source within a virtualized three dimensional space. Within the virtualized three dimensional space, a light sensing plane is defined. The light sensing plane includes a matrix of a number of pixels to be displayed on a display screen. The method further includes using a light transport procedure, computing a gradient value for each pixel of the matrix to produce a number of gradient values. The gradient computation involves selecting a plurality of light path pairs that contribute to a pixel wherein the selection is biased towards selection of more light paths that pass through pixels having larger gradient values. The plurality of gradient values are converted to a plurality of light intensity values which represent the image.

    Abstract translation: 一种产生图像的方法。 该方法包括模拟虚拟三维空间内的至少一个光源的存在。 在虚拟三维空间内,定义光感测平面。 光检测平面包括要在显示屏上显示的多个像素的矩阵。 该方法还包括使用光传输过程,计算矩阵的每个像素的梯度值以产生多个梯度值。 梯度计算涉及选择有助于像素的多个光路对,其中选择偏向选择通过具有较大梯度值的像素的更多光路径。 将多个梯度值转换为表示图像的多个光强度值。

    RENDER-ASSISTED COMPRESSION FOR REMOTE GRAPHICS

    公开(公告)号:US20140028679A1

    公开(公告)日:2014-01-30

    申请号:US13727265

    申请日:2012-12-26

    Abstract: A technique for efficiently compressing rendered three-dimensional images in a remote rendering system adds a novel render-assisted prediction function to an existing video compression framework, such as the standard H.264/5 framework. Auxiliary rendering information is separated from rendering information used to describe a reference image by a server system. A client system may alter the auxiliary data and generate a new image based on the reference image and rendered scene information from the auxiliary data without creating additional network bandwidth or server workload.

    VISION-BASED SOUND SIMULATION FOR CORRECTING ACOUSTICS AT A LOCATION

    公开(公告)号:US20240223991A1

    公开(公告)日:2024-07-04

    申请号:US18147915

    申请日:2022-12-29

    CPC classification number: H04S7/40 G01S17/86 G01S17/89 H04S7/301 H04S7/302

    Abstract: The disclosure provides a method for audio calibration that uses audio simulation and reconstructed surface information from images or video recordings along with recorded sound. The surface component of the method introduces knowledge that enables audio wave propagation simulation for a particular location. Using the simulation results the sound distribution can be optimized. For example, unwanted audio reflection and occlusion can be recognized and resolved. In one example, the disclosure provides a method for improving acoustics at a location that includes: (1) generating a geometric model of a location using visual data obtained from the location, wherein the location includes an audio system, and (2) simulating, using the geometric model, movement of sound waves in the location that originate from the audio system. The disclosure also provides a computer system, a computer program product, and a mobile computing device that include features for improving acoustics at a location.

    HOLOGRAPHIC VIRTUAL REALITY DISPLAY

    公开(公告)号:US20220334392A1

    公开(公告)日:2022-10-20

    申请号:US17475081

    申请日:2021-09-14

    Abstract: Virtual reality (VR) displays are computer displays that present images or video in a manner that simulates a real experience for the viewer. In many cases, VR displays are implemented as head-mounted displays (HMDs) which provide a display in the line of sight of the user. Because current HMDs are composed of a display panel and magnifying lens with a gap therebetween, proper functioning of the HMDs limits their design to a box-like form factor, thereby negatively impacting both comfort and aesthetics. The present disclosure provides a different configuration for a virtual reality display which allows for improved comfort and aesthetics, including specifically at least one coherent light source, at least one holographic waveguide coupled to the at least one coherent light source to receive light therefrom, and at least one spatial light modulator coupled to the at least one holographic waveguide to modulate the light.

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