Extended reality anchor caching based on viewport prediction

    公开(公告)号:US11315326B2

    公开(公告)日:2022-04-26

    申请号:US16653351

    申请日:2019-10-15

    Abstract: A processing system of a mobile device may determine the device's predicted viewport, which defines a portion of a real world environment that is expected to be visible to the device's user at a future time. The processing system may determine a set of extended reality anchors that are present in the real world environment, where each anchor stores a digital object that, when rendered by the device and presented to the user simultaneously with the real world environment, creates extended reality media. The processing system may remove a first subset anchors from the set, where locations of anchors in the first subset fall outside a threshold distance from the predicted viewport. The removing results in a second subset of anchors remaining in the set. The processing system may download a digital object from a second device, where the digital object is stored by an anchor of the second subset.

    Automatic generation of augmented reality media

    公开(公告)号:US11290766B2

    公开(公告)日:2022-03-29

    申请号:US17209153

    申请日:2021-03-22

    Abstract: In one example, a method performed by a processing system in a telecommunications network includes acquiring live footage of an event, acquiring sensor data related to the event, wherein the sensor data is collected by a sensor positioned in a location at which the event occurs, extracting an analytical statistic related to a target participating in the event, wherein the extracting is based on content analysis of the live footage and the sensor data, filtering data relating to the target based on the analytical statistic to identify content of interest in the data, wherein the data comprises the live footage, the sensor data, and data relating to historical events that are similar to the event, and generating computer-generated content to present the content of interest, wherein when the computer-generated content is synchronized with the live footage on an immersive display, an augmented reality media is produced.

    Physical object-based visual workspace configuration system

    公开(公告)号:US11290659B2

    公开(公告)日:2022-03-29

    申请号:US17087591

    申请日:2020-11-02

    Abstract: A processing system having at least one processor may establish a communication session between a first communication system of a first user and a second communication system of a second user, the communication session including first video content of a first physical environment of the first user and second video content of a second physical environment of the second user, determine a first visualization action for a first physical object in the first physical environment in accordance with a first configuration setting of the first user for the communication session, obtain the first video content from a first camera of the first communication system, detect the first physical object in the first video content, and perform the first visualization action to modify the first video content. The processing system may then transmit first visualization information including the first video content that is modified to the second communication system.

    Apparatus and method for deconflicting competing cross reality engagements

    公开(公告)号:US11238835B2

    公开(公告)日:2022-02-01

    申请号:US16792397

    申请日:2020-02-17

    Abstract: Aspects of the subject disclosure may include, for example, presenting a first virtual object in accordance with a first context associated with a first user engaged in a communication session via a first application, presenting a second virtual object in accordance with a second context associated with a second user engaged in the communication session via a second application, identifying a conflict between the presenting of the first virtual object and the presenting of the second virtual object, a presenting of a physical object, or a combination thereof, and responsive to the identifying of the conflict, modifying the first virtual object, the second virtual object, or a combination thereof. Other embodiments are disclosed.

    TECHNIQUES FOR REAL-TIME OBJECT CREATION IN EXTENDED REALITY ENVIRONMENTS

    公开(公告)号:US20220027956A1

    公开(公告)日:2022-01-27

    申请号:US16937114

    申请日:2020-07-23

    Abstract: Aspects of the subject disclosure may include, for example, identifying user preferences for an XR application executing at an XR user system, wherein the user preferences are associated with an XR application user, accessing a historical profile associated with the XR application user, receiving local environment information from a sensor array of the XR user system, selecting an XR object for presentation on an XR display of the XR user system based on the local environment information, the user preferences, and the historical profile, and allocating compute resources to facilitate a rendering of the XR object, wherein the allocated compute resources are selected from a compute resource pool comprising local compute resources of the XR user system and edge compute resources of a network. Other embodiments are disclosed.

    Directing user focus in 360 video consumption

    公开(公告)号:US11218758B2

    公开(公告)日:2022-01-04

    申请号:US16901423

    申请日:2020-06-15

    Abstract: Aspects of the subject disclosure may include, for example, a method including obtaining media content and an identification of a plurality of points of interest in the media content, receiving a request from a user to view the media content, obtaining information about the user, identifying one or more highlight and/or degrade points based on the information about the user, modifying the media content to create highlighted content, the highlighted content being the media content modified to attract attention of the user to the highlight point and drive the attention of the user away from the degrade point, presenting the highlighted content to the user, and monitoring the user's consumption of the content. Other embodiments are disclosed.

    Controlling Access To Datasets Described In A Cryptographically Signed Record

    公开(公告)号:US20210383009A1

    公开(公告)日:2021-12-09

    申请号:US17393200

    申请日:2021-08-03

    Abstract: In a dataset exchange environment in which datasets are available for exchange or transformation, a dataset validation platform may be configured to update a cryptographically signed record based on each dataset that is available via the data exchange environment. The dataset validation platform may be further configured to control access to the datasets based on whether a request to access a particular dataset is compliant with an availability requirement of the particular dataset. The dataset validation platform may be further configured to update the cryptographically signed record based on requests to access the datasets, transformations that are based on the datasets, or modifications to the availability requirement of the datasets, such as a modification to a privacy limitation or other availability requirement indicating a criteria for usage of the requested dataset.

Patent Agency Ranking