摘要:
A system and method, called Image-Based Surface Detail Transfer, to transfer geometric details from one surface of an object in an image to another with simple 2D image operations. The basic observation is that, without knowing its 3D geometry, geometric details (local deformations) can be extracted from a single image of an object in a way independent of its surface reflectance, and furthermore, these geometric details can be transferred to modify the appearance of other objects directly in images. Examples are shown including surface detail transfer between real objects, as well as between real and synthesized objects.
摘要:
A panoramic camera is configured to automatically determine parameters of a table upon which the camera is situated as well as positional information of the camera relative to the table. In an initialization stage, table edges are detected to create an edge map. A Hough transformation-like symmetry voting operation is performed to clean up the edge map and to determine camera offset, camera orientation and camera tilt. The table is then fit to a table model to determine table parameters. In an operational stage, table edges are detected to create an edge map and the table model is fit to the edge map. The output can then be used for further panoramic image processing such as head size normalization, zooming, compensation for camera movement, etc.
摘要:
A real-time approximately 360 degree image correction system and a method for alleviating distortion and perception problems in images captured by omni-directional cameras. In general, the real-time panoramic image correction method generates a warp table from pixel coordinates of a panoramic image and applies the warp table to the panoramic image to create a corrected panoramic image. The corrections are performed using a parametric class of warping functions that include Spatially Varying Uniform (SVU) scaling functions. The SVU scaling functions and scaling factors are used to perform vertical scaling and horizontal scaling on the panoramic image pixel coordinates. A horizontal distortion correction is performed using the SVU scaling functions at at least two different scaling factors. This processing generates a warp table that can be applied to the panoramic image to yield the corrected panoramic image. In one embodiment the warp table is concatenated with a stitching table used to create the panoramic image.
摘要:
Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.
摘要:
Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.
摘要:
Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.
摘要:
Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.
摘要:
A system and method, called Image-Based Surface Detail Transfer, to transfer geometric details from one surface of an object in an image to another with simple 2D image operations. The basic observation is that, without knowing its 3D geometry, geometric details (local deformations) can be extracted from a single image of an object in a way independent of its surface reflectance, and furthermore, these geometric details can be transferred to modify the appearance of other objects directly in images. Examples are shown including surface detail transfer between real objects, as well as between real and synthesized objects.
摘要:
Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.
摘要:
Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.