摘要:
Gaming machine is disclosed having a primary display and a secondary display mounted over the primary display. In one implementation, the primary display is a mechanical display and the secondary display is a transmissive display. This arrangement allows a wagering game to be displayed on the mechanical display alone, the mechanical display and the transmissive display together, or the transmissive display alone. As a result, players and casino operators have access to multiple wagering games on the same display area of the gaming machine. All three options need not be present on the gaming machine, however, and any two of the three will suffice. It is important, however, that the wagering game displayed on the transmissive display be separate and distinct from the wagering game displayed on the mechanical display.
摘要:
Dynamic user testing implemented in a wager gaming environment allows new content to be tested on-the-fly, and allows the content presented on the wagering game machines to be accordingly varied, while live, based on the dynamic user testing of the new content. Such dynamic user testing allows the new content to be tested without implementing expensive testing processes. Moreover, the new content can be provided on-the-fly for presentation on the wagering game machines without affecting an ongoing wagering game or taking the wagering game machines offline if the new content is determined to be more successful than the current content. Dynamic user testing allows a wager gaming environment to collect data for creating new wagering games, for promoting wagering games, and for testing new content across multiple platforms.
摘要:
A wagering game system and operations are described herein. The operations can include presenting selectable casino content on a casino display device and determining a selection of the casino content (e.g., by a wagering game player account, by a casino patron, etc.). The operations can further include determining data from the selectable casino content, such as viewable portions of the casino content or metadata associated with casino content. The operations can further include sending the data to be saved in a user accessible storage, such as to a user accessible storage device or a web account associated with a casino user or social contact. In some embodiments, the operations can also include analyzing the selected casino content to generate analytics that can be used to determine targeted content (e.g., targeted advertisements, targeted wagering games, etc.) that can be presented or suggested to a wagering game player.
摘要:
A game of chance is played on a gaming machine controlled by a processor in response to a wager. The game includes an array of locations displayed on a video display and individually selectable by a player and the processor. The player and the processor make alternating selections of unoccupied ones of the locations in the array for placement of respective first and second symbol types. The probability of using a winning strategy for the selections by the processor increases with successive ones of the selections by the processor so that the processor appears to become more intelligent as the game progresses. A payout is awarded to the player based on an outcome of the game.
摘要:
A system for managing wagering game content is described herein. In one embodiment, an apparatus includes a wagering game machine management server. The wagering game server can include a content controller configured to receive wagering game content and load the wagering game content onto a wagering game machine over the network. The wagering game server can also include a compatibility controller configured to determine whether the wagering game content is compatible with the wagering game machine. Additionally, the wagering game server can include a license controller configured to receive licensing information and to use the licensing information to activate the wagering game content.
摘要:
A gaming system comprises a wager input device for receiving wagers and at least one display for displaying a challenge-play game. The system further comprises a controller operative to detect an issuance of a challenge by a first player and an acceptance of the challenge by a second player to participate in the challenge-play game. The controller detects receipt of a wager input from at least one of the first and second players, and in response thereto, causes the at least one display to display the challenge-play game. The controller determines at least one outcome of the challenge-play game, and based upon the at least one outcome, adjusts the positions of one or both of the first and second players in a standings chart.
摘要:
A wagering game system and operations are described herein. The operations can include presenting selectable casino content on a casino display device and determining a selection of the casino content (e.g., by a wagering game player account, by a casino patron, etc.). The operations can further include determining data from the selectable casino content, such as viewable portions of the casino content or metadata associated with casino content. The operations can further include sending the data to be saved in a user accessible storage, such as to a user accessible storage device or a web account associated with a casino user or social contact. In some embodiments, the operations can also include analyzing the selected casino content to generate analytics that can be used to determine targeted content (e.g., targeted advertisements, targeted wagering games, etc.) that can be presented or suggested to a wagering game player.
摘要:
A gaming terminal for playing a wagering game and having a special payout. The gaming terminal includes a basic game having a randomly selected outcome. The gaming terminal includes a side-wager option. In response to a player not choosing the side-wager option, the gaming terminal provides the player with a first probability greater than zero of achieving a special-payout outcome. In response to the player choosing the side-wager option, the gaming terminal provides the player with a second probability of achieving the special-payout outcome. The second probability is greater than the first probability.
摘要:
Embodiments of a wager gaming network that includes handheld wager gaming units and hotspots are described herein. In one embodiment, a method includes receiving, in a handheld wager gaming unit, a wager associated with a wagering game. The method can also include wirelessly connecting the handheld wager gaming unit to a wireless access point in a wager gaming network. The method can also include transmitting, via the wireless access point, information from the handheld wager gaming unit to a device on the wager gaming network.
摘要:
A method of funding features of a wagering game, comprises receiving a first sum of money generated from extra-casino activity associated with at least one person and depositing the first sum into a feature fund. The method further comprises allocating the first sum to at least one account of the feature fund in accordance with a first rule set. The method further comprises, in response to a triggering event, withdrawing a second sum of money from the at least one account. The method further comprises funding at least one feature associated with the wagering game from the second sum of money and activating the funded feature.