RECURSIVE DISTRIBUTED LEDGER FOR CRYPTOCURRENCY

    公开(公告)号:US20240185192A1

    公开(公告)日:2024-06-06

    申请号:US18073736

    申请日:2022-12-02

    IPC分类号: G06Q20/06 G06F16/178

    CPC分类号: G06Q20/0658 G06F16/1787

    摘要: Aspects of the disclosure relate to cryptocurrency. A computing platform may synchronize a database with another database to store account information for a user, which may include establishing a distributed ledger to store the account information, and where the account information includes a balance of fiat currency for the user. The computing platform may receive a request to transfer custody of cryptocurrency, on behalf of the user, to an enterprise organization corresponding to the computing platform. The computing platform may store, using a wrapper database integrated with the database, information of the custody of the cryptocurrency. The computing platform may receive, from a user device of the user, an event processing request. The computing platform may process, using the distributed ledger, the event processing request using one or more of: the fiat currency or the cryptocurrency.

    Method and system for blockchain based cyber protection of network entities

    公开(公告)号:US11985116B2

    公开(公告)日:2024-05-14

    申请号:US17407608

    申请日:2021-08-20

    申请人: RADWARE, LTD.

    摘要: A system and method for controlling authorization to a protected entity are provided. The method includes: receiving an access request for access to the protected entity, wherein the access request is received from a client device; in response to the access request, causing the client device to perform an admission process that includes performing at least one game; monitoring a distributed database to identify at least one admission transaction designating admission criteria; determining if the admission criteria satisfy a set of conditions for accessing the protected entity; identifying, on the distributed database, completion results of the at least one game, wherein whether the admission criteria satisfies the set of conditions for accessing the protected entity is determined based on the results of the at least one game; and granting access to the protected entity by the client device when the admission criteria satisfies the set of conditions.

    CRYPTOCURRENCY MANAGEMENT SYSTEMS AND METHODS WITH WIRELESS ACTIVATION

    公开(公告)号:US20240144272A1

    公开(公告)日:2024-05-02

    申请号:US18382372

    申请日:2023-10-20

    申请人: Block, Inc.

    IPC分类号: G06Q20/40 G06K19/07 G06Q20/38

    摘要: A cryptocurrency management device (CMD) may be used to perform various cryptocurrency management functions, such as storage of cryptocurrency, user authentication, and initiation or processing of a transaction for transferring cryptocurrency. To conserve the power resources of the CMD, components of the CMD may be transitioned to a sleep state for extended periods of time. Such components may be automatically activated by a user touching the CMD or bringing a wireless communication device within range of the CMD. The circuitry of the CMD that triggers the activation are capable of continuously monitoring for such inputs over extended periods of time without consuming significant amounts of power, thereby conserving the power resources of the CMD.

    Secure decentralized video game transaction platform

    公开(公告)号:US11951400B2

    公开(公告)日:2024-04-09

    申请号:US15921471

    申请日:2018-03-14

    发明人: Stephen Yong

    摘要: Multiple video game consoles each store a blockchain ledger with multiple blocks, which is either associated with a particular video game or with a the particular type of video game console that the video game consoles are each characterized by. One of the consoles receives a message identifying an intended transaction corresponding to transfer of an identified quantity of an in-game virtual asset from a transferor account to a transferee account. The console verifies that the intended transaction is valid and generates a new block that includes the transaction, optionally one or more additional verified intended transactions, and a block header that includes a hash of a most recent block in the blockchain ledger. The console appends the new block to the blockchain ledger and transmits it to the other consoles, which each also append the new block to their copy of the blockchain ledger, thereby completing the transaction.