摘要:
Computer-implemented methods and systems for creating non-interactive, linear video from video segments in a video tree. Selectably presentable video segments are stored in a memory, with each segment representing a predefined portion of one or more paths in a traversable video tree. A linear, non-interactive video is automatically created from the selectably presentable video segments by traversing at least a portion of a first path in the video tree and, upon completion, is provided to a viewer for playback.
摘要:
Systems and accompanying methods are provided for real-time pixel switching in video. A video having first and second portions is provided and is presented to a user, with the first video portion being initially visible to the user and the second video portion not initially visible to the user. During presentation of the video, a user interaction with the first video portion is received, and a selected region of the second video portion is identified based thereon, where the selected region defines a subset of pixels from the second video portion. The selected region is then overlaid on the first video portion, and playback of the second video portion and the first video portion is synchronized.
摘要:
Method and accompanying system for an unfolding video pre-roll. A primary video having a fixed play length is presented and, in temporal proximity to at least a portion of the primary video, an unfolding video having a variable play length is presented to the viewer. If an interaction is received from the viewer during the playback of the unfolding video, the play length of the unfolding video is extended by adding a seamlessly connected video segment to the unfolding video, which is continuously presented to the viewer without interruption.
摘要:
Systems and methods for nonlinear media playback using a linear media player are described. In one implementation, a video tree representing a branching video presentation is provided, and a dynamic playlist is provided to a linear video player. A controller component interacts with the linear video player through a standard interface of the linear video player. During playback of a video content segment in the dynamic playlist by the linear video player, an indication of a user interaction with the playing video content segment is received by the controller component and from the linear video player via the standard interface, and the dynamic playlist is modified based on video content segments in a branch of the video tree. In another implementation, an uncompressed media file is selected and combined with a preceding and/or following media file. The combined files are compressed and a portion of the compressed file corresponding to the original media file is extracted.
摘要:
Computer-implemented methods and systems for creating non-interactive, linear video from video segments in a video tree. Selectably presentable video segments are stored in a memory, with each segment representing a predefined portion of one or more paths in a traversable video tree. A linear, non-interactive video is automatically created from the selectably presentable video segments by traversing at least a portion of a first path in the video tree and, upon completion, is provided to a viewer for playback.
摘要:
Systems and methods for nonlinear media playback using a linear media player are described. In one implementation, a video tree representing a branching video presentation is provided, and a dynamic playlist is provided to a linear video player. A controller component interacts with the linear video player through a standard interface of the linear video player. During playback of a video content segment in the dynamic playlist by the linear video player, an indication of a user interaction with the playing video content segment is received by the controller component and from the linear video player via the standard interface, and the dynamic playlist is modified based on video content segments in a branch of the video tree. In another implementation, an uncompressed media file is selected and combined with a preceding and/or following media file. The combined files are compressed and a portion of the compressed file corresponding to the original media file is extracted.
摘要:
Systems and methods for nonlinear media playback using a linear media player are described. In one implementation, a video tree representing a branching video presentation is provided, and a dynamic playlist is provided to a linear video player. A controller component interacts with the linear video player through a standard interface of the linear video player. During playback of a video content segment in the dynamic playlist by the linear video player, an indication of a user interaction with the playing video content segment is received by the controller component and from the linear video player via the standard interface, and the dynamic playlist is modified based on video content segments in a branch of the video tree. In another implementation, an uncompressed media file is selected and combined with a preceding and/or following media file. The combined files are compressed and a portion of the compressed file corresponding to the original media file is extracted.
摘要:
Methods and systems for parallel video track transitions are described. A plurality of video streams is simultaneously received, with each stream including a plurality of portions. A video comprising a first portion of a first one of the video streams is presented. Prior to completing the presentation of the first portion, a second portion of the first video stream is appended onto the video. Then, prior to completing the presentation of the second portion, a second video stream is selected based on a user interaction received with respect to the video, and a portion of the second video stream is appended onto the video.
摘要:
Methods and systems for dynamic bookmarking in branched video are described. An application provides a video tree having a plurality of video segments, with each video segment including a predefined portion of one or more paths in the video tree, and each path being associated with a different video presentation. One of the paths in the video tree is traversed based on one or more decisions made by a user during playback of the video presentation associated with the path being traversed. A selection of a particular location in the path being traversed is received by the application, which stores a bookmark of the location for subsequent retrieval. The bookmark identifies a sequence of video segments in the video tree having been traversed to reach the location. The structure of the video tree is modified, and the bookmark is automatically updated, if necessary. At a later time, the application receives a selection of the stored bookmark and seeks to the bookmarked location. The application further restores the decisions made by the user during the previous playback of the presentation.
摘要:
A system for loading videos includes an interactive video player is with a loader. A product configuration file in operation configures files for a user in creation of a custom video. External assets are configured for a design of an interactive layer of the video. The interactive video player in operation creates in real-time a custom video that includes a plurality of video segments.