Credit card debt management board game
    81.
    发明申请
    Credit card debt management board game 失效
    信用卡债务管理板游戏

    公开(公告)号:US20040164490A1

    公开(公告)日:2004-08-26

    申请号:US10374816

    申请日:2003-02-25

    发明人: Mechel Glass

    IPC分类号: A63F003/00

    摘要: A board game comprising a board with a path having spaces thereon, wherein the path is navigated around the board by rolling dice, with the purpose being to teach the management and elimination of credit card debt. The game incorporates real life situations requiring the increase of debt due to both external events and personal choices, and further permits the use of discretionary income to decrease credit card debt, and subsequently the accumulation of wealth.

    摘要翻译: 一种棋盘游戏,其中包括具有空格的路径的棋盘,其中通过滚动骰子在该棋盘周围导航路径,目的是教导管理和消除信用卡债务。 游戏结合了外部事件和个人选择需要增加债务的现实生活情况,并进一步允许使用自由支配收入来减少信用卡债务,随后累积财富。

    Recycling board game having scented game pieces and method of play
    82.
    发明授权
    Recycling board game having scented game pieces and method of play 失效
    回收棋盘游戏有趣的游戏作品和玩法

    公开(公告)号:US06655686B1

    公开(公告)日:2003-12-02

    申请号:US10234667

    申请日:2002-09-03

    IPC分类号: A63F300

    摘要: The present invention comprises a board game promoting recycling, and method of play thereof, that includes a game board including a playing path having a series of game playing spaces therealong, the path beginning with a start space and terminating with an end space, with each of the playing spaces requiring a player to either accept a reward, incur a penalty, or correctly guess a scent contained within a scent containing game piece. Rewards given to players may be simulated game currency or acquiring game pieces, each simulating a recyclable item and having a specified monetary value. The goal for a player in winning the game is to successfully circumnavigate the playing path of the game board through to the end space, and accumulate the highest monetary total from among the other players.

    摘要翻译: 本发明包括一种促进再循环的棋盘游戏及其播放方法,其包括游戏板,游戏板包括具有一系列游戏空间的游戏路径,从起始空间开始并以终点空间终止的路径,每个 的玩家空间要求玩家接受奖励,招致惩罚,或者正确地猜测包含在含有游戏装置的气味中的香味。 给予玩家的奖励可以是模拟游戏币或获取游戏作品,每个游戏模拟可回收物品并具有指定的货币价值。 玩家赢得游戏的目标是成功地将游戏板的播放路径环绕到最终空间,并从其他玩家中累积最高的货币总额。

    Multi-disciplinary educational tool
    83.
    发明授权
    Multi-disciplinary educational tool 失效
    多学科教育工具

    公开(公告)号:US06641400B1

    公开(公告)日:2003-11-04

    申请号:US10064737

    申请日:2002-08-12

    IPC分类号: G09B1922

    摘要: A multi-disciplinary educational tool having a plurality of commodity representations, a plurality of instruction cards, and at least one cargo transfer means that is moved among a plurality of geographical regions is disclosed. The multi-disciplinary educational tool can also comprise a playing surface to represent a plurality of geographical regions. The commodity representations comprise physical samples, pictorial representations or a combination of physical samples and pictorial representations of the represented commodities. The multi-disciplinary educational tool can also comprise a quantity of money for use during trading and exchange rates, wherein the exchange rates can set prices and exchange rates for the plurality of commodity representations. The multi-disciplinary educational tool can also comprise a plurality of impact cards that affect trading.

    摘要翻译: 公开了一种具有多个商品代表,多个指令卡以及在多个地理区域之间移动的至少一个货物转运装置的多学科教育工具。 多学科教育工具还可以包括表示多个地理区域的游戏表面。 商品表示包括物理样本,图形表示或物理样本和表示商品的图示表示的组合。 多学科教育工具还可以包括在交易和汇率期间使用的一定数量的钱,其中汇率可以为多个商品表示设定价格和汇率。 多学科教育工具还可以包括影响交易的多个冲击卡。

    Mathematical boardgame
    84.
    发明授权
    Mathematical boardgame 失效
    数学棋牌游戏

    公开(公告)号:US06308955B1

    公开(公告)日:2001-10-30

    申请号:US09381116

    申请日:1999-09-16

    IPC分类号: A63F300

    摘要: A mathematical board game for 2 to 8 players, invented primarily for beginners and individuals struggling with the four basic formats of mathematics. The banker is allocated by use of a spinner, players then determine who moves first, by use of this spinner, and in which of the four formats they will play, these are: Subtraction, Multiplication, Addition and Division. Players then move by taking four steps. (1) Taking a question card out of the appropriate question bag; (2) Working out the relevant sum; (3) Looking up the answer on the correlating Answer Value Chart, which converts the answer of the mathematical sum to a given value, which is a number; (4) Moving that number of spaces on the board and receiving that amount of money from the bank. The board's defined numbered travel path is from 1 to 144 spaces. Some spaces are marked with various symbols, which require various actions that affect the players. Players move their playing piece horizontally from left to right, right to left, to a Finish Award they have nominated, which conveniently gives players the choice of a quick, medium or lengthy game. The Answer Value Charts enables the three sections; Sub-Junior, Junior and Senior—players of varying ages and abilities, to play together, with an equal chance of achieving equal values. The winner is the player with the most money on completion, thereby winning by chance not academically. Other known facts incorporated, enable every player to attain the correct answers, while facilitating their personal learning styles.

    摘要翻译: 一个2到8名玩家的数学棋盘游戏,主要发明于初学者和个人,挣扎着四种基本的数学格式。 银行家通过使用旋转器分配,玩家然后通过使用这个旋转器确定谁先移动,以及他们将播放的四种格式中的哪一种,它们是:减法,乘法,加法和除法。 玩家然后通过四个步骤移动。 (1)从适当的问题袋中拿出问题卡; (二)编制有关款项; (3)查询相关答案值图,将数学和的答案转换为一个数字的给定值; (4)移动董事会的数量,并从银行领取金额。 电路板定义的编号行程路径为1至144个空格。 一些空格标有各种符号,需要各种影响玩家的动作。 玩家从左到右从左到右水平地移动他们的游戏,获得他们提名的完成奖,这便于玩家选择快速,中等或长时间的游戏。 答案值图表使三个部分; 不同年龄和能力的小学,初级和高级学生,共同参与,平等获得同等价值的机会。 获胜者是完成金额最高的玩家,从而在学术上获胜。 其他已知的事实并入,使每个玩家获得正确的答案,同时促进他们的个人学习风格。

    Golf board game
    85.
    发明授权
    Golf board game 失效
    高尔夫棋盘游戏

    公开(公告)号:US5924693A

    公开(公告)日:1999-07-20

    申请号:US913564

    申请日:1997-11-10

    摘要: A golf board game is comprised of a playing surface on which there is contained a plurality of designs representing golf links. Each golf link has a starting area, a fairway area and a green area. Distance indicating markers are provided on the fairway and green areas. At least one manually displaceable element is supportable on the playing surface. A first displacement indicating manually displaceable element is provided over the fairway area. A second displacement indicating element is also provided to cause displacement of the displaceable element towards an objective associated with the green area. Play money is associated with the golf game as well as a plurality of distinct groups of cards utilized to instruct a player under predetermined situations during play.

    摘要翻译: PCT No.PCT / CA95 / 00141 Sec。 371日期:1997年11月10日 102(e)日期1997年11月10日PCT 1995年3月17日PCT PCT。 公开号WO96 / 29130 PCT 日期1996年9月26日高尔夫球场游戏包括一个播放表面,其中包含代表高尔夫球链接的多个设计。 每个高尔夫球场都有开始区域,球道区域和绿色区域。 距离指示标记位于球道和绿色区域。 至少一个可手动移动的元件可在播放表面上支撑。 提供在球道区域上的第一位移指示手动可移位元件。 还提供第二位移指示元件以引起可移位元件朝向与绿色区域相关联的目标的位移。 玩钱与高尔夫游戏相关联,以及用于在游戏期间在预定情况下指示玩家的多个不同的牌组。

    Play money to be earned and spent by children
    86.
    发明授权
    Play money to be earned and spent by children 失效
    玩儿赚钱赚钱

    公开(公告)号:US5429373A

    公开(公告)日:1995-07-04

    申请号:US260463

    申请日:1994-06-14

    IPC分类号: A63F3/00 G09B19/18 A63F9/00

    摘要: Play money to be earned and spent by children comprising a plurality of sheets of bills of money of various numerical denominations, the money having printed thereon the denominations, a happy child face and "money" printed thereon, such money adapted to be earned by children as a reward for activities and for spending or playing video games; and a pouch having a front face and a rear face, each face fabricated in a rectangular configuration and coupled together along side edges and bottom edges leaving an open top edge for the passage of money, the pouch having a flap to close the top edge with a releasable fastener associated with respect thereto, the pouch having printed thereon "money" and a space for receipt of a child's name.

    摘要翻译: 玩儿赚的钱,包括各种数值面额的多张钞票,印有面额的钱,一张快乐的小孩脸和印在上面的“钱”,适合儿童赚的钱 作为活动的奖励和花费或玩视频游戏; 以及具有前表面和后表面的小袋,每个面均制成矩形并沿着侧边缘和下边缘连接在一起,留下用于通行货币的开放顶部边缘,该小袋具有用于将顶部边缘与顶部边缘相关的边缘, 与其相关联的可释放紧固件,该袋已经印有“钱”,并且用于接收儿童姓名的空间。

    Family vacation board game
    87.
    发明授权
    Family vacation board game 失效
    家庭度假板游戏

    公开(公告)号:US5405140A

    公开(公告)日:1995-04-11

    申请号:US313913

    申请日:1994-09-28

    IPC分类号: A63F3/00 A63F3/04

    摘要: A family vacation board game provides a geopolitical map of the United States as a game board, with plural playing paths thereacross. The object of the game is to be the first player to complete a round trip across the board, using a randomly selected playing path each way. Special dice are used for the playing path selection at the beginning of the game and at the beginning of the return trip, and for the determination of the magnitude of each move and drawing of dividend and hazard cards during the course of play. Simulated currency is provided at the beginning of the game, with simulated financial transactions occurring according to the cards drawn. In addition, positions are provided adjacent to the playing paths, which provide an opportunity for players to accrue additional money by correctly answering questions relating to U.S. geography when the players achieve those positions. Two conditions are required before a player may win the game: First, the player must have a positive fiscal balance, and secondly, the player must achieve the exact number of spaces or positions required to hit the finishing position precisely. These requirements enable other players to gain on the leader while he/she attempts to achieve the above two conditions, resulting in closer competition at the end of the game.

    摘要翻译: 家庭度假板游戏提供了美国的地缘政治地图作为游戏板,其中包括多个游戏路径。 游戏的目标是成为第一个完成全面往返的玩家,每次使用随机选择的播放路径。 特殊骰子用于比赛开始时和回程开始时的比赛路径选择,并确定每场比赛的幅度以及在玩耍过程中划分的红利和危险卡。 模拟货币在游戏开始时提供,模拟金融交易根据所绘制的卡片而发生。 另外,在播放路径附近设置位置,这为玩家通过在玩家实现这些位置时正确地回答有关美国地理学的问题而为玩家累积额外的钱提供了机会。 在玩家可以赢得比赛之前,需要两个条件:首先,玩家必须具有积极的财政平衡,其次,玩家必须精确地达到完成定位所需的确切数量的空格或位置。 这些要求使得其他玩家在尝试达到上述两个条件时能够获得领先优势,从而在比赛结束时更加激烈的竞争。

    Board game apparatus
    88.
    发明授权
    Board game apparatus 失效
    棋盘游戏机

    公开(公告)号:US5342056A

    公开(公告)日:1994-08-30

    申请号:US939655

    申请日:1992-09-03

    申请人: Lamia A. A. Ajaji

    发明人: Lamia A. A. Ajaji

    摘要: A board game includes a housing container to secure a foldable game board having first and second card groups to accommodate singles or team play. The game is directed to acquire property in four categories and to effect play until ultimate finish of the four categories and response to questions upon landing upon one of a plurality of "crown" spaces throughout the board is effected. The game further includes acquisition tokens shaped to correspond to the properties. Each acquisition token is illuminatable such that when a player acquires a property the corresponding acquisition token is illuminated to visually indicate acquisition of that property.

    摘要翻译: 棋盘游戏包括:容纳容器,用于固定具有第一和第二卡组的可折叠游戏板,以适应单打或小组游戏。 该游戏旨在获得四类物业,并进行游戏,直到四个类别的最终完成,并且在整个板上的多个“冠”空间之一上着陆时回答问题。 该游戏进一步包括采集令牌,形状对应于属性。 每个采集令牌是可照亮的,使得当玩家获得属性时,相应的获取令牌被照亮以在视觉上指示该属性的获取。

    Method of playing a board game
    89.
    发明授权
    Method of playing a board game 失效
    玩棋盘游戏的方法

    公开(公告)号:US5129649A

    公开(公告)日:1992-07-14

    申请号:US741092

    申请日:1991-08-06

    申请人: George H. Scholz

    发明人: George H. Scholz

    IPC分类号: A63F3/00 A63F3/04

    摘要: Using a game board having all fifty U.S. state flags depicted together with groups of contiguous states. Employing fifty playing cards, with each card naming a separate U.S. state and listing multiple cities located in the state, bonus cards naming cities and play money. Each player, in turn, reads the name of the state and the listed cities on a playing card, selects the capitol city of the state, selects the geographical location of the state on the game board and selects the corresponding state flag. Play money is awarded for correct answers and the person with the most play money at the end of the game is declared the winner.

    摘要翻译: 使用具有所有五十个美国国家标志的游戏板与一组连续状态一起描绘。 使用五十张扑克牌,每张卡片命名为美国独立国家,并列出位于该州的多个城市,奖金卡命名城市和玩钱。 反过来,每个玩家在游戏卡上读取国家名称和列出的城市,选择国会大厦城市,选择游戏机状态的地理位置并选择相应的状态标志。 游戏币被授予正确的答案,游戏结束时玩的钱最多的人被宣布为赢家。

    Home construction board game
    90.
    发明授权
    Home construction board game 失效
    家居建筑板游戏

    公开(公告)号:US5080369A

    公开(公告)日:1992-01-14

    申请号:US546740

    申请日:1990-07-02

    申请人: Steven R. Mongno

    发明人: Steven R. Mongno

    IPC分类号: A63F1/10 A63F3/00 A63F3/04

    摘要: A board gam simulating the construction of a dwelling is disclosed. The game has a board with a sequence of spaces including free spaces, builder/banker spaces, inspection sticker spaces, chance spaces, question spaces, penalty spaces, and a closing space. Players move three-dimensional game tokens representing homes of different styles around the board. Players take turns moving, their movement being governed by the roll of dice. Players receive money from the bank and make payments to the builder by landing on builder/banker spaces. Additional money can be earned by correctly answering questions relating to dwelling construction when a player lands on a question space. Financial gains and losses are incurred by landing on chance and penalty spaces. Players' progress through the construction process is tracked on a rotary card holder of plot plan cards, a card representing a stage of construction when the previous stage has been completed. The first player to complete all stages and land on the closing space wins the game.

    摘要翻译: 披露了模拟住宅建设的板块游戏。 游戏有一个空格,包括自由空间,建造者/银行家空间,检查贴纸空间,机会空间,问题空间,罚球空间和关闭空间的空格。 玩家移动三维游戏代币,代表不同风格的房屋。 玩家轮流移动,他们的动作由骰子滚动控制。 玩家从银行收到款项,并通过登陆建筑商/银行家空间向建筑商付款。 通过正确回答玩家在问题空间上的住宅建设相关问题,可以获得额外的资金。 财产损失是由于机会和罚球空降。 玩家在施工过程中的进度在剧情计划卡的回转卡持有人上跟踪,当前一阶段已经完成时,该卡表示施工阶段。 完成所有阶段和关闭空间的第一个玩家赢得了比赛。