SELF-EVOLVING AI-BASED PLAYSTYLE MODELS
    71.
    发明公开

    公开(公告)号:US20230169823A1

    公开(公告)日:2023-06-01

    申请号:US17537054

    申请日:2021-11-29

    Applicant: IGT

    Abstract: The present disclosure relates generally to a gaming system, device, and method supportive of a self-evolving, AI-based playstyle models. A gaming system, device, and method are provided that identify data associated with a gameplay session at a gaming device, provide the data to a machine learning network; receive an output from the machine learning network in response to the machine learning network processing the data using a playstyle model, the output including an indication associated with modifying the playstyle model; and modify the playstyle model based on the indication. The data includes at least one of: a gameplay decision received during the gameplay session; and an emotional state of a user in association with the gameplay decision.

    Determining a player's emotional state using player gaze movement at gaming devices

    公开(公告)号:US11587388B2

    公开(公告)日:2023-02-21

    申请号:US17236417

    申请日:2021-04-21

    Applicant: IGT

    Abstract: Gaming devices, systems, and methods include a gaming device that includes a display device and an image capture device to capture a plurality of images of an eye of a player of the gaming device at a plurality of respective times. The gaming device generates, for each image of the plurality of images, gaze direction data indicative of a gaze direction of the eye of the player at the respective time corresponding to the image. The gaming device accesses a player database including player data for a plurality of players, the player data including, for each player, stored gaze data. Based on the gaze direction data and the stored gaze data, the gaming device determines a player parameter value corresponding to a player parameter for the player. Based on the player parameter value, the gaming device modifies a game feature of a wagering game at the gaming device.

    SYSTEM AND METHODS OF RECOMMENDATION MEMBERSHIPS IN A CASINO ENVIRONMENT

    公开(公告)号:US20220309873A1

    公开(公告)日:2022-09-29

    申请号:US17212174

    申请日:2021-03-25

    Applicant: IGT

    Abstract: The present disclosure relates generally to gaming systems, computational devices, and methods. An illustrative method includes receiving a code request message from a computational device, where the code request message includes information describing a code requestor and a code parameter defined by the code requestor. The method may further include determining that the requestor is permitted to receive the shareable code with the code parameter defined by the code requestor, generating the shareable code, storing an electronic record indicating that the shareable code has been generated, where the electronic record includes an identifier of the shareable code and an identifier of the code requestor, and transmitting a code delivery message to the computational device, where the code delivery message includes the shareable code.

    GAMING SYSTEMS AND METHODS FOR PROVIDING REEL-SPIN GAME ENHANCEMENT FEATURES

    公开(公告)号:US20220058916A1

    公开(公告)日:2022-02-24

    申请号:US17520948

    申请日:2021-11-08

    Applicant: IGT

    Abstract: The present disclosure relates generally to systems and methods for providing reel-spin game enhancement features. A player enrolled with a subscription service server is presented with an opportunity to enhance game features associated with a gaming device after a result of a game played on the gaming device is determined. The gaming device determines that only when the result of the game played corresponds to a predetermined outcome, a respin option becomes available for the player. This option is rendered as an offer for the player to activate a game enhancement feature for a respin during a subsequent play of the reel-spin game. The game enhancement features include holding or locking a symbol in the reels of the reel-spin game, adding a score multiplier, or adding a modified symbol to a particular position or reel, during the respin of the subsequent play of the reel-spin game.

    Pressure and movement sensitive inputs for gaming devices, and related devices, systems, and methods

    公开(公告)号:US11210890B2

    公开(公告)日:2021-12-28

    申请号:US16569310

    申请日:2019-09-12

    Applicant: IGT

    Abstract: Pressure and movement sensitive inputs for gaming devices, and related devices, systems, and methods, are disclosed. An input device includes a plurality of input locations and a pressure sensor to detect, for each input location, an amount of pressure applied by a player to the input device at the input location of the gaming device. A processor circuit receives, from the pressure sensor, a first pressure parameter value corresponding to a first amount of pressure being applied by the player to the input device at a first input location at a first time, and a second pressure parameter value corresponding to a second amount of pressure being applied by the player to the input device at a second input location at a second, later time. Based on the first pressure parameter value and the second pressure parameter value, a user interface element of the gaming device may be modified.

    Correctly interpreting failed touch input using gesture input at gaming devices, and related devices, systems, and methods

    公开(公告)号:US11087581B2

    公开(公告)日:2021-08-10

    申请号:US16694760

    申请日:2019-11-25

    Applicant: IGT

    Abstract: A gaming device, and related devices, methods, and systems, may include a touch input device to detect touch inputs performed by a user, and a gesture input device to detect gesture inputs performed by the user. The gaming device may further includes a processor circuit and a memory coupled to the processor circuit. The memory may include machine-readable instructions that, when executed by the processor circuit, cause the processor circuit to: receive a first touch input value from the touch input device; receive a first gesture input value from the gesture input device, generate, based on the first gesture input value, a corrected touch input value corresponding to an intended touch input that is determined to be intended by the user, and modify a user interface element of the gaming device based on the first gesture input value and the corrected touch input value.

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