METHODS AND SYSTEMS FOR REPLAYING A PLAYER'S EXPERIENCE IN A CASINO ENVIRONMENT
    31.
    发明申请
    METHODS AND SYSTEMS FOR REPLAYING A PLAYER'S EXPERIENCE IN A CASINO ENVIRONMENT 审中-公开
    在CASINO环境中重播玩家体验的方法和系统

    公开(公告)号:US20060252534A1

    公开(公告)日:2006-11-09

    申请号:US11428434

    申请日:2006-07-03

    IPC分类号: A63F13/00

    摘要: A method and system is provided wherein an event experienced by a player is documented and the documentation of the event is stored (e.g., in association with an indication of the event). One example of an event experienced by a player is an outcome obtained by a player on a gaming device. In such an embodiment the documentation of the event may comprise an image of the player's reaction to the outcome and/or a still or video image of the outcome. In accordance with some embodiments of the present invention a player may subsequently access (e.g., purchase) an output of the documentation. In one embodiment an outcome of a prior game play that was documented is replayed. When the outcome of the prior game play is output, the outcome may be output in a manner that indicates to a viewer that the outcome is an outcome of a prior game play and not an outcome of a current game play.

    摘要翻译: 提供了一种方法和系统,其中记录玩家经历的事件并且存储事件的文档(例如,与事件的指示相关联)。 玩家经历的事件的一个例子是玩家在游戏设备上获得的结果。 在这样的实施例中,事件的文档可以包括玩家对结果的反应和/或结果的静止或视频图像的图像。 根据本发明的一些实施例,玩家可以随后访问(例如,购买)文档的输出。 在一个实施例中,重播了已记录的先前游戏的结果。 当输出先前游戏的结果时,结果可以以向观众指示结果是先前游戏的结果而不是当前游戏的结果的方式输出。

    METHOD AND APPARATUS FOR VIDEO POKER
    32.
    发明申请
    METHOD AND APPARATUS FOR VIDEO POKER 有权
    视频扑克的方法和设备

    公开(公告)号:US20070184889A1

    公开(公告)日:2007-08-09

    申请号:US11695167

    申请日:2007-04-02

    IPC分类号: A63F9/24

    摘要: In accordance with one or more embodiments of the present invention, a method is provided that comprises determining a first strategy for play of a game and a second strategy for play of the game, selecting at least one final outcome of the game that cannot result from the first strategy, and increasing a payout ratio associated with the selected at least one final outcome.

    摘要翻译: 根据本发明的一个或多个实施例,提供了一种方法,其包括确定玩游戏的第一策略和玩游戏的第二策略,选择游戏不能产生的至少一个最终结果 第一策略,并且增加与所选择的至少一个最终结果相关联的支付比率。

    Methods and apparatus for determining an outcome for a gaming device based on a factor other than a random number
    33.
    发明申请
    Methods and apparatus for determining an outcome for a gaming device based on a factor other than a random number 审中-公开
    用于基于除了随机数之外的因素确定游戏设备的结果的方法和装置

    公开(公告)号:US20070087813A1

    公开(公告)日:2007-04-19

    申请号:US11565741

    申请日:2006-12-01

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3237 G07F17/32

    摘要: In accordance with one or more embodiments of the present invention, a player input is used as a value for a variable in an algorithm of a gaming device. The algorithm, in turn, is used to generate a pseudorandom value. The pseudorandom value, in turn, is used to determine an outcome for a game of the gaming device. Accordingly, a player is allowed to influence the outcome of a game by providing an input. The input may comprise, for example, a numeric input, a biometric input, or a physical input. The latter two types of inputs may be converted to a numeric form before being used in the algorithm. In accordance with one or more embodiments, a player input comprises selection of an algorithm for use in generating a pseudorandom value to be used to determine an outcome for a game of a gaming device. In accordance with one or more embodiments, a player input comprises a player selection of a visual representation of a pseudorandom value to be used to determine an outcome for a game of a gaming device.

    摘要翻译: 根据本发明的一个或多个实施例,播放器输入被用作游戏设备的算法中的变量的值。 该算法又用于生成伪随机值。 反过来,伪随机数值用于确定游戏设备游戏的结果。 因此,允许玩家通过提供输入来影响游戏的结果。 输入可以包括例如数字输入,生物特征输入或物理输入。 在算法中使用后两种类型的输入可以被转换成数字形式。 根据一个或多个实施例,玩家输入包括选择用于生成用于确定游戏设备的游戏的结果的伪随机值的算法。 根据一个或多个实施例,播放器输入包括用于确定游戏设备的游戏的结果的伪随机值的视觉表示的玩家选择。

    A GAMING DEVICE AND METHOD OF OPERATION THEREOF
    37.
    发明申请
    A GAMING DEVICE AND METHOD OF OPERATION THEREOF 审中-公开
    游戏设备及其操作方法

    公开(公告)号:US20060211489A1

    公开(公告)日:2006-09-21

    申请号:US11422499

    申请日:2006-06-06

    IPC分类号: A63F9/24

    摘要: A gaming device such as a video based gaming device provides a player the ability to modify at least one element of the gaming device. The gaming device may then modify other elements to ensure a desired house advantage. The probability of occurrence for one or more outcomes, the payout corresponding to one or more outcomes, and the wager amount required to play a game, may be modified by a player. The gaming device may then automatically determine changes in the values of other elements in order to maintain a constant house advantage. The player may also impose constraints on the value of one or more elements so that the gaming device cannot change the constrained elements in maintaining the house advantage. Software running on the gaming device may use an equation that takes into account pertinent elements such as the size of the jackpot, the size of the wager needed to play each game, and probability of hitting the jackpot during a game. Based on the equation, the software may adjust elements other than the element(s) specified by the player so that, for example, the house advantage remains constant with each game. A player interface provides an easy to use method of modifying selected elements.

    摘要翻译: 诸如基于视频的游戏设备的游戏设备为玩家提供了修改游戏设备的至少一个元件的能力。 游戏设备然后可以修改其他元件以确保期望的房屋优势。 一个或多个结果发生的概率,对应于一个或多个结果的支付以及玩游戏所需的投注金额可以由玩家修改。 游戏设备然后可以自动地确定其他元素的值的变化,以便维持恒定的房屋优势。 播放器还可以对一个或多个元素的值施加约束,使得游戏设备在维持房屋优势时不能改变约束元素。 在游戏设备上运行的软件可以使用考虑相关元素的等式,例如累积奖金的大小,玩游戏所需的赌注的大小以及在游戏中击中累积奖金的概率。 基于该方程式,软件可以调整除了玩家指定的元素之外的元素,使得例如每个游戏的房屋优势保持不变。 播放器界面提供了一种易于使用的修改所选元素的方法。