THIN CLIENT SUPPORT FOR A GAMING MACHINE

    公开(公告)号:US20140073390A1

    公开(公告)日:2014-03-13

    申请号:US13609526

    申请日:2012-09-11

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3225 G07F17/3223

    摘要: A gaming machine, such as a video slot or video poker machine, may be configured to request a thin client game from a game server for presentation within a thin client. The outcome of the thin client game is determined by the game server. The gaming machine is also configured to execute a thick client game determined by the gaming machine. Indications of the outcomes of the thin and thick client games may be provided to a data collection device.

    Multi-layer display 3D server based portals
    45.
    发明授权
    Multi-layer display 3D server based portals 有权
    多层显示基于3D服务器的门户

    公开(公告)号:US08512139B2

    公开(公告)日:2013-08-20

    申请号:US11983770

    申请日:2007-11-09

    IPC分类号: A63F9/24

    CPC分类号: G07F17/3202 G07F17/3211

    摘要: A gaming system including a number of host devices each coupled to one or more gaming machines, wherein content provided by the host device is output on the gaming machine. To output the content provided by the remote host, a host-controlled process that is authenticated by the gaming machine and executed in a secure memory location such that it is isolated from other processes executing on the gaming machine may be utilized. The host-controlled processes can be executed on a processor-based gaming machine with layered displays. The layered displays may include a front screen and back screen that provide actual physical separation between visual representations on the front and back screens. The downloaded content from a host to a gaming machine with layered displays may be monitored to ensure that content needed for each of the display layers is received prior to instantiating the display of the downloaded content via the host-controlled process.

    摘要翻译: 一种包括多个主机设备的游戏系统,每个主机设备耦合到一个或多个游戏机,其中主机设备提供的内容在游戏机上输出。 为了输出由远程主机提供的内容,可以使用由游戏机认证并在安全存储器位置中执行以使得其与在游戏机上执行的其他进程隔离的主机控制进程。 主机控制的进程可以在具有分层显示器的基于处理器的游戏机上执行。 分层显示器可以包括在前屏幕和后屏幕之间的视觉表示之间提供实际物理分离的前屏幕和后屏幕。 可以监视从主机到具有分层显示器的游戏机的下载内容,以确保在通过主机控制的进程实例化显示下载的内容之前,接收每个显示层所需的内容。

    Frame capture of actual game play
    47.
    发明授权
    Frame capture of actual game play 有权
    实际游戏的帧捕获

    公开(公告)号:US08414402B2

    公开(公告)日:2013-04-09

    申请号:US11387255

    申请日:2006-03-22

    IPC分类号: A63F9/24

    摘要: Methods and apparatus are described for capturing a game history. Execution of a game of chance is facilitated in a network causing generation of a plurality of game presentation frames capable of being presented on a multimedia display of a first device on the network. First frame data are received from the first device via the network. The first frame data represent at least a portion of the game history and include a selected one of the game presentation frames.

    摘要翻译: 描述了捕获游戏历史的方法和装置。 在网络中促进执行机会游戏,从而产生能够呈现在网络上的第一设备的多媒体显示器上的多个游戏呈现帧。 经由网络从第一设备接收第一帧数据。 第一帧数据表示游戏历史的至少一部分,并且包括所选择的一个游戏呈现帧。

    REDEMPTION OF VIRTUAL TICKETS USING A PORTABLE ELECTRONIC DEVICE
    48.
    发明申请
    REDEMPTION OF VIRTUAL TICKETS USING A PORTABLE ELECTRONIC DEVICE 审中-公开
    使用便携式电子设备赎回虚拟票

    公开(公告)号:US20130065668A1

    公开(公告)日:2013-03-14

    申请号:US13231275

    申请日:2011-09-13

    IPC分类号: A63F9/24

    摘要: A gaming system compatible with patron-controlled portable electronic devices, such as smart phones or tablet computers, is described. The gaming system can include electronic gaming machines that are compatible to receive both virtual ticket vouchers and printed ticket vouchers that are redeemable for credits on the electronic gaming machines. Information associated with a virtual ticket voucher can be stored on a patron-controlled portable electronic device and then can be wireless transmitted to the electronic gaming machines. The electronic gaming machines can be configured to issue virtual ticket vouchers and printed ticket vouchers that can be redeemed for cash or additional game play on another electronic gaming machine. In one embodiment, the electronic gaming machine can be configured to issue a virtual ticket voucher to a patron-controlled portable electronic device.

    摘要翻译: 描述了与顾客控制的便携式电子设备(例如智能电话或平板计算机)兼容的游戏系统。 游戏系统可以包括电子游戏机,其兼容以接收可在电子游戏机上获得信用的可兑换的虚拟票券和打印的票券。 与虚拟票券相关联的信息可以存储在由顾客控制的便携式电子设备上,然后可以被无线传输到电子游戏机。 电子游戏机可以被配置为发行可以在另一电子游戏机上兑换现金或额外的游戏的虚拟票券和打印的票券。 在一个实施例中,电子游戏机可被配置为向顾客控制的便携式电子设备发行虚拟票券。

    Open architecture communications in a gaming network
    49.
    发明授权
    Open architecture communications in a gaming network 失效
    在游戏网络中开放架构通信

    公开(公告)号:US08162755B2

    公开(公告)日:2012-04-24

    申请号:US11830816

    申请日:2007-07-30

    IPC分类号: A63F9/24

    摘要: Open architecture communication systems and methods are provided that allow flexible data transmission between gaming machines and other devices and nodes within a gaming machine network. The gaming machine and other devices employ a communication interface that sends and receives data via a common communication protocol and via common communication hardware. The communication interface and common communication protocol allow data transfer between gaming machines and other network nodes such as gaming service servers, despite the presence of different proprietary gaming machine functions and proprietary communication protocols and despite the presence of various proprietary hardware and proprietary communication protocols relied on by the servers.

    摘要翻译: 提供开放式架构通信系统和方法,其允许游戏机与游戏机网络内的其他设备和节点之间的灵活数据传输。 游戏机和其他设备采用通过通用通信协议和公共通信硬件发送和接收数据的通信接口。 通信接口和公共通信协议允许游戏机和其他网络节点(如游戏服务服务器)之间的数据传输,尽管存在不同的专有游戏机功能和专有通信协议,尽管存在依赖于各种专用硬件和专有通信协议 由服务器。

    3-D text in a gaming machine
    50.
    发明授权
    3-D text in a gaming machine 有权
    游戏机中的3-D文字

    公开(公告)号:US08012019B2

    公开(公告)日:2011-09-06

    申请号:US12101921

    申请日:2008-04-11

    IPC分类号: A63F9/24 A63F13/00

    摘要: Methods and apparatus on a gaming machine for presenting a plurality of game outcome presentations derived from one or more virtual 3-D gaming environments stored on the gaming machine are described. While a game of chance is being played on the gaming machine, two-dimensional images derived from a 3-D object in the 3-D gaming environment may be rendered to a display screen on the gaming machine in real-time as part of a game outcome presentation. The 3-D objects in the 3-D gaming environment may include 3-D texts objects that are used to display text to the display screen of the gaming machine as part of the game outcome presentation. Apparatus and methods are described for generating and displaying information in a textual format that is compatible with a 3-D graphical rendering system. In particular, font generation and typesetting methods that are applicable in a 3-D gaming environment are described.

    摘要翻译: 描述游戏机上用于呈现从存储在游戏机上的一个或多个虚拟3-D游戏环境导出的多个游戏结果呈现的方法和装置。 虽然游戏机上正在玩游戏,但三维游戏环境中的3D对象所产生的二维图像可以实时呈现给游戏机上的显示屏,作为游戏机的一部分 游戏结果呈现。 3-D游戏环境中的3-D物体可能包括用于向游戏机的显示屏幕显示文本的3-D文本对象,作为游戏结果呈现的一部分。 描述了用于以与3D图形呈现系统兼容的文本格式生成和显示信息的装置和方法。 特别地,描述了适用于3D游戏环境的字体生成和排版方法。