摘要:
The invention provides a composite armor plate for absorbing and dissipating kinetic energy from high-velocity projectiles, the plate comprising a single internal layer of pellets which are bound and retained in plate form by an elastic material, substantially internally within the elastic material, such that the pellets are bound in a plurality of spaced-apart rows and columns, the pellets being made of ceramic material, and the pellets being substantially fully embedded in the elastic material so that the pellets form an internal layer, wherein the solidified material and the plate are elastic, and wherein a majority of each of the pellets is in direct contact with six adjacent pellets in the same layer to provide mutual lateral confinement therebetween, each of the pellets being characterized by a body having a substantially regular geometric cross-sectional area and first and second end faces, each of the end faces projecting from the body and having an outwardly decreasing cross-sectional area wherein the height of the end face disposed substantially opposite to an outer impact receiving major surface of the plate is less than 15% of the length of the diameter of the pellet body from which it projects
摘要:
An “Oblique Image Stitcher” provides a technique for constructing a photorealistic oblique view from a set of input images representing a series of partially overlapping views of a scene. The Oblique Image Stitcher first projects each input image onto a geometric proxy of the scene and renders the images from a desired viewpoint. Once the images have been projected onto the geometric proxy, the rendered images are evaluated to identify optimum seams along which the various images are to be blended. Once the optimum seams are selected, the images are remapped relative to those seams by leaving the mapping unchanged at the seams and interpolating a smooth mapping between the seams. The remapped images are then composited to construct the final mosaiced oblique view of the scene. The result is a mosaic image constructed by warping the input images in a photorealistic manner which agrees at seams between images.
摘要:
A spatial-color Gaussian mixture model (SCGMM) image segmentation technique for segmenting images. The SCGMM image segmentation technique specifies foreground objects in the first frame of an image sequence, either manually or automatically. From the initial segmentation, the SCGMM segmentation system learns two spatial-color Gaussian mixture models (SCGMM) for the foreground and background objects. These models are built into a first-order Markov random field (MRF) energy function. The minimization of the energy function leads to a binary segmentation of the images in the image sequence, which can be solved efficiently using a conventional graph cut procedure
摘要:
Inhibition of protein kinases having one or more cysteine residues within the ATP binding site is effected by contacting the kinase, per se or in a cell or subject, with an inhibitory-effective amount of a compound having a heterocyclic core structure comprised of two or more fused rings containing at least one nitrogen ring atom, and an electrophilic substituent that is capable of reacting with a cysteine residue within the ATP binding site of a kinase. Preferred compounds include certain pyrrolopyrimidines and oxindoles having such an electrophilic substituent and optionally an aromatic or heteroaromatic substituent that is capable of interacting with a threonine or smaller residue located in the gatekeeper position of the kinase. Kinases lacking such cysteine residues may be engineered or modified so that they are capable of being inhibited by such compounds by replacing a valine or other amino acid residue within the ATP binding site by a cysteine residue.
摘要:
A system and method for facilitating low bandwidth video image transmission in video conferencing systems. A target is acquired (video image of a person's head) and processed to identify one or more sub-regions (e.g., background, eyes, mouth and head). The invention incorporates a fast feature matching methodology to match a current sub-region with previously stored sub-regions. If a match is found, an instruction is sent to the receiving computer to generate the next frame of video data from the previously stored blocks utilizing a texture synthesis technique. The invention is applicable for video conferencing in low bandwidth environments.
摘要:
The present invention includes a real-time wide-angle image correction system and a method for alleviating distortion and perception problems in images captured by wide-angle cameras. In general, the real-time wide-angle image correction method generates warp table from pixel coordinates of a wide-angle image and applies the warp table to the wide-angle image to create a corrected wide-angle image. The corrections are performed using a parametric class of warping functions that include Spatially Varying Uniform (SVU) scaling functions. The SVU scaling functions and scaling factors are used to perform vertical scaling and horizontal scaling on the wide-angle image pixel coordinates. A horizontal distortion correction is performed using the SVU scaling functions at and at least two different scaling factors. This processing generates a warp table that can be applied to the wide-angle image to yield the corrected wide-angle image.
摘要:
Techniques for use with a display device associated with an exercise device include partitioning a display of the display device to form a first portion of content, partitioning the display of the display device to form a second portion related to exercise information or control of the exercise device, and in response to selection of a selectable element, causing the display to display the content and not display the second display portion.
摘要:
Described herein is a technique for creating a 3D face model using images obtained from an inexpensive camera associated with a general-purpose computer. Two still images of the user are captured, and two video sequences. The user is asked to identify five facial features, which are used to calculate a mask and to perform fitting operations. Based on a comparison of the still images, deformation vectors are applied to a neutral face model to create the 3D model. The video sequences are used to create a texture map. The process of creating the texture map references the previously obtained 3D model to determine poses of the sequential video images.
摘要:
A spectator experience corresponding to an occurrence of one or more games or events is generated based on each associated occurrence. The occurrence of a game or event varies in response to contributions and/or interactions of one or more participants of the game or event. The spectator experience enables users thereof to observe an augmented version of the game or event, such as by implementing enhanced viewpoint controls and/or other spectator related effects. In a particular aspect, the spectator experience can provide an indication of the spectator' presence, which is made available to the spectators and/or to the participants of the game.
摘要:
A system/method searches a traffic stream for a sequence of “matching” packets that exhibit a high degree of correlation or similarity to a sequence of “reference” packets. The correlation between matching and reference packets is based on a degree of correspondence between individual packets, as well as the sequence-order of the corresponding packets. A variation of the Needleman-Wunsch algorithm is preferably used to select corresponding packets in the traffic stream that provide a sequence-order that best matches the sequence-order of the reference packets, based on a measure of the correspondence for each match, and a penalty associated with each non-match. The algorithm is further modified to reduce the required search-space for finding corresponding packets in the traffic stream.