Abstract:
An authentication challenge system for performing secondary authentication for an account associated with an online store is described. In one embodiment, the authentication challenge system includes a question generation engine, which can derive a series of questions based upon activity associated with a user account of an online store; a network interface, which can transport the series of one or more questions derived by the question generation engine to authenticate the user to the online store; a confidence engine, which can determine a required confidence level for a successful authentication, and can compute a confidence score of the user identity; and a quality engine, which can adjust the question generation engine and the confidence engine based upon an analysis of question and answer metrics across multiple accounts of the online store. The online store can include digital media, such as music, movies, books or applications for electronic computing devices.
Abstract:
In a first computer (digital) data obfuscation process, data which is conventionally arranged in a data structure called an array (e.g., a table) and conventionally stored in computer or computer device memory is obfuscated (masked) by logically or mathematically combining the data, entry-by-entry, with a masking value which is computed as a logical or mathematical function of the entry itself or its index in the array, modulo a security value. The complementary unmasking value is a pointer to the entry's address in the table modulo the security value. In a second computer (digital) data obfuscation process, the addresses (location designations) in memory of a data array are themselves obfuscated (masked) by partitioning the array into blocks of entries and shuffling the order of the data entries in each block by a predetermined algorithm, resulting in a shuffled array also differing from the original array in terms of its size (the total number of entries).
Abstract:
In one embodiment, non-transitory computer-readable medium stores instructions for establishing a trusted two-way communications session for account creation for an online store, which include instructions for causing a processor to perform operations comprising retrieving and verifying a signed configuration file from a server, requesting a communication session using the configuration file, receiving a payload of account creation forms from a network client, signing the payload according to the server configuration file, and sending the signed payload containing account creation information to the server. In one embodiment, a computer-implemented method comprises analyzing timestamps for requests for data forms for supplying account creation information for evidence of automated account creation activity and rejecting the request for the locator of the second account creation form if evidence of automated account creation activity is detected. Methods for secure account authentication and asset purchase are also disclosed.
Abstract:
Some embodiments of the invention provide a method of verifying the integrity of digital content. At a source of the digital content, the method generates a signature for the digital content by applying a hashing function to a particular portion of the digital content, where the particular portion is less than the entire digital content. The method supplies the signature and the digital content to a device. At the device, the method applies the hashing function to the particular portion of the digital content in order to verify the supplied signature, and thereby verifies the integrity of the supplied digital content.
Abstract:
In one embodiment, a unique (or quasi unique) identifier can be received by an application store, or other on-line store, and the store can create a signed receipt that includes data desired from the unique identifier. This signed receipt is then transmitted to a device that is running the application obtained from the on-line store and the device can verify the receipt by deriving the unique (or quasi-unique) identifier from the signed receipt and comparing the derived identifier with the device identifier stored on the device, or the vendor identifier assigned to the application vendor.
Abstract:
A method for distributing content. The method distributes a single media storage structure to a device (e.g., a computer, portable player, etc.). The media storage structure includes first and second pieces of encrypted content. Based on whether the device is allowed to access the first piece of content, the second piece of content, or both, the method provides the device with a set of keys for decrypting the pieces of the content that the device is able to access. The provided set of keys might include one or more keys for decrypting only one of the two encrypted pieces of content. Alternatively, it might include one or more keys for decrypting both encrypted pieces of content. For instance, the selected set of keys might include a first key for decrypting the first encrypted piece and a second key for decrypting the second encrypted piece.
Abstract:
One or more user accounts can be linked together to form a group of linked user accounts to access content items assigned to the other user accounts in the group of linked user accounts. Prior to completing a purchase for a content item, a requesting user can be alerted that a member of the group of linked user accounts has access to the content item. Content items assigned to a member of a group of linked user accounts can be downloaded by one or more other members of the group of linked user accounts along with a Digital Rights Management (DRM) key that enables use of the content item. The DRM key can represent the group relationship between the downloading user account and the content owner's user account to which the content item is assigned.
Abstract:
User accounts can be linked together to form a group of linked user accounts that can access content items assigned to the other user accounts in the group. A user can download content items assigned to their user account, as well as shared content items assigned to one of the other user accounts in the group of linked user accounts. Use of shared content items can be restricted to client devices running specified versions of an operating system. The key ID tagged to a shared content item can be altered such that the key ID no longer correctly identifies the corresponding DRM key that enables use of the shared content item. Client devices authorized to use shared content items can be configured to recognize that a content item is a shared content item and generate the original key ID form the altered key ID.
Abstract:
Systems and methods are described for rate-limiting a message-sending client interacting with a message service based on dynamically calculated risk assessments of the probability that the client is, or is not, a sender of a spam messages. The message service sends a proof of work problem to a sending client device with a difficulty level that is related to a risk assessment that the client is a sender of spam messages. The message system limits the rate at which a known or suspected spammer can send messages by giving the known or suspected spammer client harder proof of work problems to solve, while minimizing the burden on normal users of the message system by given them easier proof of work problems to solve that can typically be solved by the client within the time that it takes to type a message.
Abstract:
An authentication challenge system for performing secondary authentication for an account associated with an online store is described. In one embodiment, the authentication challenge system includes a question generation engine, which can derive a series of questions based upon activity associated with a user account of an online store; a network interface, which can transport the series of one or more questions derived by the question generation engine to authenticate the user to the online store; a confidence engine, which can determine a required confidence level for a successful authentication, and can compute a confidence score of the user identity; and a quality engine, which can adjust the question generation engine and the confidence engine based upon an analysis of question and answer metrics across multiple accounts of the online store. The online store can include digital media, such as music, movies, books or applications for electronic computing devices.