RENDERING EXTENDED VIDEO IN VIRTUAL REALITY
    3.
    发明申请

    公开(公告)号:US20200162713A1

    公开(公告)日:2020-05-21

    申请号:US16530899

    申请日:2019-08-02

    Abstract: A method for transforming extended video data for display in virtual reality processes digital extended video data for display on a center screen and two auxiliary screens of a real extended video cinema. The method includes accessing, by a computer executing a rendering application, data that defines virtual screens including a center screen and auxiliary screens, wherein tangent lines to each of the auxiliary screens at their respective centers of area intersect with a tangent line to the center screen at its center of area at equal angles in a range of 75 to 105 degrees. The method includes preparing virtual extended video data at least in part by rendering the digital extended video on corresponding ones of the virtual screens; and saving the virtual extended video data in a computer memory. A corresponding playback method and apparatus display the processed data in virtual reality.

    Scanner noise elimination for scanned films

    公开(公告)号:US12211182B2

    公开(公告)日:2025-01-28

    申请号:US17723231

    申请日:2022-04-18

    Abstract: A method for preparing digital image data from an analog image input by scanning, and reducing visibility of the scanning noise, may include estimating a visibility of scanning noise, and a number of scanning samples needed to reduce scanning noise to below a visible threshold. Related methods include scanning, by an analog-to-digital image scanner, an analog image for multiple iterations, resulting in digital image data for each of the iterations; calculating a noise statistic for individual pixels of digital image data across the iterations; determining true values of individual pixels of the digital image data based on the noise statistic for each of the individual pixels and generating scanner noise reduced digital image data wherein pixels are assigned their respective ones of the true values; and saving the scanner noise reduced digital image data in a computer memory.

    System and method for generating video content with hue-preservation in virtual production

    公开(公告)号:US11736670B2

    公开(公告)日:2023-08-22

    申请号:US17902136

    申请日:2022-09-02

    CPC classification number: H04N9/643 H04N9/67 H04N9/73 H04N19/186

    Abstract: A system is provided for generating video content with hue-preservation in virtual production. The system comprises a memory for storing instructions and a processor configured to execute the instructions. Based on the executed instructions, the processor is further configured to control a saturation of scene linear data based on mapping of a first color gamut corresponding to a first encoding format of raw data to a second color gamut corresponding to a defined color space. The processor is further configured to determine a standard dynamic range (SDR) video content in the defined color space based on the scene linear data. Based on a scaling factor that is applied to three primary color values that describe the first color gamut, hue of the SDR video content is preserved.

    System and method for generating video content with hue-preservation in virtual production

    公开(公告)号:US11457187B1

    公开(公告)日:2022-09-27

    申请号:US17393858

    申请日:2021-08-04

    Abstract: A system is provided for generating video content with hue-preservation in virtual production. A processor determines data in a scene-based encoding format based on raw data received in a pre-defined format. The raw data includes a computer-generated background rendered on a rendering panel and a foreground object. Based on the data in the scene-based encoding format, scene linear data is determined. A saturation of the scene linear data is controlled when a first color gamut corresponding to the pre-defined format is mapped to a second color gamut corresponding to a display-based encoding color space. Based on the scene linear data, a standard dynamic range (SDR) video content in the display-based encoding color space is determined. Hue of the SDR video content is preserved, when the rendering panel is in-focus or out-of-focus, based on a scaling factor that is applied to three primary color values that describe the first color gamut.

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