Enabling gaming features with a tag having conductive, coded ink

    公开(公告)号:US11436894B2

    公开(公告)日:2022-09-06

    申请号:US16579444

    申请日:2019-09-23

    Applicant: IGT

    Abstract: The present disclosure relates generally to systems, methods, and devices that enable interactions between a tag having conductive, coded ink and a gaming environment. As an example, a method is disclosed that includes providing a tag with an encoded physical medium that is readable by a touch-capable user interface, determining that the tag has been read by a touch-capable user interface of a gaming device in combination with detecting a gesture of the user at the touch-capable user interface of the gaming device, enabling the gaming device to provide a predetermined game feature in response to determining that the tag has been read by the touch-capable user interface of the gaming device in combination with detecting the gesture of the user at the touch-capable user interface of the gaming device, and updating an electronic record associated with the tag to indicate that the predetermined game feature has been enabled.

    Electronic gaming machine providing unlockable hardware functionality

    公开(公告)号:US11430285B2

    公开(公告)日:2022-08-30

    申请号:US17221007

    申请日:2021-04-02

    Applicant: IGT

    Abstract: The present disclosure relates generally to systems and methods for unlocking hardware and associated functionality of gaming devices. Before a player reaches a predetermined progress level, enhanced user interface devices of the gaming device remain locked to the player. The functionality associated with the enhanced user interface devices also remains unavailable to the player while the enhanced user interface devices are locked. Once the player reaches the progress level, a hardware-unlock option is presented to the player allowing the player to unlock an enhanced user interface device and select a functionality associated with the unlocked enhanced user interface device. The availability of the hardware-unlock options and specific functionality to be activated can be limited based on in-game events and a progress level reached by the player.

    Touch input prediction using gesture input at gaming devices, and related devices, systems, and methods

    公开(公告)号:US11354969B2

    公开(公告)日:2022-06-07

    申请号:US16723002

    申请日:2019-12-20

    Applicant: IGT

    Abstract: A gaming device, and related devices, methods, and systems, may include a touch input device to detect touch inputs performed by a user, and a gesture input device to detect gesture inputs performed by the user. The gaming device may further includes a processor circuit and a memory coupled to the processor circuit. The memory may include machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to: receive a first gesture input value from the gesture input device, predict, based on the first gesture input value, a predicted touch input value corresponding to a predicted touch input that is predicted to be performed by the user, and modify a user interface element of the gaming device based on the first gesture input value and the predicted touch input value.

    SYMBOL SUBSTITUTION SYSTEM
    54.
    发明申请

    公开(公告)号:US20210319662A1

    公开(公告)日:2021-10-14

    申请号:US17172464

    申请日:2021-02-10

    Applicant: IGT

    Abstract: The present disclosure relates generally to a system and method for substituting images, graphics, video, and other content presented by an Electronic Gaming Machine (EGM during execution of an electronic game. Embodiments can include a mobile application which can be used in the casino environment, for example, and through which players of electronic games may choose different game content either out of a pre-defined set of content that can be updated and/or supplemented over time or by uploading their own such as photographs, icons, graphics, etc.

    PROXIMITY BASED CONDITIONAL REWARDS FOR CASINO USERS

    公开(公告)号:US20210019855A1

    公开(公告)日:2021-01-21

    申请号:US16944319

    申请日:2020-07-31

    Applicant: IGT

    Abstract: A computer-implemented method can include determining a location of a mobile device that is proximate to a casino and that is associated with a user. The method can further includes determining a conditional reward that indicates a reward to be provided to the user in response to a condition being completed by the user. The conditional reward can be based on the location of the mobile deice relative to the casino. The method can further include transmitting a signal having the conditional reward to the mobile device and determining that the user is at the casino. The method can further include determining that the condition is completed and providing the user with the reward.

    SYSTEMS AND METHODS OF COMPLETELY ON DEMAND AI-GENERATED GAMES VIA PLAYER'S NATURAL LANGUAGE PROCESSING

    公开(公告)号:US20250095438A1

    公开(公告)日:2025-03-20

    申请号:US18368825

    申请日:2023-09-15

    Applicant: IGT

    Abstract: Embodiments of the present disclosure use generative Artificial Intelligence (AI) and Natural Language Processing (NLP) to adjust and/or create an electronic game of chance. For example, a slot player can ask a generative AI, in plain language, to generate a slot game of their design. Embodiments can generate the entire game on-the-fly, in real-time based on the player's request. Additionally, or alternatively, the game can be modified by player, on demand, by giving additional and/or adjusting input.

    PAYMENT MECHANICS OF FORMAL GAMES OF CHANCE IN CONSUMER VIDEO GAMES WITH ASSOCIATED TECHNOLOGIES

    公开(公告)号:US20250006016A1

    公开(公告)日:2025-01-02

    申请号:US18215279

    申请日:2023-06-28

    Applicant: IGT

    Abstract: Embodiments of the present disclosure are directed to providing a game of chance within a skills-based video game. While game of chance features are prohibited in skills-based games in many jurisdictions, there is an opportunity for wagering game publishers, who hold licenses for such games as well as the entire server infrastructure of decentralized certified random number generators, associated with decades of experience with designing such games. The opportunity would be in the form of partnerships between video game publishers and wagering game publishers to bring back loot box-like, in-game wagering mechanisms. Generally speaking, and as will be described in greater detail below, this can be accomplished using the systems and services of the video game publishers to support skills-based aspects of the games while using the systems and services of the wagering game publishers to support the game of chance aspects of the game.

    SYSTEM, DEVICE, AND METHOD FOR MANY-TO-MANY DEVICE CONNECTIVITY

    公开(公告)号:US20250005997A1

    公开(公告)日:2025-01-02

    申请号:US18215329

    申请日:2023-06-28

    Applicant: IGT

    Abstract: A system, method, and device may operate an intelligent mesh network. The method may include configuring the intelligent mesh network, wherein the intelligent mesh network comprises a plurality of nodes, and wherein the plurality of nodes are able to communicate directly with each other. The method may also include detecting an in-game event on a first node in the intelligent mesh network; and in response to detecting the in-game event, performing an action on a second node, wherein the action is associated with the in-game event, and wherein the second node is in a location near a location of the first node.

Patent Agency Ranking