Abstract:
Methods for digital content production and playback of an immersive stereographic video work provide or enhance interactivity of immersive entertainment using various different playback and production techniques. “Immersive stereographic” may refer to virtual reality, augmented reality, or both. The methods may be implemented using specialized equipment for immersive stereographic playback or production. Aspects of the methods may be encoded as instructions in a computer memory, executable by one or more processors of the equipment to perform the aspects.
Abstract:
A computer-generated scene is generated as background for a live action set, for display on a panel of light emitting diodes (LEDs). Characteristics of light output by the LED panel are controlled such that the computer-generated scene rendered on the LED panel, when captured by a motion picture camera, has high fidelity to the original computer-generated scene. Consequently, the scene displayed on the screen more closely simulates the rendered scene from the viewpoint of the camera. Thus, a viewpoint captured by the camera appears more realistic and/or truer to the creative intent.
Abstract:
A method for preparing digital image data from an analog image input by scanning, and reducing visibility of the scanning noise, may include estimating a visibility of scanning noise, and a number of scanning samples needed to reduce scanning noise to below a visible threshold. Related methods include scanning, by an analog-to-digital image scanner, an analog image for multiple iterations, resulting in digital image data for each of the iterations; calculating a noise statistic for individual pixels of digital image data across the iterations; determining true values of individual pixels of the digital image data based on the noise statistic for each of the individual pixels and generating scanner noise reduced digital image data wherein pixels are assigned their respective ones of the true values; and saving the scanner noise reduced digital image data in a computer memory.
Abstract:
Methods and apparatus for personalizing a vehicle with a sensory output device include receiving, by one or more processors, a signal indicating an identity or passenger profile of a detected passenger in or boarding the vehicle, accessing preference data and geographic location data for the passenger, and selecting sensory content for delivery to the passenger in the vehicle based on the preference data and geographic location data. Methods and apparatus for producing video customized for a preference profile of a person or cohort include associating each of stored video clips with a set of characteristic parameters relating to user-perceivable characteristics, receiving user profile data relating to the person or cohort, selecting video clips from the data structure based at least partly on the user profile data, and automatically producing a video including the preferred video clips.
Abstract:
Methods and apparatus for generating and configuring video content for surround screens include repurposing archive content and producing new content. Applications for the method include surround projection systems in cinemas, autonomous vehicles, home theaters, clubs, shops or other spaces for displaying content; and surround content for use with virtual reality headgear.
Abstract:
A system is provided for generating video content with hue-preservation in virtual production. The system comprises a memory for storing instructions and a processor configured to execute the instructions. Based on the executed instructions, the processor is further configured to control a saturation of scene linear data based on mapping of a first color gamut corresponding to a first encoding format of raw data to a second color gamut corresponding to a defined color space. The processor is further configured to determine a standard dynamic range (SDR) video content in the defined color space based on the scene linear data. Based on a scaling factor that is applied to three primary color values that describe the first color gamut, hue of the SDR video content is preserved.
Abstract:
A system is provided for generating video content with hue-preservation in virtual production. A processor determines data in a scene-based encoding format based on raw data received in a pre-defined format. The raw data includes a computer-generated background rendered on a rendering panel and a foreground object. Based on the data in the scene-based encoding format, scene linear data is determined. A saturation of the scene linear data is controlled when a first color gamut corresponding to the pre-defined format is mapped to a second color gamut corresponding to a display-based encoding color space. Based on the scene linear data, a standard dynamic range (SDR) video content in the display-based encoding color space is determined. Hue of the SDR video content is preserved, when the rendering panel is in-focus or out-of-focus, based on a scaling factor that is applied to three primary color values that describe the first color gamut.
Abstract:
Methods for digital content production and playback of an immersive stereographic video work provide or enhance interactivity of immersive entertainment using various different playback and production techniques. “Immersive stereographic” may refer to virtual reality, augmented reality, or both. The methods may be implemented using specialized equipment for immersive stereographic playback or production. Aspects of the methods may be encoded as instructions in a computer memory, executable by one or more processors of the equipment to perform the aspects.
Abstract:
Methods for digital content production and playback of an immersive stereographic video work provide or enhance interactivity of immersive entertainment using various different playback and production techniques. “Immersive stereographic” may refer to virtual reality, augmented reality, or both. The methods may be implemented using specialized equipment for immersive stereographic playback or production. Aspects of the methods may be encoded as instructions in a computer memory, executable by one or more processors of the equipment to perform the aspects.
Abstract:
Methods for digital content production and playback of an immersive stereographic video work provide or enhance interactivity of immersive entertainment using various different playback and production techniques. “Immersive stereographic” may refer to virtual reality, augmented reality, or both. The methods may be implemented using specialized equipment for immersive stereographic playback or production. Aspects of the methods may be encoded as instructions in a computer memory, executable by one or more processors of the equipment to perform the aspects.