Method and apparatus for providing a time based payment from a gaming device
    42.
    发明授权
    Method and apparatus for providing a time based payment from a gaming device 有权
    用于从游戏设备提供基于时间的支付的方法和设备

    公开(公告)号:US08113946B2

    公开(公告)日:2012-02-14

    申请号:US10419303

    申请日:2003-04-18

    IPC分类号: A63F9/24 A63F13/00

    摘要: A method is provided for providing payments at a gaming device, where the payments may occur at predictable times and are of predictable amounts. In one or more embodiments, a gaming device may provide a guaranteed payment every hour on the hour, so long as a player meets one or more criteria. Criteria may include a total amount wagered, a total number of handle pulls completed, or a total amount of time spent at a gaming device. One or more embodiments provide a method for withholding value from a player in order that the value may delivered later in the form of a guaranteed payment. One or more embodiments provide a method whereby multiple gaming devices may provide payments simultaneously, thereby creating mutually reinforcing sounds and visual displays.

    摘要翻译: 提供了一种用于在游戏设备处提供付款的方法,其中支付可以在可预测的时间发生并且是可预测的量。 在一个或多个实施例中,只要玩家符合一个或多个标准,游戏设备可以每小时一小时提供保证的支付。 标准可以包括下注的总金额,完成的手柄拉数的总数或在游戏装置上花费的总时间。 一个或多个实施例提供了一种用于从玩家扣留价值的方法,以便该值可以稍后以担保支付的形式递送。 一个或多个实施例提供了一种方法,其中多个游戏设备可以同时提供支付,从而创建相互增强的声音和视觉显示。

    METHODS AND SYSTEM FOR PROVIDING PAPER-BASED OUTCOMES
    43.
    发明申请
    METHODS AND SYSTEM FOR PROVIDING PAPER-BASED OUTCOMES 有权
    提供基于纸张成果的方法和系统

    公开(公告)号:US20120028695A1

    公开(公告)日:2012-02-02

    申请号:US13267381

    申请日:2011-10-06

    IPC分类号: A63F9/24

    摘要: Gaming devices may generate outcomes to be sold in printed form. Representations of the outcomes, corresponding payouts, and other information are printed on sheets of paper. Multiple printed outcomes are assembled into books, wrapped, and sold to consumers. Consumers may purchase the books and browse through the printed outcomes at their leisure. When finished with a book, a consumer may submit a portion of the book to the casino that sold the outcomes. The casino may then pay the player based on the payouts associated with the outcomes in the book.

    摘要翻译: 游戏设备可能会产生以印刷形式出售的结果。 结果的表示,相应的支出和其他信息印在纸上。 多个印刷结果组装成书籍,包装并销售给消费者。 消费者可以随意购买书籍并浏览印刷结果。 完成一本书后,消费者可以将该书的一部分提交给出售结果的赌场。 然后赌场可以根据与书中结果相关的支付来支付玩家。

    Electronic amusement device and method for operating same
    44.
    再颁专利
    Electronic amusement device and method for operating same 有权
    电子娱乐装置及其操作方法

    公开(公告)号:USRE43114E1

    公开(公告)日:2012-01-17

    申请号:US11084872

    申请日:2005-03-18

    IPC分类号: A63F9/24 A63F13/00

    CPC分类号: G07F17/3269 G07F17/3293

    摘要: An electronic amusement device and a method for operating the device are disclosed. The device conducts a game of chance that preferably incorporates game elements that change and expire during the game. The device performs the steps of generating and displaying a subject game element having a first class. The step of displaying includes displaying an indicia of the first class. The device further assigns a second class to the subject game element, and displays the subject game element, thereby displaying an indicia of the second class.

    摘要翻译: 公开了电子娱乐装置和操作装置的方法。 该装置进行一次机会游戏,最好包含游戏中改变和过期的游戏元素。 该装置执行产生和显示具有第一类的主题游戏元件的步骤。 显示步骤包括显示第一类的标记。 该装置进一步向主体游戏元件分配第二类,并显示主题游戏元素,从而显示第二类的标记。

    GAME BASED ON SPEED OF PLAY
    48.
    发明申请
    GAME BASED ON SPEED OF PLAY 有权
    基于游戏速度的游戏

    公开(公告)号:US20110306407A1

    公开(公告)日:2011-12-15

    申请号:US13212618

    申请日:2011-08-18

    IPC分类号: G06F19/00

    摘要: In accordance with the present invention, a gaming device such as a slot machine calculates a speed of game play, and in turn determines a pay schedule based on the speed of game play. In some embodiments, a count is adjusted throughout a multiple play session based on point values associated with symbols on the reels of a slot machine, and payouts are awarded in accordance with (i) a finishing count, and/or (ii) a “virtual average speed”.

    摘要翻译: 根据本发明,诸如老虎机的游戏设备计算游戏速度,并且进而基于游戏速度确定支付计划。 在一些实施例中,基于与老虎机的卷轴上的符号相关联的点值,在多个播放会话期间调整计数,并且根据(i)完成计数和/或(ii)“ 虚拟平均速度“。

    SYSTEM AND METHOD FOR FACILITATING PLAY OF A VIDEO GAME VIA A WEB SITE
    50.
    发明申请
    SYSTEM AND METHOD FOR FACILITATING PLAY OF A VIDEO GAME VIA A WEB SITE 审中-公开
    通过网站实现视频游戏的系统和方法

    公开(公告)号:US20110256936A1

    公开(公告)日:2011-10-20

    申请号:US13172408

    申请日:2011-06-29

    IPC分类号: A63F9/24

    摘要: A method and system for operating a video game or video game tournament (e.g., via a Web site) is disclosed. In accordance with the method and system a bonus is provided to a player playing the video game or participating in the video game tournament. In some embodiments a bonus is provided to the player if a rating associated with the player is worse than a threshold rating. In some embodiments a bonus is provided to the player if the occurrence of at least one predetermined condition is identified. Such a condition may be, for example, a condition that indicates the player will soon cease playing the video game or participating in the tournament.

    摘要翻译: 公开了一种用于操作视频游戏或视频游戏比赛(例如通过网站)的方法和系统。 根据方法和系统,向播放视频游戏的玩家或参与视频游戏比赛提供奖励。 在一些实施例中,如果与玩家相关联的评分差于阈值等级,则向玩家提供奖励。 在一些实施例中,如果识别到至少一个预定条件的发生,则向玩家提供奖励。 这样的条件可以是例如表示玩家很快停止播放视频游戏或参加比赛的条件。