Abstract:
Systems and methods for automatically recording media assets not explicitly scheduled for recording by a user when the user leaves his or her home. For example, when the user leaves home, a media guidance application, being executed on a user equipment device (such as a set-top box), schedules to record media assets that the user has expressed interest in, but has not explicitly scheduled for recording. If the user returns home before a recording has begun, the media guidance application does not record the media assets the user has not explicitly scheduled for recording.
Abstract:
Systems and methods are described herein for providing a media guidance application that reduces an amount of time required to catch a user up to live media by selectively presenting to the user portions of important content that the user finds most important. For example, a first user and a second user may wish to catch-up on a mutually missed portion of media. Both users may be notified about an important event in the media. If the first user is a fan of a first actor in the media, the first user will be presented a description of the missed portion in relation the first actor. If the second user is a fan of a second actor in the media, the second user will be presented a description of the missed portion in relation the second actor. Therefore, each respective user, will catch-up on content from the missed portion that he or she respectively finds most important.
Abstract:
Systems and methods are described herein for blocking sections of media using censoring techniques adaptive to context of the user environment. For example, by first determining features of the user environment such as location, time of day, attention level of the user, number of users, the type of media system being used, or the layout of a user environment, different methods of censorship and blocking may be implemented. A group of friends watching television with rapt attention may be shown a highlight reel; a single user not paying attention to a movie may be shown a synopsis of the plot; or a child watching a cartoon on a smart-phone may be presented with a social media update to seamlessly distract their attention. Thus unwanted content is blocked in an intelligent fashion, and overall user experience is enhanced.