Abstract:
The disclosed gaming system, gaming device and method provide a selection game having a plurality of selectable positions and a plurality of awards interdependently distributed or associated with the selectable positions. For one, a plurality, or all the selectable positions, the award associated with such selectable position is interdependent in that such award has a relationship to one or more of the awards associated with the selectable positions bordering such position. In various embodiments, the value of the award associated with such selectable position has a relationship to one or more of the values of the awards associated with the selectable positions bordering such position. Based on these interdependencies, when each of the selectable positions is selected, the award, or value of the award, associated with the position provides certain information which can be subsequently used to make better informed position selections.
Abstract:
An agent delivery catheter having two or more axially spaced balloons and an inflation bridge providing fluid communication between the two balloons. The catheter generally has a proximal balloon, a distal balloon, and a tube defining an inflation bridge lumen which is located in part within the inflatable interiors of the balloons, and which extends therebetween, and which has a proximal port within the proximal balloon interior and a distal port within the distal balloon interior to thereby provide for inflation of the distal balloon by placing the distal balloon interior in fluid communication with the proximal balloon interior of the shaft.
Abstract:
Methods for more uniformly delivering drugs or other treatment agents locally to the vasculature of a mammal are disclosed. These methods use one or more strategies to facilitate rapid mixing with the blood flowing past a device or otherwise improve the uniformity of drug delivery. Some of these strategies employ medical devices with diffusion members.
Abstract:
Methods and devices are provided for managing gaming accounts. Some aspects of the invention provide for the cancellation, revocation or consolidation of cashless gaming instruments. For example, if a player has lost a cashless gaming instrument, the player could request that the cashless gaming instrument be cancelled. The request could be made in response to information (such as an activity log, an account statement, etc.) presented by a central network device. The information could be presented on a screen, printed on paper, etc. In order for such a request to be acted upon, it is preferable that the player, the gaming establishment that issued the cashless gaming instrument and the cashless gaming instrument itself be positively identified. Some implementations of the present invention provide for more flexible redemption in a cashless gaming system. Some such implementations allow a player to “cash out,” preferably in a single transaction, after one or more gaming sessions. The gaming sessions may have been conducted at different gaming machines and/or at different casinos. Some implementations allow a player to cash out without a cashless gaming instrument.
Abstract:
A game is presented to a player via a personal gaming device of the invention. In one embodiment, the gaming device includes a display screen, a processing unit including a processor and a memory, and a wireless communication interface associated with the processing unit. Game code is stored at the gaming device. A player pre-purchases game play, and information enabling the game device to present the game is provided, such as via a smart card, to the gaming device for use by the game code. The information may comprise game outcome information. The outcomes of played games are verified against stored information regarding the purchased games. Activation information is transmitted to the gaming device to enable operation of the device.
Abstract:
A progressive jackpot system for allowing access to multiple wide area progressive jackpots at a gaming machine is described. The gaming machine connected to the progressive systems can be switched between two or more different progressive games where each progressive game provides the chance to win a different wide area progressive jackpot. The gaming machine may be operable to dynamically connect to and communicate with one or more different progressive systems. Switches can be triggered based upon a player input at the gaming machine or based upon a command received from a remote gaming device.
Abstract:
Various methods and systems for providing a reliable verification of a player at a remote gaming terminal are disclosed. This is done by providing gaming events remotely via a first mode of communication, establishing criteria for verifying the identity of a player, receiving a player request to participate in a gaming event remotely, obtaining personal information for that player via a second mode of communication, verifying that the obtained personal information is adequate, and permitting the requested gaming event to commence. Additional features can include a subsequent repetition of the steps of obtaining and verifying personal information, and permitting the gaming event to commence or continue. Personal information can include pictures and/or the geographic location of the player. A cellular telephone can be used to take pictures and determine the geographic location of the player, and both of these items can be transmitted via a cellular telephone call.
Abstract:
A gaming device includes an award distributor having a plurality of sections having first and second coordinates, a symbol group and a plurality of modifier groups including the sections, a plurality of awards associated with the sections in the symbol group and a plurality of award percentages associated with the sections in the modifier groups, an illumination device associated with the sections, a section indicator associated with the award distributor and a processor in communication with the award distributor. The gaming device determines the first coordinate of one of the modifier groups and then spins the award wheel to determine the second coordinate of one of the sections in the indicated modifier group, which indicates the section. The section indicator also indicates a section including an award in the symbol group. The indicated award is multiplied by the indicated award percentage to provide an activation award to the player.
Abstract:
An agent delivery catheter having two or more axially spaced balloons and an inflation bridge providing fluid communication between the two balloons. The catheter generally has a proximal balloon, a distal balloon, and a tube defining an inflation bridge lumen which is located in part within the inflatable interiors of the balloons, and which extends therebetween, and which has a proximal port within the proximal balloon interior and a distal port within the distal balloon interior to thereby provide for inflation of the distal balloon by placing the distal balloon interior in fluid communication with the proximal balloon interior of the shaft.
Abstract:
Novel wager gaming systems and methods for game license management utilizing a game table connected in a network at a gaming establishment are described. A game table having multiple player stations, equipped with gaming devices, performs as a local licensing server for the player stations at the game table. It may also function as a licensing server for player stations at other game tables and for gaming machines in the network. The wager game table may be connected to a central licensing server with operates in conjunction with the wager game table. A player station may also have certain license management components that may complement the operations of a game table license management module. The game table may perform certain local licensing and auditing functions for each player station with regard to wager game code and other game-related content and operational software. The management module may also monitor the usage of various types of wager game code, related content, and game-related software. These usage data are maintained by the game table and may be used for auditing purposes.